kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -14, D:1) a +0 whip a stone (38, -30, D:1) a +0 short sword (39, -33, D:1) a +0 robe (39, 20, D:1) a ring of wizardry (41, 15, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (8, 3, D:2) a +0 short sword a stone (10, -1, D:2) a +0 dagger (17, 25, D:2) a +0 dagger (18, 11, D:2) a +0 short sword (26, 25, D:2) a +0 short sword (34, 33, D:2) a +0 robe (37, 31, D:2) a +0 whip of flaming (41, 12, D:2) a ring of magical power (42, 7, D:2) 14 stones (43, 8, D:2) a +0 falchion (50, 16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 24, D:3) a +0 short sword 4 stones (5, 20, D:3) a +0 robe (15, 47, D:3) a +0 dagger (17, 2, D:3) a +0 leather armour (23, 28, D:3) a +0 leather armour (24, 16, D:3) 21 stones (28, 36, D:3) 11 stones (29, 35, D:3) a +0 hand axe (30, 20, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 1, D:4) a scroll of blinking (15, -13, D:4) a +0 dagger (25, -28, D:4) a +0 halberd (25, -27, D:4) a +0 halberd a +0 whip a +0 spear (32, -5, D:4) a +2 barding (36, -1, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -17, D:5) a +0 whip (4, -2, D:5) a +0 club (7, -30, D:5) a +0 hand axe (7, -25, D:5) a +0 club (7, -24, D:5) a +0 halberd (8, -25, D:5) a +0 leather armour (8, -24, D:5) a +0 flail a +1 spear of freezing a +0 scale mail (9, 1, D:5) a +0 hand axe a +0 ring mail a +0 flail a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger a +0 chain mail (10, 0, D:5) a +0 ring mail a +0 club (18, -2, D:5) 24 stones (25, 6, D:5) a +0 ring mail (36, -22, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) the +1 leather armour of Noughts and Crosses {rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. (8, 2, D:6) a +0 club 4 stones (9, 0, D:6) a +0 short sword a +0 dagger a +0 short sword a +0 whip a +0 short sword a +0 dagger 10 stones (9, 1, D:6) a +1 dagger of venom a +0 whip a +0 whip a +0 whip 6 poisoned darts a +0 dagger a +0 whip a +0 dagger 3 stones a +0 whip (9, 2, D:6) a +0 dagger a +0 dagger a +0 short sword a +0 hand crossbow a +0 whip 9 stones (10, 1, D:6) a +0 club (11, 0, D:6) a +0 dagger (12, -16, D:6) a +0 hand axe a +0 chain mail a +0 whip a +0 robe a +0 club (13, -16, D:6) a +0 shortbow a +0 barding (14, -16, D:6) a +0 short sword a +0 ring mail a +0 scale mail a +0 short sword (14, -15, D:6) a +0 shortbow (35, -7, D:6) a +0 giant spiked club (37, -6, D:6) 13 stones (37, 1, D:6) 2 poisoned darts (39, -15, D:6) a +0 ring mail 4 atropa-tipped darts (42, 16, D:6) a +2 war axe of venom (42, 25, D:6) a +0 dagger (43, -7, D:6) a +0 short sword a +0 mace a +0 chain mail (43, -6, D:6) a +0 dagger a +0 scale mail (44, -7, D:6) a +0 war axe a +2 vampiric whip (52, 14, D:6) a +0 dagger of pain a +1 dagger of electrocution (52, 15, D:6) a +0 dagger a +4 short sword of chaos (53, 11, D:6) a +1 short sword of distortion (53, 12, D:6) a +0 short sword a +0 short sword (53, 15, D:6) a +0 dagger a +0 robe a +0 dagger a +0 short sword (57, 16, D:6) 25 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -3, D:7) a +0 whip a +0 ring mail a +0 hand axe 3 boomerangs (2, -2, D:7) a +0 dagger (13, -8, D:7) a +0 pair of gloves (13, 7, D:7) a +0 hand axe a +0 ring mail (13, 8, D:7) a +0 dagger a +0 robe (15, -27, D:7) a +0 ring mail (21, -23, D:7) a +0 dagger a +0 robe (21, -21, D:7) a +0 short sword a +0 scale mail (24, -2, D:7) a +0 leather armour a +0 flail (24, 19, D:7) a +0 hand axe (27, -14, D:7) a +0 whip a +0 robe (28, -14, D:7) a +0 club a +0 whip (28, -13, D:7) a +0 whip (28, 1, D:7) a +0 mace of holy wrath (29, 2, D:7) a +0 ring mail a +0 flail (30, -17, D:7) 8 stones (30, 3, D:7) a +0 flail (31, 1, D:7) a +0 spear (32, 3, D:7) a +0 spear (33, 1, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 hand axe (still there?) Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (10, 6, D:8) a +0 robe a +0 dagger a +0 leather armour 2 boomerangs of dispersal a +0 short sword (11, 6, D:8) a +0 club a +0 leather armour a +0 dagger (11, 7, D:8) a +0 shortbow a +0 dagger (11, 34, D:8) a +0 robe a +1 dagger of chaos (12, 28, D:8) a +0 hunting sling (14, 7, D:8) a +0 club (15, 5, D:8) a +0 club a +0 club (15, 6, D:8) a +0 dagger (15, 7, D:8) a +0 leather armour a +0 dagger (18, 13, D:8) a staff of conjuration (20, 8, D:8) a +0 ring mail (25, 39, D:8) a +0 leather armour (26, 40, D:8) 17 stones (27, 15, D:8) a +0 ring mail (33, -3, D:8) a +0 dagger a +0 ring mail (33, -2, D:8) a +0 falchion a +0 dagger a +0 robe (34, -3, D:8) a +0 dagger a +0 ring mail (34, -1, D:8) a +0 dagger (35, 10, D:8) a +3 scimitar of flaming a +2 robe (51, 10, D:8) a +0 glaive Level 9 of the Dungeon [Shop] Wanuow's Jewellery Emporium a ring of see invisible (180 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) an amulet of magic regeneration (360 gold) a +6 ring of dexterity (702 gold) a +4 ring of protection (432 gold) (0, 0, D:9) a +0 war axe (7, 15, D:9) a +0 dagger a +0 robe (8, 15, D:9) a +3 hand axe a +0 chain mail (8, 16, D:9) a +0 mace a +0 dagger a +0 leather armour a +0 mace (10, -9, D:9) a staff of conjuration (11, -3, D:9) a +0 war axe (17, -11, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 whip (17, -10, D:9) a +0 chain mail a +0 glaive (21, 25, D:9) a +2 battleaxe a +0 ring mail a +2 war axe a +0 scale mail a +0 buckler a +0 flail a +0 robe (22, 24, D:9) a +0 halberd a +0 robe (25, 25, D:9) a +0 robe a +0 halberd (26, 17, D:9) an amulet of regeneration a +0 pair of gloves (26, 19, D:9) a +6 ring of strength (34, -13, D:9) 20 stones (39, -14, D:9) a +0 hand crossbow (44, 26, D:9) a +0 leather armour (53, -4, D:9) 19 stones Level 10 of the Dungeon [Shop] Uckuy's Assorted Antiques a +2 leather armour of cold resistance (475 gold) [Shop] Iprouheo's Antique Armour Boutique a +2 robe of willpower (513 gold) a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 cloak (130 gold) the +2 leather armour of the Lily {+Inv} (754 gold) +Inv: It lets you turn invisible. a +0 robe (20 gold) the +4 ring mail of Lean {Regen+} (899 gold) Regen: It increases your rate of health regeneration. the +3 salamander hide armour {Flames rF++ rC--} (1000 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +2 pair of boots (478 gold) a +0 plate armour of willpower (870 gold) [Shop] Xuimp's Assorted