Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 6137805975575438344 0 kuniqs the Caller (level 1, 9/9 HPs) Began as a Spriggan Wanderer on Mar 15, 2025. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). kuniqs the Caller (Spriggan Wanderer) Turns: 1, Time: 00:00:08 Health: 9/9 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 16 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.21/turn MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls b - a scroll of fear Skills: + Level 3.2 Dodging + Level 1.3 Spellcasting + Level 3.2 Summonings + Level 1.7 Necromancy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 40% N/A 6% 1 Soul Splinter Necr 24% N/A 12% 1 Grave Claw Necr 12% 2d7 17% 2 Call Canine Familiar Summ 10% N/A 19% 3 Vampiric Draining Necr 6% 2d6 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History Welcome, kuniqs tha Spriggan Wanderer. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +0 dagger, a scroll o' fear, a +0 robe, a +0 cloak; an' tha followin' spells avail'ble ta memorise: Summon Small Mammal, Soul Splinter, Grave Claw, Call Canine Familiar, Vampiric Drainin'. Okay, than. Ye dinnae know any spells. Ye haf 'scaped! ###### #....# #.@..+ #....# #....# ###..# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | kuniqs set off with the following items: a +0 dagger, a | scroll of fear, a +0 robe, a +0 cloak; and the following | spells available to memorise: Summon Small Mammal, Soul | Splinter, Grave Claw, Call Canine Familiar, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_loops_cross Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts