kurshu Level 1 of the Dungeon (0, 0, D:1) a +0 cloak (-19, 11, D:1) 20 stones (-2, 22, D:1) 11 stones (21, 35, D:1) a +0 helmet (22, 35, D:1) a +0 dagger (26, 36, D:1) a cursed -2 club (27, 36, D:1) a +0 naga barding (11, 37, D:1) a +0 club (26, 37, D:1) a +0 dagger (30, 37, D:1) a +0 ring mail (26, 38, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 18 arrows (17, 21, D:2) a +0 dagger a +0 hunting sling 22 stones (13, 23, D:2) a +0 dagger (18, 24, D:2) a stone (44, 25, D:2) a +0 ring mail (50, 26, D:2) 16 stones (30, 32, D:2) a +0 whip (0, 34, D:2) a +0 ring mail (57, 35, D:2) a +0 hand axe (25, 36, D:2) a +0 dagger (51, 41, D:2) 20 bolts (42, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 stones (2, 8, D:3) a +0 club (39, 12, D:3) a +0 scale mail (55, 13, D:3) a stone (55, 14, D:3) a stone (55, 15, D:3) a stone (7, 16, D:3) a +0 ring mail (56, 16, D:3) a stone (56, 18, D:3) a stone (56, 20, D:3) a +0 club (48, 23, D:3) 17 stones (48, 30, D:3) a +0 mace a +0 leather armour (27, 32, D:3) 16 stones (9, 33, D:3) a +0 hand axe (19, 33, D:3) a cursed -2 dagger (23, 33, D:3) a +0 hand axe (24, 33, D:3) a +0 dagger a +0 robe (58, 34, D:3) 18 arrows (24, 35, D:3) a +0 hand axe (1, 36, D:3) a stone (4, 36, D:3) a stone (-2, 37, D:3) a +0 club a +0 whip 2 stones (0, 37, D:3) a stone (22, 47, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 0, D:4) a +0 club (-45, 5, D:4) a +0 flail (10, 7, D:4) a +0 hand axe a +0 leather armour (-45, 8, D:4) a +0 dagger a +0 club (2, 8, D:4) 13 stones (-45, 9, D:4) a +0 club (-36, 9, D:4) 20 arrows (-8, 9, D:4) a +0 spear a +0 robe (-5, 9, D:4) a +1 robe of magic resistance a cursed -1 dagger a +0 leather armour (0, 9, D:4) 10 sling bullets (-12, 12, D:4) a +0 club (-10, 12, D:4) a +1 great sword a +0 robe (-9, 12, D:4) a +0 dagger a +0 robe (-31, 17, D:4) 2 stones (-34, 20, D:4) a +0 dagger 2 stones (-33, 37, D:4) 27 arrows (-22, 38, D:4) a +0 dagger a +0 robe (-22, 39, D:4) a +0 dagger a +0 ring mail (-46, 40, D:4) a +0 trident (-22, 40, D:4) a +1 hand axe of distortion a +0 club (-2, 42, D:4) 14 stones (4, 55, D:4) a +0 dagger a +0 robe a +0 chain mail (5, 55, D:4) a +0 falchion (-32, 57, D:4) a +0 robe Level 5 of the Dungeon [Shop] Fraxolaz's Antique Weapon Emporium a +0 war axe (115 gold) a +0 trident (115 gold) a +0 dagger (66 gold) a +2 glaive of venom (214 gold) a +0 hand axe (99 gold) a +7 arbalest of freezing (148 gold) a +2 trident of freezing (115 gold) a +0 club (33 gold) a +0 halberd (132 gold) a +0 battleaxe (214 gold) a +0 trident (115 gold) the cursed +0 dagger "Pedilikh" {drain, +Blink rC+ rN+} (231 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. [Shop] Hocad's Antique Weapon Boutique a +0 arbalest (103 gold) the +4 dagger of Smiemis {venom, Str+1} (161 gold) It poisons the flesh of those it strikes. It affects your strength (+1). a +0 shortbow (69 gold) a +0 broad axe (92 gold) a +0 whip (57 gold) a +0 great sword (149 gold) a +0 club (23 gold) a +1 long sword of venom (80 gold) a +0 quarterstaff (92 gold) a +0 quarterstaff (92 gold) the +4 Vampire's Tooth {vamp} (2300 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. the +13 sword of the Doom Knight {pain, -Cast MR+} (1996 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (0, 0, D:5) a +0 giant club (-9, 4, D:5) a +2 dagger of speed (31, 11, D:5) a +0 club (32, 14, D:5) a +0 robe (21, 20, D:5) a +0 leather armour (20, 21, D:5) a +0 falchion (21, 21, D:5) a +0 ring mail a +0 club (20, 22, D:5) a tomahawk a cursed +0 robe a +0 dagger (20, 28, D:5) a tomahawk (-2, 37, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Yplie's Armour Shoppe a +0 chain mail of poison resistance (93 gold) a +0 leather armour (22 gold) a +2 chain mail of cold resistance (236 gold) the cursed -2 chain mail "Qusch" {rN+ MR+ Stlth+} (122 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. the +3 salamander hide armour {+Rage rF++} (495 gold) It greatly protects you from fire. It lets you go berserk. a +1 pair of gloves (126 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) [Shop] Twoebb's Assorted Antiques a scroll of remove curse (20 