kuriel Level 1 of the Dungeon (0, 0, D:1) a +0 sling (10, 15, D:1) a +0 club 4 stones (11, 15, D:1) 5 stones (12, 4, D:1) a hobgoblin corpse (skeletalised by now) (13, 5, D:1) a +0 dagger a +0 leather armour a +0 club a goblin corpse (skeletalised by now) (14, 3, D:1) a +0 dagger (20, -2, D:1) a +0 dagger (27, 16, D:1) a ball python skeleton (28, 16, D:1) a +0 club a goblin skeleton (29, 14, D:1) 3 boomerangs (33, -10, D:1) a +0 club (38, 7, D:1) a rat skeleton a ball python skeleton (39, 7, D:1) a +0 dagger a jackal skeleton a goblin skeleton (39, 8, D:1) a +0 short sword (40, 7, D:1) a +0 dagger a stone a kobold skeleton Level 2 of the Dungeon [Shop] Heore's Book Shop a book of Conjurations (200 gold) a book of Necromancy (180 gold) a book of Minor Magic (160 gold) Sif Muna's Practical Witchery (560 gold) Spells Type Level a - Bombard Conjuration/Earth 6 b - Plasma Beam Fire/Air 6 c - Sculpt Simulacrum Ice/Alchemy 6 d - Summon Cactus Giant Summoning 6 a book of Maladies (340 gold) Maxwell's Memoranda (420 gold) a book of Dangerous Friends (420 gold) a Handbook of Applied Construction (240 gold) [Shop] Qob Senu's Weapon Shoppe a +0 whip (35 gold) a +1 heavy hand axe (173 gold) a +0 club (7 gold) the +9 battleaxe "Ronukoni" {flame, rC+ Int+4 Dex-3 SInv} (1166 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. a +0 dagger (28 gold) a +0 flail (49 gold) 2 curare-tipped darts (33 gold) 8 stones (11 gold) the +4 demon trident of Locus Delicti {venom, rElec rCorr Int-2} (915 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). [Shop] Soykav's Antique Weapon Shop a +0 dagger (46 gold) a +0 short sword (69 gold) a +1 heavy hand axe (285 gold) a +0 whip (57 gold) a +0 long sword (80 gold) the +8 hand axe of War {freeze, *Noise Str+5} (1366 gold) *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). a +0 falchion (69 gold) a +0 mace (69 gold) (8, 3, D:2) a bat skeleton (15, 34, D:2) a +0 chain mail (26, 12, D:2) a ball python corpse (skeletalised by now) (26, 17, D:2) a +0 flail (26, 19, D:2) an adder corpse (skeletalised by now) (28, -2, D:2) a +0 hand axe (41, 38, D:2) a hobgoblin skeleton a hobgoblin skeleton (42, 20, D:2) a +0 dagger 3 stones a kobold skeleton (44, 13, D:2) an adder skeleton (45, 12, D:2) a +0 club (48, 26, D:2) an adder skeleton Level 3 of the Dungeon (1, 4, D:3) a +0 club (3, 5, D:3) a +0 club a +0 dagger (8, 29, D:3) a +0 dagger a +2 robe of positive energy an orc skeleton (9, 27, D:3) a +0 dagger (9, 28, D:3) a +0 dagger an orc skeleton (10, 27, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail a quokka skeleton an orc skeleton an orc skeleton an orc skeleton (10, 28, D:3) a jackal skeleton an adder skeleton (10, 29, D:3) a +0 whip 3 boomerangs a +0 scale mail a jackal skeleton (12, -4, D:3) a frilled lizard skeleton (13, 26, D:3) a +0 rapier a +0 flail a +0 leather armour a +0 whip a +0 robe a +0 mace a +0 ring mail an orc skeleton an orc skeleton an orc skeleton (19, 17, D:3) a +0 dagger (19, 20, D:3) a +0 long sword (24, 9, D:3) a +0 club (25, 7, D:3) a +0 dagger (25, 9, D:3) a +0 whip (27, 13, D:3) a +0 club 4 stones a kobold skeleton (27, 14, D:3) a +0 dagger a +0 club a +0 club 4 stones a kobold skeleton (35, -8, D:3) a +0 hand axe (38, -3, D:3) 5 atropa-tipped darts (38, 7, D:3) a quill talisman (41, 24, D:3) a +0 dagger an orc skeleton (44, 8, D:3) an orb of guile (47, -7, D:3) a +0 dagger (48, -8, D:3) a +0 robe (51, -11, D:3) a +2 whip of venom Level 4 of the Dungeon (6, 37, D:4) a +0 club a jackal corpse a gnoll corpse (7, 37, D:4) a +0 halberd a +0 flail a +0 spear a gnoll corpse a gnoll corpse (11, 29, D:4) a ball python corpse a quokka corpse (27, 24, D:4) a +0 short sword a kobold corpse