Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11405617837681659665 8 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:00:28 (318 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 318, Time: 00:00:28 Health: 20/20 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 12 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions d - a potion of lignification {unknown} Skills: + Level 0.5 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the giant cockroach! Your Stealth skill increases to level 2! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. Magic restored. You see here a giant cockroach corpse. You open the door. 2 bats come into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! The bat hits you but does no damage. The bat barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. You see here a giant cockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####..### #.#########.## .........### ##.## ###...# #####......####...####.....# #..#.....#..≈..#.....#.# #..#8..≈....≈....≈..8#.# #..##...≈..≈≈≈..≈...##.# #..#.....≈≈≈≈≈≈≈.....#.# #......≈≈≈≈...≈≈≈≈.....# #....≈≈≈≈≈..@..≈≈≈≈≈...# #......≈≈≈≈...≈≈≈≈.....# #..#.....≈≈≈≈≈≈≈.....#.# #..##...≈..≈≈≈..≈...##.# #..#8..≈....≈....≈..8#.# #####..#.....#..≈..#.[...#.# ...........####...####.....# ######...#######.#######...# ..........................# There were no monsters in sight! Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 281 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 281 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 318 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, interstate_on_off, hex_medium, amcnicky_mini_pool_small Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.5 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Mace || 7 Cast: Magic Dart || 15 Armor: Robe || 3 Dodge: Dodged || 9