Antiques a +1 dire flail of protection (342 gold) a +2 whip of electrocution (527 gold) a +0 scale mail (116 gold) a +3 hand axe of distortion (710 gold) [Shop] Evihur's Book Shop a book of the Spheres (756 gold) a book of Spatial Translocations (364 gold) the Compendium of Captivating Ice (700 gold) Spells Type Level a - Freeze Ice 1 b - Dazzling Flash Conjuration/Hexes 3 c - Confusing Touch Hexes 3 d - Hailstorm Conjuration/Ice 4 e - Polar Vortex Ice 9 a book of Blasting (448 gold) a book of Displacement (336 gold) a book of the Sky (616 gold) the Grimoire of Transmigration and Malediction (280 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Petrify Transmutation/Earth 4 (0, 0, D:10) a +0 spear (1, 0, D:10) a +0 giant spiked club a +0 great mace (5, -26, D:10) a +0 leather armour (13, -43, D:10) a +0 plate armour (21, -18, D:10) a +0 ring mail a +0 short sword (21, -17, D:10) a +0 robe a +0 dagger (21, -16, D:10) a +0 ring mail a +0 dagger (22, -41, D:10) a +0 dagger a +0 robe (36, -43, D:10) a +0 dagger a +0 robe a +0 whip a +3 whip of freezing (36, -4, D:10) a +0 flail a +0 scale mail a +0 dagger (36, -3, D:10) a +0 dagger a +0 robe (37, -4, D:10) a +1 vorpal shortbow (37, -3, D:10) a +0 dagger a +0 leather armour (38, -3, D:10) a +0 trident a +0 ring mail (40, -22, D:10) a +0 robe a +0 falchion a +0 chain mail a +0 short sword a +0 shortbow (50, -4, D:10) a +0 long sword (52, -36, D:10) 3 poisoned darts (54, -43, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (8, -30, D:11) a +0 giant spiked club (9, -30, D:11) a +0 giant club a +0 giant spiked club (9, -29, D:11) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail (9, 13, D:11) a +0 dire flail (10, -29, D:11) a +0 giant spiked club (11, -4, D:11) a +0 robe (17, -13, D:11) a +0 dagger a +0 longbow a +0 leather armour (17, -5, D:11) a +0 robe a +0 club (17, 10, D:11) a box of beasts (21, -12, D:11) the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (21, -10, D:11) 22 stones (21, 6, D:11) a +1 leather armour of fire resistance (22, -3, D:11) a +0 chain mail a +0 war axe (22, 4, D:11) 2 silver boomerangs (24, -12, D:11) a +0 dagger a +0 leather armour (34, -8, D:11) a scarf of harm (34, 4, D:11) a +0 chain mail (36, 16, D:11) 5 poisoned darts a +0 dagger (37, 16, D:11) a +0 club a +0 hand crossbow 4 stones a +0 dagger (37, 17, D:11) a +0 club 12 poisoned darts a +0 dagger (37, 18, D:11) a +0 robe a +0 dagger (38, -8, D:11) a +0 plate armour a +0 bardiche (38, 6, D:11) a +0 shortbow (39, 7, D:11) a +0 arbalest (40, -8, D:11) a +0 chain mail a +0 great mace (45, 10, D:11) a +2 broad axe of electrocution (51, 18, D:11) 4 large rocks (64, -2, D:11) 22 stones (66, -14, D:11) a scroll of torment (67, -14, D:11) a +2 ring mail of fire resistance Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (0, 1, D:12) a potion of degeneration (0, 2, D:12) a potion of degeneration (11, 2, D:12) a +0 flail a +0 plate armour (11, 14, D:12) a +0 ring mail (12, 4, D:12) a +0 dagger (13, 0, D:12) a +0 flail a +0 animal skin (14, 2, D:12) 2 large rocks (16, 2, D:12) a +0 robe a +0 dagger (16, 3, D:12) a +0 club a potion of degeneration (17, 3, D:12) a +0 club (17, 39, D:12) 28 stones (18, 39, D:12) a +0 dagger 5 stones (19, 1, D:12) a +0 hand axe (21, 0, D:12) a +0 leather armour a +0 short sword a potion of degeneration (21, 1, D:12) a +0 animal skin (26, 33, D:12) a +0 short sword 2 stones a +0 dagger a +2 robe of positive energy a +0 dagger a +0 robe (27, 0, D:12) 8 potions of degeneration (27, 34, D:12) a +0 short sword 4 stones (27, 35, D:12) a +0 whip 7 poisoned darts (29, 17, D:12) a +0 robe a +0 giant spiked club (30, 23, D:12) a +0 shortbow (31, 4, D:12) a +0 robe a +0 dagger (33, 4, D:12) a +0 hand axe a +3 short sword (33, 5, D:12) a +0 robe a +0 dagger (34, 5, D:12) a +0 hand axe (34, 6, D:12) a +0 ring mail a +0 war axe (35, 6, D:12) 4 large rocks a +0 war axe a +0 plate armour 2 boomerangs a +0 dire flail a +0 leather armour a +0 club a +0 club a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (40, 40, D:12) a +0 dagger a +0 leather armour (45, 48, D:12) a +0 mace (54, 23, D:12) 21 stones (57, 30, D:12) 21 stones Level 13 of the Dungeon (0, 0, D:13) a +0 robe (1, -9, D:13) a +0 robe (4, -5, D:13) a +0 dagger a +0 robe (4, 0, D:13) a +0 buckler a +0 plate armour of cold resistance a +1 dagger of venom a +0 robe a +2 dire flail of protection a +0 chain mail (6, -1, D:13) a +0 dagger a +0 robe (6, 0, D:13) a +1 vampiric halberd a +0 plate armour (9, -5, D:13) a potion of degeneration (9, -3, D:13) a +0 scale mail (9, 1, D:13) 18 stones (15, -20, D:13) a +7 giant spiked club (16, -28, D:13) a +0 scimitar (18, 2, D:13) 17 stones (34, 0, D:13) a +0 spear (53, 11, D:13) a +0 shortbow (61, -25, D:13) a +0 dire flail a +0 flail (61, -24, D:13) a +0 scimitar a +0 war axe a +0 glaive (63, -35, D:13) 2 large rocks (66, -8, D:13) a +0 leather armour Level 14 of the Dungeon [Shop] Jyfeozix's Fire Supplies a staff of fire (325 gold) a scroll of immolation (45 gold) a ring of protection from fire (325 gold) Sif Muna's Reference Book on Heat (390 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fireball Conjuration/Fire 5 c - Starburst Conjuration/Fire 6 a +1 ring mail of fire resistance (208 gold) a ring of fire (325 gold) a wand of flame (14) (104 gold) (0, 0, D:14) a +0 short sword a +0 leather armour (5, 7, D:14) a +0 leather armour (6, -20, D:14) a +0 whip (6, 2, D:14) a +0 falchion (11, -10, D:14) a +0 whip (12, -17, D:14) 13 stones (17, -8, D:14) a +0 flail (26, -33, D:14) a +0 troll leather armour (26, -28, D:14) a +0 robe (37, -26, D:14) 5 large rocks (46, 6, D:14) 17 stones (47, -9, D:14) a +0 shortbow (47, -8, D:14) 6 large rocks (48, -30, D:14) a potion of degeneration Level 15 of the Dungeon (0, 0, D:15) a +0 quarterstaff (7, -22, D:15) the +6 spear of Winter {antimagic, Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). (9, -22, D:15) a +0 dagger a +0 robe (9, -8, D:15) a +0 shortbow (10, -41, D:15) a +0 dagger a +0 robe (10, -25, D:15) a +0 longbow 4 large rocks (11, -7, D:15) a +0 shortbow (15, -36, D:15) the +1 plate armour of Objectivity {Harm Rampage rPois Int-5} Int: It affects your intelligence (-5). rPois: It protects you from poison. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (21, -32, D:15) a +0 pair of boots (26, -1, D:15) a +0 long sword (35, 0, D:15) 17 stones (40, -28, D:15) a +0 dagger (40, -16, D:15) a +1 great sword of flaming (45, 4, D:15) 24 stones (54, -11, D:15) 3 scrolls of amnesia (54, 4, D:15) 14 stones (56, -23, D:15) a scroll of noise the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 animal skin (9, 4, Orc:1) a +0 hand axe a +0 plate armour (9, 6, Orc:1) a +0 short sword a +0 leather armour (10, 2, Orc:1) a +0 dagger (11, 2, Orc:1) a +0 dagger a +0 robe (12, -9, Orc:1) 5 large rocks (12, -5, Orc:1) a stone (13, -7, Orc:1) a stone (14, -9, Orc:1) 6 large rocks (16, -8, Orc:1) a stone (22, 9, Orc:1) a +0 robe a +0 dagger (23, 6, Orc:1) a +0 plate armour a +1 trident of distortion (23, 7, Orc:1) a +0 robe a +0 dagger a +0 club (23, 8, Orc:1) a +0 leather armour a +0 whip (23, 9, Orc:1) a +0 robe a +0 dagger a +0 war axe (23, 10, Orc:1) a +0 leather armour a +0 dagger (24, 9, Orc:1) a +0 flail (24, 10, Orc:1) a +0 plate armour 2 boomerangs a +0 trident (30, 3, Orc:1) a +0 chain mail (still there?) a +0 dire flail (still there?) (31, 4, Orc:1) a +0 leather armour 2 boomerangs a +0 dagger (31, 5, Orc:1) the +0 pair of gloves "Abbeiwk" {Str+7 Stlth-} Str: It affects your strength (+7). Stlth: It makes you less stealthy. (32, 4, Orc:1) a +0 scale mail a +0 club a +0 giant club (32, 5, Orc:1) a +0 chain mail a +0 glaive (37, -28, Orc:1) a +0 dagger a +0 robe (37, -27, Orc:1) a +0 long sword a +0 chain mail (37, -26, Orc:1) a +0 mace (41, -18, Orc:1) a +0 giant spiked club a +0 chain mail a +0 glaive (41, -17, Orc:1) a +4 ring mail (still there?) a +0 club (still there?) (41, -16, Orc:1) a +0 scale mail a +0 short sword (42, -4, Orc:1) a +0 club (43, -9, Orc:1) a +0 giant spiked club (43, -5, Orc:1) a +0 flail (43, -4, Orc:1) a +0 falchion a +0 chain mail a +0 trident (46, -22, Orc:1) a +0 mace 2 boomerangs a +0 plate armour (46, -21, Orc:1) a +0 great mace a +0 plate armour (47, -3, Orc:1) a +0 giant club (48, 6, Orc:1) a +0 dagger a +1 robe of the Archmagi (50, 4, Orc:1) a +0 scimitar a +0 plate armour Level 2 of the Orcish Mines [Shop] Luwnimn's Jewellery Boutique an amulet of guardian spirit (420 gold) a +4 ring of evasion (504 gold) a ring of wizardry (420 gold) a ring of flight (245 gold) a ring of wizardry (420 gold) an amulet of guardian spirit (420 gold) [Shop] Gyxumm's Antique Weapon Boutique a +0 glaive (208 gold) a +0 shortbow (96 gold) a +0 hand axe (96 gold) the +11 dagger of the Elven Halls {drain, rPois MP+9} (2838 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 dire flail (128 gold) a +1 vorpal trident (390 gold) a +2 hunting sling of flaming (470 gold) a +0 long sword of holy wrath (265 gold) [Shop] Qaso's General Store a +0 dagger (24 gold) a scroll of enchant armour (90 gold) a +0 shortbow (36 gold) a potion of haste (120 gold) the +9 spear "Ynuiwem" {flame, *Corrode Fly Will++ Dex+4} (848 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. a ring of see invisible (180 gold) 20 stones (24 gold) a phial of floods (480 gold) a potion of lignification (36 gold) an amulet of the