gold) a +2 falchion of slicing (60 gold) a scroll of enchant weapon (20 gold) a scroll of remove curse (20 gold) a wand of random effects (9) (80 gold) a +0 giant club (34 gold) a +1 falchion of slicing (60 gold) a +0 ring mail (80 gold) a scroll of acquirement (20 gold) a box of beasts (400 gold) a +0 scale mail (80 gold) an uncursed ring of magical power (100 gold) a potion of might (50 gold) (0, 0, D:6) a cursed -2 club (40, 15, D:6) a cursed -2 dagger a +0 robe (41, 15, D:6) a tomahawk (40, 16, D:6) a +0 flail (41, 16, D:6) a +0 chain mail a +0 shield a +0 scimitar 6 tomahawks a +0 falchion a +0 short sword a +0 ring mail (42, 16, D:6) a +0 short sword a +0 scale mail (-3, 23, D:6) 11 arrows of dispersal (47, 29, D:6) 23 arrows (17, 31, D:6) 29 bolts (6, 33, D:6) a +0 club (-10, 37, D:6) a +1 shortbow of flaming (-8, 37, D:6) 2 arrows (-11, 38, D:6) an arrow (-11, 41, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 ring mail (-2, 1, D:7) a +0 dagger a +0 robe (-1, 1, D:7) a +0 dagger a +0 robe a +0 flail (0, 1, D:7) a cursed -2 club a +0 scale mail (36, 2, D:7) a +0 spear (-8, 10, D:7) a +0 dagger a +0 leather armour (-9, 11, D:7) a +0 club (-12, 12, D:7) a +0 halberd a +0 plate armour a +0 dagger a +0 ring mail (-6, 13, D:7) 14 stones (12, 26, D:7) 9 stones (23, 27, D:7) a +0 dagger (17, 31, D:7) 8 arrows (-18, 32, D:7) a cursed +0 giant club (-15, 32, D:7) a +0 hand axe a +0 chain mail a +0 giant club (-19, 35, D:7) a +0 robe (6, 37, D:7) 12 stones (-20, 41, D:7) a +0 dagger (11, 43, D:7) a cursed -3 club a +0 robe Level 8 of the Dungeon (0, 0, D:8) a stone (2, 0, D:8) a stone (3, 0, D:8) a stone (5, 1, D:8) 2 stones (7, 6, D:8) a +0 short sword (0, 7, D:8) a +0 club (9, 9, D:8) a +0 war axe (22, 18, D:8) 29 arrows (16, 22, D:8) a +0 dagger a +0 robe (0, 26, D:8) a +0 short sword (14, 28, D:8) a +0 trident (15, 28, D:8) a +0 dagger (-14, 34, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Anudwu's Weapon Shoppe a +2 halberd of distortion (242 gold) a +0 quarterstaff (44 gold) a +0 quarterstaff (44 gold) a +2 long sword of slicing (189 gold) a +1 short sword of protection (116 gold) a +2 scimitar of freezing (211 gold) a +0 war axe (38 gold) a +0 dagger (22 gold) a +0 club (11 gold) a +0 falchion (33 gold) a +0 long sword (38 gold) a +0 long sword (38 gold) a cursed +0 club (1 gold) a +1 hunting sling of flaming (106 gold) the +8 arbalest "Iveny" {velocity, rC+ Dex+3} (737 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+3). It protects you from cold. (0, 0, D:9) 13 stones (-41, 14, D:9) a +0 hand axe (1, 26, D:9) a cursed -2 club (2, 26, D:9) a +0 long sword (12, 37, D:9) a +0 spear (2, 42, D:9) a +0 short sword (-47, 43, D:9) a +0 club a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (21, 3, D:10) a book of Death a scroll of amnesia (-8, 6, D:10) a +0 club (-9, 20, D:10) a +0 ring mail (4, 20, D:10) a +0 quarterstaff (-17, 23, D:10) a +0 ring mail (-20, 25, D:10) 29 bolts (0, 29, D:10) a +0 leather armour (-23, 30, D:10) 15 arrows (-20, 31, D:10) a +0 hand axe a +0 leather armour (-7, 31, D:10) a +0 robe (-19, 33, D:10) a +0 leather armour (27, 33, D:10) a stone (-19, 34, D:10) a +0 halberd a +0 chain mail (29, 34, D:10) a +0 dagger 2 stones (-16, 36, D:10) a +0 dagger (2, 39, D:10) a +0 cutlass (-7, 40, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a tomahawk (still there?) a book of Control (still there?) (2, 2, D:11) a tomahawk (4, 2, D:11) an orc corpse (4, 3, D:11) a +0 flail (unseen) (7, 4, D:11) a +0 dagger (unseen) (3, 5, D:11) 13 stones (8, 5, D:11) a +0 war axe (unseen) (1, 9, D:11) a +0 cutlass (-1, 10, D:11) a +0 scimitar a cursed +0 chain mail (0, 10, D:11) a +0 dagger a +0 robe (0, 11, D:11) a +0 hand axe a +0 leather armour (2, 11, D:11) a +0 hand axe (0, 12, D:11) a +0 trident a +0 leather armour (9, 22, D:11) 23 gold pieces (4, 33, D:11) 18 stones (13, 33, D:11) a +0 great sword Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (-3, 2, D:12) a +0 dagger a +0 ring mail (1, 2, D:12) a +2 short sword of electrocution a +0 leather armour an orc corpse (-4, 11, D:12) 17 arrows the Ecumenical Temple