Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4746833188987324130 49 kuniqs the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:01:53 (1356 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1356, Time: 00:01:53 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 6/6 EV: 12 Int: 20 God: Gold: 41 SH: 0 Dex: 17 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn h - +6 ring of dexterity MPRegen 0.20/turn (no ring) @: no status effects A: powered by pain 1, magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity (left hand) Scrolls e - 2 scrolls of teleportation {unknown} f - 2 scrolls of magic mapping {unknown} j - a scroll of acquirement {unknown} Potions b - a potion of degeneration {unknown} g - 2 potions of brilliance {unknown} i - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Conjure Ball Lightning Conj/Air 5% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You regenerate magic rapidly. Message History Natasha casts a spell at you. You resist with significant effort. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Natasha Aim: Natasha (lightly wounded, 72% to hit) The searing ray misses Natasha. (Press . to maintain the ray.) Natasha casts a spell. The searing ray hits Natasha! Natasha is severely wounded. The searing ray hits Natasha. You kill Natasha! Natasha yowls pathetically as she dies! The crimson imp disappears in a puff of smoke! Your Fighting skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 7, Int 19, Dex 11. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... You feel energised by your suffering. You pick up a book of Chaos and begin reading... You add the spells Conjure Ball Lightning, Disjunction and Discord to your library. (D) Dungeon Where to? (Enter - D:2, ? - help) Found a dagger. There is a stone staircase leading up here. You climb upwards. Level annotation: Terence There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ............#########........### ...............................## ...#....)...################.#..# #.##........# ###....### #.##.. #.##........###........## #.###. ...#####....##....##....####.###. ...# #...###............#....... ...# #.#.###............#.....#. ...####.#..#....@####....#.....#. ........####...### ###..#.....#. ...##....# #..## #.##.....#. ...##.##.###...### ###........#. ...#..##...#.....####..........#. #..........##............#.#####† #.##........#............#....##. #.##........##....##....####..... #.#..........##........##.##..... There were no monsters in sight! Vanquished Creatures Natasha (D:3) A dart slug (D:3) A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins A hobgoblin (D:2) 3 quokkas 5 bats A frilled lizard (D:1) 2 kobolds (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 395 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 395 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 402 | D:1 | Learned a level 2 spell: Searing Ray 620 | D:1 | Found a faded altar of an unknown god. 825 | D:2 | Noticed Terence 1235 | D:3 | Noticed Natasha 1239 | D:3 | Noticed a crimson imp 1240 | D:3 | Killed Natasha 1241 | D:3 | Reached skill level 1 in Fighting 1241 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1241 | D:3 | Reached XP level 3. HP: 26/26 MP: 1/6 1356 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_broadway_c, co_window_2corner, co_window_corner_b, co_window_of_opportunity_c, co_window_corner_ca, co_window_cross_2, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Fighting | 1 | 1.2 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Club || 12 Cast: Magic Dart || 41 Searing Ray || 1 Armor: Robe || 5 Dodge: Dodged || 12