Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 15417911778368596571 9 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:00:29 (465 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 465, Time: 00:00:29 Health: 20/20 AC: 3 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 19 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . d - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls b - a scroll of identify {unknown} e - a scroll of silence {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 7% 2 Dazzling Flash Conj/Hex 18% N/A 32% 3 Fulminant Prism Conj/Hex 4% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You now have 6 gold pieces. You now have 20 gold pieces (gained 14). e - a scroll labelled EXEAPO LEDIKI A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! Your Stealth skill increases to level 2! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 club. A bat comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a +0 club. There is a stone staircase leading down here. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.##........#### ####.##........# ...............# ...>...###.....# ......##.##....# ###.###...###### #.##..♣..## #.#.......###### #.............@# #.#####+######## #..)....# ######### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 416 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 465 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms, shapermc_ecumenical_altar_mp_vishouse Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.5 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 12 Armor: Leather armour || 2 Dodge: Dodged || 10