Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 16015124951310284525 10 kuniqs the Conjurer (level 2, 20/20 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:00:27 (262 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 262, Time: 00:00:27 Health: 20/20 AC: 5 Str: 7 XL: 2 Next: 10% Magic: 5/5 EV: 9 Int: 19 God: Gold: 13 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe c - a +0 ring mail (worn) Scrolls b - a scroll of immolation {unknown} d - a scroll of teleportation {unknown} Skills: + Level 0.6 Fighting - Level 1.7 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 17% 2 Dazzling Flash Conj/Hex 18% N/A 58% 3 Fulminant Prism Conj/Hex 4% 3d6 94% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You now have 13 gold pieces (gained 5). You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the goblin. The goblin is severely wounded. An endoplasm comes into view. The goblin hits you but does no damage. Your ring mail prevents you from hitting the goblin. The goblin is severely wounded. The goblin closely misses you. The goblin barely misses you. The endoplasm quivers. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! There is an open door here. HP restored. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ....#.........# # ###.##.###.##.# .# ##..†.......#.# .. ###......##.#.##.# # #......##......# ###......###..##### .(............#PPP# .........###.##≈≈≈## .........# #.'..@..+ .........# #.##♣.♣## ......#### #..##'# ......# ##....# ......# ###..# ........ ##+# ......... #####.... ... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) A ball python (D:1) A bat (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 119 | D:1 | Found Coaghoifoid's Antique Weapon Shop. 223 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 223 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 262 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, dreamdust_ecumenical_altar_grove, serial_shops, shop, minmay_misc_feat_rugged Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.6 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Club || 20 Cast: Magic Dart || 10 Armor: Ring mail || 14 Dodge: Dodged || 19