Dungeon Crawl Stone Soup version 0.32.0-10-g6daa67bc45 (webtiles) character file. Game seed: 10017691770598110476 15 kuniqs the Grave Robber (level 2, 0/20 HPs) Began as a Mountain Dwarf Necromancer on Sept 7, 2024. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (219 turns). kuniqs the Grave Robber (Mountain Dwarf Necromancer) Turns: 219, Time: 00:01:11 Health: 0/20 AC: 6 Str: 10 XL: 2 Next: 34% Magic: 3/5 EV: 7 Int: 15 God: Gold: 20 SH: 0 Dex: 10 Spells: 0/5 levels left rFire . . . b - +0 hand axe rCold . . . (no shield) rNeg . . . e - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Missiles a - 2 poisoned darts (quivered) Armour e - a +0 scale mail (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions c - a potion of magic Skills: + Level 0.2 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 2.1 Spellcasting + Level 0.3 Conjurations - Level 4.6 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 5% 1 b - Grave Claw Necr 30% 2d9 8% 2 c - Searing Ray Conj 4% 2d4 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 16% 3 Magic Dart Conj 8% 1d3 30% 1 Animate Dead Necr 15% N/A 45% 4 Curse of Agony Necr 15% N/A 82% 5 Fulminant Prism Conj/Alch 1% 3d5 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Tha quokka bites ye but does nay damage. Tha kobold hits ye wit' a +0 whip. Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Castin': Soul Splinter (safe; 5% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Soul Splinter (safe; 5% risk o' failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (severely wounded, chance ta affect: 64%) Tha quokka struggles ta resist. Tha quokka bites ye but does nay damage. Tha kobold hits ye wit' a +0 whip. * * * LOW HITPOINT WARNIN' * * * A bat comes inta view. Ye see 'ere a quokka corpse. Castin': Soul Splinter (safe; 5% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Aimin': Soul Splinter (safe; 5% risk o' failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, chance ta affect: 64%) A fragmn't o' tha quokka's soul be dislodged from its body. Tha quokka looks weaker. Tha quokka barely misses ye. x2 Yer soul wisp touches tha quokka. Tha quokka dies! Tha bat hits ye. * * * LOW HITPOINT WARNIN' * * * Ye hit tha kobold but do nay damage. Tha kobold be moderately wounded. Ye barely miss tha bat. Tha bat barely misses ye. Tha bat hits ye but does nay damage. Tha kobold barely misses ye. Yer soul wisp barely misses tha kobold. Tha bat hits ye but does nay damage. Ye closely miss tha kobold. Tha kobold be moderately wounded. Ye closely miss tha bat. Tha bat hits ye but does nay damage. Tha bat hits ye. * * * LOW HITPOINT WARNIN' * * * Tha kobold hits ye wit' a +0 whip. Ye die... ......###..#....# ......# ##...##.####### ......# #.....#.#.....## ......##..#.....#......# .....)#..####.##....#..### ....[##.. #.##..#.#....# ....###.. #.#)#.......# ...## #. .#...#.#.....# #######.........@b...### .#........##....#K*$...# #........ #.####.#†##.... ........# #. #....#.... ...####.. # ###......# ..## #....#.. .## ....... ## ##...?.# ..##.# You could see a bat, a kobold (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) A ball python (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 19/20 MP: 5/5 162 | D:1 | Learned a level 2 spell: Grave Claw 165 | D:1 | Learned a level 2 spell: Searing Ray 219 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Fighting | | 0.2 Dodging | | 1.3 Stealth | | 1.4 Conjurations | | 0.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Hand axe || 35 Cast: Soul Splinter || 10 Armour: Scale mail || 50 Dodge: Dodged || 27