Dungeon Crawl Stone Soup version 0.34-a0-586-g1b111379dc (webtiles) character file. Game seed: 74961192802935513 150 kurkuma the Shooter (level 5, 39/39 HPs) Began as a Formicid Hunter on Aug 11, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:09:57 (1787 turns). kurkuma the Shooter (Formicid Hunter) Turns: 1787, Time: 00:09:57 Health: 39/39 AC: 6 Str: 16 XL: 5 Next: 58% Magic: 5/5 EV: 10 Int: 8 God: Gold: 115 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) c - +0 cloak rElec . (100%) (no gloves) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +1 dagger of speed Armour c - a +0 cloak (worn) d - a +0 ring mail (worn) e - a +0 scale mail Jewellery f - a ring of resist corrosion (worn) Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of immolation {unknown} Potions f - 2 potions of berserk rage {unknown} j - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} n - 2 potions of invisibility {unknown} o - a potion of ambrosia {unknown} Skills: + Level 2.4 Fighting * Level 6.2 Ranged Weapons - Level 1.7 Dodging * Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 63% 1 Ozocubu's Armour Ice 0% N/A 94% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ribbon worm is heavily wounded. The ribbon worm bites you. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. You shoot an arrow. The arrow hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You shoot an arrow. The arrow hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm closely misses you. You shoot an arrow. The arrow hits the ribbon worm. You kill the ribbon worm! You start resting. HP restored. You sense a monster nearby. A quokka comes into view. You shoot an arrow. The arrow hits the quokka. The quokka is moderately wounded. You shoot an arrow. The arrow closely misses the quokka. The quokka misses you. The quokka bites you. You shoot an arrow. The arrow hits the quokka. The quokka is almost dead. The quokka closely misses you. You shoot an arrow. The arrow hits the quokka. You kill the quokka! No target in view! o - a green potion You see here a frilled lizard skeleton. Done exploring. There is a faded altar of an unknown god here. This altar belongs to (a) Uskayaw, (b) Elyvilon or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #†.# #..# ########### ######..# #.......... ....##..############ #.#####.... ###.#..............# ##.#####.### # #.#.#.##########.# #.........## ###.#.#.# #.# #..#%..#.... ....#.#.# #######.###..#..###.## #.###.#.####....@.......#.#.#..# #.# #.#.##.....###.####.#.##.#.# #.# #.#........###.## #....#...## #.# #.#.##..........# #..#:...... #.# #.#.##.....###..# ##...#.#.## #.###.#.##.....###..# ##.##.#.# ......#.............#####.#....# ..###..................##......# ### #.#####.#...............†..# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Natasha (thrice) (D:2) 2 adders (D:2) 2 dart slugs 2 ribbon worms (D:2) A giant cockroach (D:1) 4 hobgoblins 4 jackals (D:1) 2 quokkas (D:2) 3 ball pythons A bat (D:1) 2 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kurkuma the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 57 | D:1 | Reached XP level 2. HP: 3/22 MP: 2/2 858 | D:2 | Noticed Jessica 862 | D:2 | Killed Jessica 863 | D:2 | Reached skill level 5 in Ranged Weapons 863 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 966 | D:2 | Found a faded altar of an unknown god. 974 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 990 | D:2 | Noticed Natasha 1008 | D:2 | Killed Natasha 1050 | D:2 | Noticed Natasha 1059 | D:2 | Killed Natasha 1060 | D:2 | Reached XP level 5. HP: 9/39 MP: 5/5 1373 | D:2 | Noticed Natasha 1400 | D:2 | Killed Natasha 1401 | D:2 | Reached skill level 6 in Ranged Weapons 1787 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar, uniq_jessica, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 6 | 6.2 Stealth | 2 | 2.0 Fighting | | 2.4 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 64 | 89 || 153 Armour: Leather armour | 26 | || 26 Ring mail | 1 | 43 || 44 Dodge: Dodged | 38 | 29 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1818 | 1619 | 199 | 225 | 738 | 2 | 909.0 | Dungeon | 1818 | 1619 | 199 | 225 | 738 | 2 | 909.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts D:2: 868 daAuts