Dungeon Crawl Stone Soup version 0.29-a0-378-gc08b2e8bf8 (webtiles) character file. Game seed: 2456903153598361396 114 kuniqs the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on May 4, 2022. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:05:11 (2643 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 2643, Time: 00:05:12 Health: -1/30 AC: 4 Str: 8 XL: 4 Next: 67% Magic: 8/8 EV: 12 Int: 21 God: Gold: 137 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . SeeInvis + n - +1 spear (vorpal) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... k - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn f - ring of see invisible MPRegen 0.11/turn m - ring of protection from cold @: lethally poisoned (-1 -> -8), very slightly contaminated A: foul stench 1, weakness stinger 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons n - a +1 vorpal spear (weapon) Armour a - a +0 robe (worn) k - a +1 pair of boots (worn) Jewellery d - a ring of fire f - a ring of see invisible (left hand) m - a ring of protection from cold (right hand) Scrolls h - 5 scrolls of teleportation {unknown} j - a scroll of blinking {unknown} q - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} e - 3 potions of curing {unknown} g - a potion of flight {unknown} i - a potion of degeneration {unknown} l - a potion of haste {unknown} o - a potion of heal wounds {unknown} p - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 2 transporters, leebro123's ghost, amateur MiHu Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have a small tail. Message History Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. The water moccasin completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 66% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The water moccasin bites you but does no damage. The water moccasin bites you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The water moccasin barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... #.........# #.........## #..........# #..........## #...........# ####.....#..# #.....#..####.# #.............## #....^##@[.....# #.....###S.....# ####.## ......# #.. ......# #+# #.....# .....# .....# ..>..# You could see a water moccasin. Vanquished Creatures 4 adders 5 worms 3 dart slugs 2 orcs (D:3) 6 endoplasms 4 giant cockroaches A goblin (D:2) 3 hobgoblins 6 kobolds 2 quokkas 7 ball pythons 5 bats 3 frilled lizards 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 187 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 187 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 224 | D:1 | Learned a level 2 spell: Searing Ray 1064 | D:2 | Identified the +1 leather armour "Noux" {-Cast rElec rC++ | Str+4 Stlth+} 1132 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1132 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/6 1693 | D:2 | Found a faded altar of an unknown god. 1737 | D:2 | Reached skill level 5 in Conjurations 1977 | D:2 | Reached XP level 4. HP: 17/30 MP: 8/8 2390 | D:3 | Found a transporter. 2396 | D:3 | Noticed leebro123's ghost (amateur MiHu) 2578 | D:3 | Found a transporter. 2623 | D:4 | Noticed a phantom 2623 | D:4 | You fall into a shaft and drop 1 floor! 2623 | D:5 | Entered Level 5 of the Dungeon 2633 | D:5 | Noticed a water moccasin 2643 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, grunt_decor_arrowhead D:2: layout_basic, dreamdust_ecumenical_altar_statues D:3: layout_rooms, gammafunk_ghost_arena, grunt_ministairs_4 D:4: layout_basic, kennysheep_vampire_church D:5: layout_basic, minmay_temple_entry_statues_fountains, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 18 | || 18 Spear | 29 | 34 || 63 Tailslap | 2 | 2 || 4 Cast: Magic Dart | 50 | 10 || 60 Searing Ray | 1 | 4 || 5 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 12 | 5 || 17 Dodge: Dodged | 22 | 19 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2651 | 2602 | 49 | 394 | 1799 | 5 | 530.2 | Dungeon | 2651 | 2602 | 49 | 394 | 1799 | 5 | 530.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1134 daAuts D:1: 1061 daAuts D:3: 435 daAuts D:5: 19 daAuts