Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 11340589677676491433 303 kuniqs the Conjurer (level 6, 46/46 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:04:54 (3486 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 3486, Time: 00:04:54 Health: 46/46 AC: 5 Str: 7 XL: 6 Next: 15% Magic: 11/11 EV: 12 Int: 22 God: Gold: 171 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . SeeInvis . f - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +2 robe {Will+} {@q3@q6} rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn c - ring of wizardry MPRegen 0.12/turn (no ring) @: no status effects A: antennae 2, ignite blood 1, powered by death 1, sturdy frame 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons f - a +0 dagger of venom (weapon) Missiles j - 7 poisoned darts (quivered) Armour k - a +0 pair of gloves (worn) l - a +2 robe of willpower (worn) {@q3@q6} m - a +0 ring mail of fire resistance {@q6} Jewellery c - a ring of wizardry (left hand) Scrolls b - 2 scrolls of blinking {unknown} e - 3 scrolls of fog {unknown} i - 2 scrolls of enchant weapon {unknown} n - a scroll of silence {unknown} o - a scroll of identify {unknown} Potions a - a potion of cancellation {unknown} d - 3 potions of magic {@q3} g - a potion of curing {unknown} h - 2 potions of heal wounds {unknown} Skills: + Level 2.7 Fighting - Level 1.7 Dodging + Level 3.5 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 6% N/A 4% 1 Pain Necr 12% 1d4 4% 1 Dazzling Flash Conj/Hex 30% N/A 5% 3 Vampiric Draining Necr 1% 2d6 14% 3 Fulminant Prism Conj/Hex 7% 3d7 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Sif Muna Uskayaw Vehumet Innate Abilities, Weirdness & Mutations You have a pair of antennae on your head. Your demonic aura sometimes causes spilled blood to erupt in flames. You regenerate a little health from kills. Your movements are slightly less encumbered by armour. (ER -2) Message History You hit the hound skeleton. The hound skeleton is severely damaged. The hound skeleton bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound skeleton Aim: a hound skeleton (severely damaged, 90% to hit) The searing ray hits the hound skeleton! The hound skeleton is almost destroyed. (Press . to maintain the ray.) The hound skeleton barely misses you. The hound skeleton closely misses you. The searing ray misses the hound skeleton. The hound skeleton completely misses you. The searing ray hits the hound skeleton! You destroy the hound skeleton! (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:3, ? - help) Magic restored. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: 3 stones; a +0 whip You see here a staff of earth {@q3}. HP restored. There is a dry fountain, spattered with blood here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...##...## ### #...##. #...##..#.###.# #...##. ######......##.##..# #...... #.......#######.#..###...##. #.......######.##..)...##### ###.......#⌠...⌠##............ #.........#..>..#.####.#####.. ####.#########.....#...##.......# .......# #..@..#.#.....###### ...#...#######⌠...⌠#.........# ..#.#.....#..#######..####.#.#### .#._.#....#...................... ..#.#.....#...#...##..##......... ...#.....########.#....#.##.#.... ...(.....## #.#.##.....(..##. ###.##....## #...##|####...... ...........# ####.....# ###.##. There were no monsters in sight! Vanquished Creatures A howler monkey (D:4) An orc priest (D:3) Jessica (D:3) An iguana (D:4) A hound skeleton (D:4) Robin (D:3) 3 gnolls (D:4) 2 adders (D:2) 11 orcs (D:3) 5 ball pythons 5 endoplasms 3 giant cockroaches 19 goblins 8 hobgoblins 10 jackals 5 quokkas 4 bats 9 frilled lizards 4 kobolds 5 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 331 | D:1 | Reached XP level 2. HP: 16/20 MP: 5/5 360 | D:1 | Learned a level 2 spell: Searing Ray 555 | D:1 | Reached skill level 1 in Fighting 1016 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 1016 | D:2 | Reached XP level 3. HP: 25/26 MP: 4/6 1681 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 1681 | D:3 | Reached XP level 4. HP: 31/32 MP: 2/7 1726 | D:3 | Found a shimmering blue altar of Sif Muna. 1740 | D:3 | Found a radiant altar of Vehumet. 1740 | D:3 | Noticed Robin 1883 | D:3 | Noticed Jessica 1888 | D:3 | Killed Jessica 1959 | D:3 | Found a hide-covered altar of Uskayaw. 2069 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2069 | D:3 | Reached XP level 5. HP: 2/38 MP: 0/9 2469 | D:3 | Killed Robin 2738 | D:3 | Found an iron altar of Okawaru. 3220 | D:4 | Reached skill level 5 in Conjurations 3316 | D:4 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 3316 | D:4 | Reached XP level 6. HP: 32/46 MP: 7/11 3486 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, chequers_ecumenical_altar_simple_redux, st_stairs_11 D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, minmay_lizard_pond D:3: layout_rooms, amcnicky_altar_gilded, nicolae_uskayaw_suspiria, grunt_temple_overflow_open, corexii_hall_statues_x, roderic_malta_cross, uniq_robin, uniq_jessica D:4: layout_basic, st_stairs_11 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.5 Fighting | 1 2 | 2.7 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 4 | || 4 Dagger | 55 | 106 || 161 Cast: Magic Dart | 64 | 37 || 101 Searing Ray | | 12 || 12 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 5 | 22 || 27 Ring mail | 16 | 19 || 35 Dodge: Dodged | 28 | 63 || 91