kuriel Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (0, 3, D:1) a +0 robe (0, 32, D:1) a +0 club (3, 41, D:1) a bat corpse (skeletalised by now) (4, 46, D:1) 8 stones (9, 13, D:1) 6 stones (11, 20, D:1) 6 stones (11, 27, D:1) a +0 leather armour (11, 40, D:1) a +0 dagger 3 stones (14, 40, D:1) a ball python corpse (skeletalised by now) (15, 11, D:1) a hobgoblin skeleton (16, 30, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (20, 6, D:1) a bat skeleton (28, 41, D:1) a bat corpse (skeletalised by now) (29, -3, D:1) a rat skeleton (32, -2, D:1) a bat skeleton (32, 0, D:1) a hobgoblin skeleton (32, 2, D:1) a +0 dagger 5 stones (33, 31, D:1) a +0 short sword (33, 32, D:1) a +0 pair of gloves (35, -4, D:1) a +0 ring mail (39, 37, D:1) a jackal corpse (skeletalised by now) (40, 35, D:1) a hobgoblin corpse (skeletalised by now) (40, 37, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (0, 3, D:2) a +0 dagger 5 stones (8, -8, D:2) a +0 ring mail (9, 7, D:2) a staff of death (14, 20, D:2) 14 gold pieces (16, 2, D:2) a +0 club (16, 17, D:2) a frilled lizard corpse (skeletalised by now) (17, 22, D:2) a quill talisman (24, -4, D:2) 7 stones (30, -7, D:2) a jackal corpse (skeletalised by now) (31, -5, D:2) a +0 morningstar (31, 24, D:2) a +0 dagger (33, 2, D:2) a +0 robe (33, 22, D:2) a +0 short sword 4 stones (38, 21, D:2) a giant cockroach corpse (42, 20, D:2) a +0 ring mail (42, 21, D:2) a +0 robe (43, 18, D:2) a ball python corpse