Dungeon Crawl Stone Soup version 0.29-a0-397-g846e4a0bbc (webtiles) character file. Game seed: 15061733377204720813 21 kuniqs the Conjurer (level 2, -10/19 HPs) Began as a Demonspawn Conjurer on May 11, 2022. Mangled by a black bear (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (591 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 591, Time: 00:01:19 Health: -10/19 AC: 2 Str: 7 XL: 2 Next: 65% Magic: 5/5 EV: 12 Int: 19 God: Gold: 35 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ f - amulet of magic regeneration HPRegen 0.06/turn (no ring) MPRegen 0.49/turn (no ring) @: no status effects A: weakness stinger 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) Scrolls c - a scroll of noise {unknown} d - a scroll of torment {unknown} e - a scroll of identify {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The magic dart hits the black bear but does no damage. The black bear growls angrily. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (84% to hit) The searing ray hits the black bear. The black bear is lightly wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is moderately wounded. The searing ray hits the black bear. The black bear is heavily wounded. The searing ray hits the black bear! The black bear is almost dead. You finish channelling your searing ray. The black bear goes berserk! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 84% to hit) The searing ray misses the black bear. (Press . to maintain the ray.) The black bear bites you. The black bear barely misses you. x3 The black bear claws you. The black bear closely misses you. Without enough magic to sustain it, your searing ray dissipates. The black bear bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The black bear barely misses you. The black bear claws you. * * * LOW HITPOINT WARNING * * * Okay, then. Magic courses through your body. The black bear bites you! Ouch! That really hurt! You die... ...)....... ....# ##.######## #..## ##.# #...# ##.###########.#.## ##..†...)......#..# #################.## .....# #..# ####.# #########.###### ..<..# .......@h........ ##.### #########..###### #.# .....= ... ..>..... #### ##...#### #...# #.#.. .#..# You could see a black bear (berserk). Vanquished Creatures An adder (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats A goblin (D:2) 5 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 273 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 273 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 319 | D:1 | Learned a level 2 spell: Searing Ray 580 | D:2 | Noticed a black bear 591 | D:2 | Mangled by a black bear Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_simple, serial_shops, nicolae_shop_trees, minmay_curled_crystal Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 26 Searing Ray || 2 Use: Potion || 1 Armor: Robe || 7 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 590 | 581 | 9 | 130 | 349 | 2 | 295.0 | Dungeon | 590 | 581 | 9 | 130 | 349 | 2 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 528 daAuts D:2: 62 daAuts