Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 4798328077593216648 3340 kuniqs the Thaumaturge (level 9, -6/50 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Mangled by a two-headed ogre ... wielding a +0 giant club (22 damage) ... on level 6 of the Dungeon. The game lasted 00:15:14 (2717 turns). kuniqs the Thaumaturge (Deep Elf Conjurer) Turns: 2717, Time: 00:15:14 Health: -6/50 AC: 5 Str: 4 XL: 9 Next: 72% Magic: 8/26 EV: 11 Int: 28 God: Gold: 336 SH: 0 Dex: 13 Spells: 18/30 levels left rFire . . . (100%) h - staff of alchemy rCold . . . (100%) f - orb {Attunement} rNeg . . . (100%) a - +0 robe rPois + (33%) d - +2 hat rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Sewer. You collected 420 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons i - a +1 hammer of protection k - the +9 dagger "Doitzun" {flame, rF+ Will+} (You found it in the Necropolis) rF+: It protects you from fire. Will+: It increases your willpower. Missiles j - 4 curare-tipped darts Armour a - a +0 robe (worn) d - a +2 hat (worn) e - an orb of mayhem f - an orb of attunement (worn) g - a +0 cloak (worn) Magical Staves h - a staff of alchemy (weapon) Wands a - a wand of flame (3) c - a wand of warping (7) Scrolls f - 3 scrolls of fear {!r} t - 5 scrolls of teleportation {!r} g - a scroll of fog {!r} k - a scroll of blinking {unknown} V - 2 scrolls of vulnerability T - a scroll of torment {!r} a - 3 scrolls of enchant armour u - a scroll of acquirement {unknown} d - a scroll of revelation {unknown} c - a scroll of poison {unknown} e - a scroll of amnesia {unknown} I - a scroll of immolation Potions c - 3 potions of curing {!q} b - a potion of brilliance {!q} B - a potion of berserk rage {!q} M - 3 potions of mutation L - 2 potions of lignification h - a potion of haste {!q} Baubles g - 5 flux baubles Skills: - Level 3.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 11.2 Spellcasting + Level 10.2 Conjurations - Level 4.4 Translocations - Level 4.4 Alchemy You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 54% 2d12 (+2d61% 4 j - Fulminant Prism Conj/Alch 45% 3d21 1% 4 l - Apportation Tloc 80% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Slow Hex 60% N/A 3% 1 Confusing Touch Hex 15% N/A 11% 3 Sigil of Binding Hex 15% N/A 11% 3 Swiftness Air 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Vhi's Electric Charge Tloc/Air 56% N/A 14% 4 Martyr's Knell Necr/Summ 15% N/A 34% 4 Gell's Gavotte Tloc 20% 2d(20-30) 65% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Uskayaw Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a wight, wieldin' a +0 great sword an' wearin' a +0 robe (heavily damaged, 83% ta hit) Ye focus yer ray upon tha wight. Tha searin' ray hits tha wight. Tha wight be lightly damaged. Tha searin' ray misses tha wight. (Press . ta maintain tha ray.) Tha searin' ray hits tha wight! Ye destroy tha wight! Tha searin' ray hits tha wight! Tha wight be severely damaged. Castin': Searin' Ray (safe; 1% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Ye erupt in a blast o' force! Tha mestic blast hits tha wight. Tha wight be almost destroyed. Tha wight be knocked back by tha mestic blast. Tha mestic blast hits tha wight! Tha wight be severely damaged. Tha wight be knocked back by tha mestic blast. Ye stop channellin' yer searin' ray. A two-headed ogre comes inta view. It be wieldin' a +0 giant club an' a +0 giant spiked club. Unknown command. Castin': Iskenderun's Mestic Blast (dangerous; 1% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Ye erupt in a blast o' force! Tha mestic blast hits tha two-headed ogre! Tha two-headed ogre be moderately wounded. Unknown command. Castin': Iskenderun's Mestic Blast (dangerous; 1% risk o' failure) Confirm wit' . or Enter, or press ? or * ta list all spells. Ye erupt in a blast o' force! Tha mestic blast hits tha wight but does nay damage. Tha wight be severely damaged. Tha mestic blast hits tha two-headed ogre! Tha two-headed ogre be heavily wounded. Tha two-headed ogre be knocked back by tha mestic blast. Tha two-headed ogre collides wit tha wight. Tha two-headed ogre be heavily wounded. Tha two-headed ogre hits ye wit' a +0 giant club!! Tha two-headed ogre hits ye wit' a +0 giant spiked club!! Ye die... #.....# ##### #.....# #.... .....# ###.... ....# ...... ...# #.... .z# #.... #z# #.... #O############.... #@...†............ ########....###### #....# #....# ###### You could see a two-headed ogre and 2 wights. Vanquished Creatures The ghost of Greiscor the the Thaumaturge, a novice DEAE of Vehumet (Necropolis) The ghost of Pascal76 the the Trooper, a novice MiFi of Okawaru (Necropolis) The ghost of MrDarkGreen the the Chopper, an amateur VSFi of Lugonu (Necropolis) Sigmund (D:2) A yak (Necropolis) Eustachio (D:4) A water moccasin (D:5) 4 phantoms (Necropolis) 2 kobold brigands 3 brain worms (Sewer) 2 bullfrogs A scorpion (D:4) 2 wights (D:6) 2 howler monkeys 2 bombardier beetles 2 hounds A jelly (D:5) Crazy Yiuf (D:4) An iguana (D:5) 2 sleepcaps Natasha (thrice) (D:2) An orc wizard (D:6) A centaur zombie (D:3) A gnoll (D:6) 5 river rats 2 spectral howler monkeys (Necropolis) 11 adders A shadow imp (D:6) 2 hound zombies (D:3) 2 ufetubi 2 dart slugs An adder zombie (D:3) An orc (D:6) A ribbon worm (D:2) 5 giant cockroaches 8 hobgoblins 9 jackals 5 quokkas 12 ball pythons 3 bats An endoplasm (D:3) 8 frilled lizards 5 goblins 18 kobolds 17 rats 157 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 79 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 97 | D:1 | Learned a level 2 spell: Searing Ray 190 | D:1 | You fall into a shaft and drop 1 floor! 202 | D:2 | Reached skill level 4 in Spellcasting 202 | D:2 | Reached skill level 5 in Conjurations 202 | D:2 | Reached XP level 3. HP: 7/19 MP: 1/10 258 | D:2 | Noticed Natasha 288 | D:2 | Killed Natasha 289 | D:2 | Reached skill level 1 in Fighting 289 | D:2 | Reached XP level 4. HP: 20/25 MP: 7/12 365 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 370 | D:2 | Learned a level 4 spell: Fulminant Prism 381 | D:2 | Noticed Natasha 388 | D:2 | Killed Natasha 401 | D:2 | Noticed Natasha 405 | D:2 | Killed Natasha 406 | D:2 | Reached XP level 5. HP: 31/31 MP: 5/13 430 | D:2 | Noticed Sigmund 440 | D:2 | Killed Sigmund 441 | D:2 | Reached skill level 5 in Spellcasting 441 | D:2 | Reached XP level 6. HP: 37/37 MP: 2/16 615 | D:3 | Found a glowing silver altar of Zin. 643 | D:3 | Reached skill level 1 in Translocations 643 | D:3 | Reached skill level 1 in Alchemy 744 | D:3 | Found a glowing drain. 751 | Sewer | Entered a sewer 1012 | Sewer | Reached XP level 7. HP: 8/41 MP: 11/17 1205 | D:4 | Noticed a +0 dagger 1205 | D:4 | Noticed a +0 dagger 1209 | D:4 | Found a hide-covered altar of Uskayaw. 1244 | D:3 | Found Qaoply Nats's General Store. 1254 | D:3 | Bought a potion of curing for 42 gold pieces 1254 | D:3 | Bought a scroll of noise for 14 gold pieces 1254 | D:3 | Bought a scroll of identify for 28 gold pieces 1350 | D:3 | Found a faded altar of an unknown god. 1569 | D:5 | Entered Level 5 of the Dungeon 1585 | D:5 | Found a shimmering blue altar of Sif Muna. 1675 | D:4 | Learned a level 1 spell: Apportation 1736 | D:4 | Reached skill level 6 in Spellcasting 1748 | D:5 | Reached XP level 8. HP: 44/46 MP: 2/19 1776 | D:4 | Noticed Eustachio 1786 | D:4 | Killed Eustachio 1812 | D:4 | Noticed Crazy Yiuf 1818 | D:4 | Killed Crazy Yiuf 1954 | D:6 | Reached skill level 7 in Spellcasting 2112 | D:6 | Found a phantasmal passage. 2117 | Necropol | Entered the Necropolis 2153 | Necropol | Identified the +8 dagger "Sostruiph" {distort, rPois Will+ | Int-4 Dex+3} 2153 | Necropol | Noticed MrDarkGreen's ghost (amateur VSFi) 2170 | Necropol | Reached skill level 8 in Spellcasting 2172 | Necropol | Killed MrDarkGreen's ghost 2263 | Necropol | Noticed Greiscor's ghost (novice DEAE) 2269 | Necropol | Reached skill level 9 in Spellcasting 2269 | Necropol | Killed Greiscor's ghost 2270 | Necropol | Reached XP level 9. HP: 44/50 MP: 15/24 2406 | Necropol | Noticed Pascal76's ghost (novice MiFi) 2407 | Necropol | Reached skill level 10 in Spellcasting 2525 | Necropol | Killed Pascal76's ghost 2526 | Necropol | Reached skill level 11 in Spellcasting 2526 | Necropol | Reached skill level 10 in Conjurations 2612 | Necropol | Got the +9 dagger "Doitzun" {flame, rF+ Will+} 2714 | D:6 | Noticed a two-headed ogre 2717 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms D:2: layout_rooms, uniq_natasha, uniq_sigmund D:3: layout_loops_cross, zin_statuary, serial_shops, shop, portal_sewer_entry_e, nicolae_ecumenical_lake_church, serial_undead, serial_undead_a, serial_undead_c, serial_undead_a D:4: layout_cave_pools, dancing_weapons_uskayaw, uniq_crazy_yiuf_cottage, uniq_eustachio D:5: layout_cave_pools, kennysheep_vampire_church, lemuel_tele_altar, vehumet_crystals, mainiacjoe_overflow_24_doors D:6: minmay_diamond_boxcup, layout_basic, general_overflow_altar, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_s, index_necropolis_entry_miniature_reverse, serial_library_hellmonk_double_dead_end Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 9 11 | 11.2 Conjurations | 5 6 9 10 | 10.2 Fighting | 1 2 3 | 3.0 Translocations | 3 4 | 4.4 Alchemy | 2 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 5 | 5 | 3 || 13 Melee: Spear | 5 | 5 | || 10 Staff | | | 3 || 3 Cast: Magic Dart | 39 | 39 | 42 || 120 Searing Ray | 4 | 31 | 41 || 76 Fulminant Prism | | 1 | 9 || 10 Apportation | | | 12 || 12 Iskenderun's Myst | | | 24 || 24 Evoke: Wand of warping | | | 4 || 4 Drink: Magic | | 1 | || 1 Lignification | | | 1 || 1 Heal wounds | | | 1 || 1 Enlightenment | | | 1 || 1 Read: Identify | | | 6 || 6 Teleportation | | | 1 || 1 Fear | | | 1 || 1 Fog | | | 1 || 1 Enchant armour | | | 1 || 1 Immolation | | | 1 || 1 Vulnerability | | | 1 || 1 Brand weapon | | | 1 || 1 Armour: Robe | 5 | 26 | 32 || 63 Dodge: Dodged | 9 | 15 | 25 || 49 Form: Default | 1 | | || 1 Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2763 | 2680 | 83 | 189 | 202 | 8 | 345.4 | Dungeon | 1756 | 1673 | 83 | 4 | 0 | 6 | 292.7 | Sewer | 469 | 469 | 0 | 102 | 190 | 1 | 469.0 | Necropolis | 537 | 537 | 0 | 83 | 12 | 1 | 537.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Necropolis: 537 daAuts D:3: 476 daAuts Sewer: 469 daAuts D:4: 388 daAuts D:2: 349 daAuts D:6: 253 daAuts D:1: 212 daAuts D:5: 76 daAuts