kuniqs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 14, D:1) a +0 short sword 4 stones (35, 13, D:1) a +0 short sword (43, -32, D:1) a +0 dagger (46, -29, D:1) 16 stones (47, -7, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) 22 stones (3, 25, D:2) a +0 chain mail (4, 11, D:2) a +0 short sword (8, 6, D:2) a +0 dagger 2 stones (9, 6, D:2) a +0 quarterstaff 3 stones (10, 5, D:2) a +0 club 5 stones a +0 whip a +0 dagger (16, 16, D:2) a +0 club 4 stones (17, 9, D:2) a +0 flail (24, 29, D:2) a +0 dagger 4 stones (25, 21, D:2) 23 stones (27, 28, D:2) a +0 short sword (27, 31, D:2) a +0 club (28, 42, D:2) 22 stones (28, 52, D:2) 27 stones (29, 24, D:2) 30 stones (31, 29, D:2) a +0 whip (34, 25, D:2) a +0 flail (35, 9, D:2) a +0 short sword 4 stones (38, 15, D:2) a +0 hand crossbow Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, -31, D:3) a +0 falchion (26, -7, D:3) a +0 ring mail a +0 hand axe (27, -8, D:3) a +0 leather armour a +0 short sword (27, -6, D:3) a +0 flail (33, -14, D:3) a +0 short sword a +0 ring mail (37, -22, D:3) a +2 dagger of speed a +0 ring mail a +0 war axe a +0 ring mail (38, -22, D:3) a +0 hand axe a +0 club a +0 war axe (40, -17, D:3) a +0 whip a +0 chain mail (41, -27, D:3) a +0 club a +0 halberd (42, -27, D:3) a +0 halberd (43, -28, D:3) a +0 club (46, -9, D:3) a +0 short sword (47, -1, D:3) a +0 dagger (47, 0, D:3) a +0 dagger a +0 dagger a +0 hunting sling (47, 1, D:3) a +0 club a +0 dagger (49, -2, D:3) a +1 short sword of holy wrath a +0 animal skin a +0 dagger a +0 club (52, -40, D:3) a +0 club Level 4 of the Dungeon [Shop] Xocheikk's General Store a scroll of teleportation (30 gold) a potion of mutation (80 gold) a potion of attraction (30 gold) the +4 hand crossbow of Fear {vorpal, rElec rF- rC+ Int+3} (455 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. a ring of fire (250 gold) a +2 mace of venom (156 gold) a potion of degeneration (10 gold) a +0 dagger (20 gold) a +0 pair of gloves (45 gold) a book of Blasting (320 gold) (0, 0, D:4) 17 stones (1, -21, D:4) the +2 ring mail "Kiledeh" {rElec Will+ Stlth+} rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. (14, -27, D:4) a +0 short sword 4 stones (17, -10, D:4) a +0 dagger (19, -10, D:4) a +0 chain mail (20, 19, D:4) a +0 dagger (21, 16, D:4) a scroll of noise (23, -15, D:4) a +1 short sword of draining (24, 2, D:4) a +0 club a +6 hunting sling (26, -21, D:4) a +0 mace (27, -25, D:4) a +0 long sword (27, 16, D:4) a +0 dagger a +0 leather armour (28, 2, D:4) a +0 flail (28, 5, D:4) a +0 halberd (29, 6, D:4) a +0 flail (30, 4, D:4) 4 stones a +0 whip (30, 5, D:4) a +0 whip (36, -10, D:4) a +0 hunting sling (37, 12, D:4) 6 boomerangs (39, 5, D:4) a +0 short sword (43, 5, D:4) a +0 leather armour (46, -27, D:4) a +0 spear (46, -22, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (26, 4, D:5) a +0 club a +0 flail (26, 17, D:5) a +0 giant spiked club (27, 1, D:5) a +0 trident (27, 4, D:5) a +0 club (28, 4, D:5) a +6 ring of dexterity (49, -5, D:5) a potion of lignification (50, 0, D:5) a +0 robe (54, -1, D:5) a +0 robe a +2 whip of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, -6, D:6) 20 stones (2, -4, D:6) a +0 chain mail a +0 war axe (9, -21, D:6) a +0 club (9, -19, D:6) a +0 shortbow (10, -20, D:6) a +0 club a +0 leather armour a +0 flail (12, -28, D:6) a +6 ring of intelligence (13, -14, D:6) a +0 halberd (14, 10, D:6) 26 stones (19, 6, D:6) a scroll of noise (21, -18, D:6) a +0 hand crossbow (36, -32, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 14 stones (9, -6, D:7) a +0 trident a +0 plate armour (9, -5, D:7) a +0 short sword a +0 dagger a +0 robe (9, -4, D:7) a +0 mace of draining (16, -3, D:7) 2 boomerangs (23, -9, D:7) a +0 dagger (23, -8, D:7) a +0 whip a +0 hand axe a +0 short sword a +0 ring mail a +0 hand axe (23, -6, D:7) a +0 robe a +0 morningstar (24, -6, D:7) a +0 robe a +2 trident of freezing a +0 robe a +0 mace (25, 4, D:7) a +0 ring mail (26, -9, D:7) a +0 hand axe a +0 robe (29, 1, D:7) a +0 giant club (32, 0, D:7) 11 stones (34, 2, D:7) 25 stones (43, 6, D:7) a +0 whip 7 poisoned darts (46, 8, D:7) a +0 whip (48, 11, D:7) a +0 club (51, 7, D:7) a +0 short sword a +0 dagger (51, 10, D:7) a +0 short sword a +0 whip 3 stones (51, 11, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a boomerang (0, 2, D:8) a boomerang (1, 0, D:8) a boomerang (still there?) an orc corpse (still there?) (1, 1, D:8) 2 boomerangs (1, 2, D:8) a boomerang a goblin corpse (2, -5, D:8) a +2 short sword a +0 robe (5, -2, D:8) a +4 flail a +0 robe (10, 5, D:8) a steam dragon corpse (16, -18, D:8) a scroll of noise (18, -39, D:8) a +0 dagger (21, -7, D:8) a +1 robe of fire resistance a troll corpse (31, -15, D:8) a +5 short sword of freezing (still there?) a +0 robe (still there?) a +0 morningstar (still there?) a +1 robe of cold resistance (still there?) a +0 whip (still there?) 4 stones (still there?) (31, -13, D:8) a +0 spear a +0 robe (32, -16, D:8) a +0 club 4 stones (32, -15, D:8) a +0 dagger a +0 dagger 7 poisoned darts (32, -13, D:8) a +0 short sword (still there?) 3 stones (still there?) (33, -15, D:8) a +0 short sword (33, -14, D:8) a +0 short sword (35, -18, D:8) a +0 dagger (36, -18, D:8) a +0 whip 3 poisoned darts (37, -18, D:8) a +0 dagger 3 stones the Ecumenical Temple a bailey (0, 0, Bailey) a scroll of enchant weapon (0, 21, Bailey) a boomerang (0, 22, Bailey) a +0 war axe (still there?) 4 poisoned darts (still there?) (0, 23, Bailey) 2 boomerangs (1, 0, Bailey) the +9 ring mail "Bowiepn" {rElec rF- Will+ Str+2} Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will: It increases your willpower. (1, 10, Bailey) a phantom mirror (1, 21, Bailey) a +0 war axe (still there?) 3 poisoned darts (still there?) (1, 23, Bailey) a boomerang (2, 21, Bailey) 6 boomerangs (still there?) a kobold corpse (still there?) (2, 22, Bailey) a boomerang (3, 0, Bailey) 4 datura-tipped darts (3, 8, Bailey) 4 datura-tipped darts (3, 21, Bailey) a +0 war axe 4 poisoned darts (4, 6, Bailey) a +0 war axe (still there?) 2 poisoned darts (still there?) (5, 0, Bailey) a +2 hand axe of draining (6, 0, Bailey) a scroll of vulnerability