Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4902952083286785001 184 kuniqs the Conjurer (level 5, 14/38 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:01:34 (1357 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1357, Time: 00:01:35 Health: 14/38 AC: 4 Str: 7 XL: 5 Next: 36% Magic: 9/9 EV: 12 Int: 20 God: Gold: 62 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis . i - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: horns 1, yellow scales 1, foul stench 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Missiles b - 2 poisoned darts (quivered) e - 6 javelins Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} g - a scroll of vulnerability {unknown} Potions h - a potion of cancellation {unknown} Skills: + Level 2.3 Fighting - Level 1.7 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (severely wounded, poisoned, 50% to hit) You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund looks even sicker. Sigmund is severely wounded. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of venom and wearing a +0 robe (almost dead, very poisoned, 100% to hit) The magic dart hits Sigmund. You kill Sigmund! Your Fighting skill increases to level 2! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... A pair of horns grows on your head! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Things that are here: a +3 scythe of venom; a +0 robe (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an open door here. There is an empty arch of ancient stone here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Magic restored. You have escaped! )......#.####....# ### #..###........♣♣.♣♣## ### #.. ...#####.###♣♣...♣☼§♣####.## #.. .........##§☼♣♣♣☼°♣♣.§##.#.####.. ...########8♣§☼§§⌠♣♣♣.#.###...... #.## ##.§♣☼...⌠..♣##.#.####.. #.# #.♣♣⌠..∩..⌠♣♣♣......##.. #.# #♣.⌠.......⌠..##.##.##.. #'## #♣...∩.@.∩..♣♣##.##.#### ...## #.♣⌠.......⌠.♣##.##.# # ....## #♣♣§§..∩..⌠.♣....##.# ## .....## ##§§♣♣§...⌠♣♣.#.#.##.###. ......###°§§♣§.⌠.⌠..♣♣#....#.##.. ......+..§#○§♣♣♣♣.♣♣.8........'.. ......###.○§○♣..♣♣.♣§##....####.. .....## ###.#.♣♣.♣.####...## ##. ....## #...###### #...# ## There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 7 jackals (D:1) 2 quokkas (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 379 | D:1 | Reached XP level 2. HP: 15/20 MP: 5/5 432 | D:1 | Learned a level 2 spell: Searing Ray 609 | D:1 | Reached skill level 1 in Fighting 799 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 809 | D:1 | Found a faded altar of an unknown god. 1272 | D:2 | Noticed Sigmund 1286 | D:2 | Killed Sigmund 1287 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1287 | D:2 | Reached XP level 4. HP: 5/33 MP: 1/8 1287 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1287 | D:2 | Reached XP level 5. HP: 5/38 MP: 1/9 1357 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, shapermc_ecumenical_altar_totnotflames D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.1 Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 3 | || 3 Throw: Dart | 18 | || 18 Cast: Magic Dart | 45 | || 45 Searing Ray | 2 | || 2 Use: Potion | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 14 | || 14