acrobat (360 gold) [Shop] Jarphyna's Magic Scroll Shop a scroll of noise (14 gold) a scroll of brand weapon (280 gold) 3 scrolls of immolation (147 gold) a scroll of immolation (49 gold) a scroll of enchant armour (105 gold) a scroll of enchant weapon (105 gold) a scroll of magic mapping (49 gold) [Shop] Qopnim's Antique Armour Shop a +0 helmet (135 gold) the +9 plate armour of the Salmon {Str+7} (2691 gold) Str: It affects your strength (+7). a +0 ring mail (120 gold) a +0 scale mail (120 gold) the +0 fire dragon scales of Vyvesoq {-Tele rF++ rC- Will++} (2094 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 plate armour (690 gold) (0, 0, Orc:2) a +0 mace (3, 1, Orc:2) a +0 ring mail a +0 dagger (4, 2, Orc:2) a +0 chain mail a +0 glaive (5, -4, Orc:2) a +0 dagger a +0 robe (5, -3, Orc:2) a +0 plate armour a +0 war axe (5, 3, Orc:2) a +0 plate armour a +0 battleaxe a +0 giant club (5, 4, Orc:2) a +0 troll leather armour a +0 chain mail a +0 long sword a +0 leather armour a +0 club (6, -8, Orc:2) a +0 plate armour a +0 broad axe (6, -4, Orc:2) a +0 short sword a +0 plate armour (6, -2, Orc:2) a +0 plate armour a +0 dire flail (6, 3, Orc:2) a +0 plate armour a +2 long sword (6, 4, Orc:2) a +0 whip (6, 31, Orc:2) a +0 dagger a +0 robe (7, -10, Orc:2) a +0 scale mail a +0 dagger (7, -9, Orc:2) a +0 scale mail a +0 club (7, -7, Orc:2) a +0 flail (7, -2, Orc:2) a +0 club (7, 0, Orc:2) a +0 leather armour a +0 dagger a +0 plate armour a +0 glaive (7, 1, Orc:2) a +0 robe a +0 dagger (7, 3, Orc:2) a +0 robe a +0 dagger (7, 6, Orc:2) a +0 plate armour a +0 trident (7, 19, Orc:2) a +0 glaive a +0 chain mail (8, -9, Orc:2) a +0 chain mail a +0 hand axe (8, -7, Orc:2) a +0 mace 4 large rocks a +2 chain mail of fire resistance a +0 battleaxe (8, -1, Orc:2) a +0 leather armour a +2 hand axe of holy wrath (9, -10, Orc:2) a +0 dagger a +0 robe (9, -8, Orc:2) a +0 leather armour a +0 flail (9, -7, Orc:2) a +0 leather armour a +0 dagger of venom a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 glaive (9, 1, Orc:2) a +0 troll leather armour a +0 plate armour a +0 glaive (9, 6, Orc:2) a +0 robe a +3 dagger a +0 short sword (10, -7, Orc:2) a +1 chain mail of fire resistance a +0 mace (10, -2, Orc:2) a +0 chain mail a +0 halberd (11, 9, Orc:2) a +0 plate armour a +0 halberd (14, 12, Orc:2) a +0 chain mail a +0 halberd (14, 25, Orc:2) a +0 dagger a +0 robe (15, 12, Orc:2) a +0 leather armour a +0 dagger (17, -15, Orc:2) a +0 battleaxe 2 boomerangs a +0 plate armour (17, 15, Orc:2) a +0 scimitar (18, -14, Orc:2) a +0 hand axe a +0 war axe a +0 chain mail (19, -16, Orc:2) a +0 giant club (20, -16, Orc:2) a +0 whip (21, 13, Orc:2) a +0 hand axe (23, 16, Orc:2) a +0 dagger a +0 robe (28, 15, Orc:2) a +0 robe a +0 dagger of freezing (30, 8, Orc:2) 3 large rocks (35, 2, Orc:2) a +0 robe a +0 dagger (39, 13, Orc:2) a +0 chain mail a +0 war axe a +1 arbalest of freezing (40, 18, Orc:2) a +0 robe a +0 dagger (41, 5, Orc:2) a +0 plate armour a +0 glaive (41, 16, Orc:2) a +0 robe a +0 dagger (41, 17, Orc:2) a +0 long sword a +0 leather armour a +0 mace (42, 4, Orc:2) a +0 robe a +0 dagger (42, 21, Orc:2) a +0 chain mail a +0 hand axe (43, 20, Orc:2) a +0 plate armour a +0 hand axe (44, 11, Orc:2) a +2 robe of fire resistance a +0 dagger (44, 22, Orc:2) a +0 plate armour a +0 halberd (47, -13, Orc:2) a +0 dagger a +0 robe (51, 11, Orc:2) a +0 dagger a +0 robe (53, 25, Orc:2) a +0 battleaxe a boomerang a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (4, -11, Lair:1) a +0 hat (8, 4, Lair:1) the +7 short sword "Lepry" {flame, Will- Str+9} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+9). Will: It decreases your willpower. (12, 34, Lair:1) 12 stones (13, 24, Lair:1) a +0 leather armour (15, 0, Lair:1) a +0 helmet (15, 1, Lair:1) a -1 halberd a +0 animal skin (20, -8, Lair:1) an orb of energy (25, 8, Lair:1) 21 stones (41, -13, Lair:1) a +2 leather armour of fire resistance (41, -1, Lair:1) 16 stones (41, 1, Lair:1) 6 stones (42, -14, Lair:1) 6 poisoned darts (42, 1, Lair:1) 24 stones (43, -1, Lair:1) 12 stones (43, 0, Lair:1) 19 stones (43, 1, Lair:1) 20 stones (44, -1, Lair:1) 10 stones (44, 2, Lair:1) 27 stones (47, 1, Lair:1) a potion of brilliance (48, 7, Lair:1) 5 datura-tipped darts (58, 20, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 poisoned darts (9, 46, Lair:2) a phial of floods (11, 16, Lair:2) a +0 rapier (12, 15, Lair:2) a +0 quarterstaff (27, 9, Lair:2) a +0 leather armour (30, -9, Lair:2) 24 stones (33, 8, Lair:2) a +0 scale mail (42, -7, Lair:2) a +0 trident (47, 13, Lair:2) a +0 glaive a +0 robe (47, 41, Lair:2) a +0 scale mail (48, 13, Lair:2) a +0 long sword (49, -1, Lair:2) a +0 dagger (49, 13, Lair:2) a +0 flail (49, 14, Lair:2) a +2 vorpal mace (55, 23, Lair:2) a +0 chain mail (62, 46, Lair:2) a scroll of torment (63, 18, Lair:2) the +5 crystal plate armour of the Desert {*Slow +Blink rPois Dex-2} Dex: It affects your dexterity (-2). rPois: It protects you from poison. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (63, 19, Lair:2) the +0 plate armour of Distant Shores {Regen+ Str-5 Slay+5 SInv} Str: It affects your strength (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Level 3 of the Lair of Beasts (4, -28, Lair:3) a scroll of amnesia (6, -38, Lair:3) a +0 hand axe (14, -26, Lair:3) a +0 rapier a +0 robe (15, -29, Lair:3) a +0 chain mail (28, -24, Lair:3) a +0 lajatang (30, -2, Lair:3) a +1 glaive of venom Level 4 of the Lair of Beasts (3, 12, Lair:4) a +0 robe (8, 10, Lair:4) a +0 war axe a +0 chain mail (11, 11, Lair:4) 10 stones (15, 19, Lair:4) a ring of ice (23, 32, Lair:4) a book of Callings (25, 14, Lair:4) an amulet of the acrobat (30, -9, Lair:4) a +0 long sword (33, -2, Lair:4) a +0 antimagic quarterstaff a +0 robe (38, -13, Lair:4) a +0 ring mail (41, 31, Lair:4) a +2 vampiric war axe a +0 leather armour (55, -2, Lair:4) 11 stones (56, -3, Lair:4) a phial of floods (58, 43, Lair:4) 7 stones (59, 32, Lair:4) a +0 quarterstaff (65, -13, Lair:4) the +12 dire flail of Pukhlodopt {holy, rF- rC++} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. (66, 26, Lair:4) +0 fire dragon scales (71, -15, Lair:4) a +0 giant club Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (3, -3, Lair:5) a +1 vorpal long sword a +0 ring mail (8, -22, Lair:5) the +0 hunting sling of Uqocipn {flame, rF+ MP+9 SInv} Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It protects you from fire. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. (22, -21, Lair:5) a +0 plate armour (26, -29, Lair:5) a +0 robe (32, -37, Lair:5) a scroll of noise (32, -30, Lair:5) a +4 ring of protection Level 6 of the Lair of Beasts (0, 0, Lair:6) the +0 scale mail "Healob" {Regen+ SInv} SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. (1, 10, Lair:6) a +0 ring mail (2, 22, Lair:6) a +0 leather armour (3, 20, Lair:6) a +2 whip of venom (4, 23, Lair:6) a +1 great sword of electrocution (6, 7, Lair:6) a +0 great mace of holy wrath (7, 2, Lair:6) 29 stones (7, 21, Lair:6) a scroll of torment (9, 34, Lair:6) a scroll of summoning (24, 39, Lair:6) a +2 great mace of protection a +0 chain mail (25, 48, Lair:6) a +0 leather armour (37, 33, Lair:6) a +0 spear (39, 13, Lair:6) a +0 mace (40, 26, Lair:6) a +0 mace (49, -3, Lair:6) 12 stones (50, 4, Lair:6) the +6 crystal plate armour of the Zebra {Drain rF- rC+++ SInv} rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. (50, 5, Lair:6) the +2 cloak of Miracles {+Inv rElec rF- Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (51, 3, Lair:6) a +2 pair of boots of stealth (51, 4, Lair:6) a +0 crystal plate armour of cold resistance (51, 5, Lair:6) a +0 kite shield of cold resistance (51, 6, Lair:6) a ring of see invisible (59, 51, Lair:6) 2 poisoned darts (69, 53, Lair:6) the +10 whip "Mira" {protect, rC- rN+ Str+2 Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (70, 53, Lair:6) the +1 ring mail of Fedhas's Hope {+Inv Int+3} Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. Level 1 of the Swamp (1, -12, Swamp:1) a +0 scale mail (11, -20, Swamp:1) a +0 leather armour of fire resistance (15, -17, Swamp:1) a +0 dagger (15, -15, Swamp:1) 16 stones (16, -22, Swamp:1) 13 stones (31, -14, Swamp:1) +0 swamp dragon scales (32, -16, Swamp:1) a +0 robe a +0 dagger (35, -18, Swamp:1) a +0 short sword a +2 robe of willpower a +0 buckler (38, -20, Swamp:1) a +0 plate armour (40, 13, Swamp:1) a +0 club (42, -7, Swamp:1) a +0 chain mail (51, 7, Swamp:1) 2 boomerangs of dispersal Level 2 of the Swamp (0, 0, Swamp:2) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (0, 1, Swamp:2) an alligator corpse (skeletalised by now) (7, 1, Swamp:2) 39 gold pieces (7, 2, Swamp:2) a scroll of fear (7, 3, Swamp:2) a scroll of fog (7, 4, Swamp:2) a potion of mutation (7, 5, Swamp:2) a +1 scale mail of poison resistance (8, 20, Swamp:2) a phantom mirror (10, -3, Swamp:2) a +0 hunting sling (12, -2, Swamp:2) a +0 quarterstaff a +0 robe (15, -1, Swamp:2) 20 stones (15, 24, Swamp:2) a swamp worm corpse (17, 30, Swamp:2) 3 poisoned darts (23, 11, Swamp:2) a tyrant leech corpse (24, 10, Swamp:2) a tyrant leech corpse (38, 1, Swamp:2) 6 boomerangs of dispersal (40, 3, Swamp:2) a +1 rapier of electrocution (still there?) a +1 cloak (still there?) a +0 pair of gloves (still there?) a potion of flight (still there?) (40, 4, Swamp:2) 25 gold pieces (47, 6, Swamp:2) a scroll of teleportation