Version: Dungeon Crawl Stone Soup 0.21-a0-28-g9a7844a Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-9a7844af83 -name kusayu -rc /dgldir/rcfiles/crawl-git/kusayu.rc -macro /dgldir/rcfiles/crawl-git/kusayu.macro -morgue /dgldir/morgue/kusayu/ -webtiles-socket /crawl-master/webserver/sockets/kusayu:2017-05-26.16:02:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-9a7844af83(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x680b03]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-9a7844af83(_Z13do_crash_dumpv+0x330) [0x68a090]: do_crash_dump() /usr/games/crawl-git-9a7844af83(_Z20crash_signal_handleri+0x74) [0x680d84]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x351c0) [0x7faf9e8171c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7faf9e8bdfa0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7faf9e856503]: /lib/x86_64-linux-gnu/libc.so.6(+0x73bc3) [0x7faf9e855bc3]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x186) [0x7faf9e856b16]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x94) [0x7faf9e84c454]: /usr/games/crawl-git-9a7844af83(_Z3endibPKcz+0x335) [0x72fe85]: end(int, bool, char const*, ...) /usr/games/crawl-git-9a7844af83(_Z9save_gamebPKc+0x166) [0x74e926]: save_game(bool, char const*) /usr/games/crawl-git-9a7844af83() [0xc40a86] /usr/games/crawl-git-9a7844af83() [0xc41da5] /usr/games/crawl-git-9a7844af83(main+0x2ef) [0x5e358f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7faf9e803b45]: /usr/games/crawl-git-9a7844af83() [0x5e3cfa] /usr/bin/gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 4.9.2 on May 26 2017 at 00:04:08 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9a7844af83/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9a7844af83/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9a7844af83/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_rooms evilmike_ruin_ashenzari doesnt_xom_only_xom minmay_domino_4 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, kusayu the Octopode Summoner. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a fuming blue potion. Found a staircase leading out of the dungeon. Save game and exit? Welcome back, kusayu the Octopode Summoner. Press ? for a list of commands and other information. Unknown command. c - a fuming blue potion You open the large door. There is a large open door here. You now have 8 gold pieces. You open the large door. There is a large open door here. d - a bubbling blue potion Found a dagger. Found a stone staircase leading down. You see here a dagger. You open the large door. There is a large open door here. There is a stone staircase leading down here. You now have 22 gold pieces (gained 14). You now have 38 gold pieces (gained 16). Found an escape hatch in the floor. A bat comes into view. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The bat hits you but does no damage. You barely miss the bat. Your grab misses the bat. The bat barely misses you. The bat hits you. The bat hits you. You tentacle-slap the bat but do no damage. You grab the bat. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. The bat escapes! The hobgoblin hits you but does no damage. You completely miss the hobgoblin. Your grab misses the hobgoblin. The bat barely misses you. x2 Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The bat hits you. The hobgoblin closely misses you. You barely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The bat hits you. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. You constrict the hobgoblin. The bat closely misses your rat. The hobgoblin closely misses you. The bat hits your rat but does no damage. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is moderately wounded. You constrict the hobgoblin. The bat hits you. Your rat barely misses the bat. The hobgoblin hits you but does no damage. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The bat closely misses you. Your rat bites the bat. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! The bat closely misses you. Your rat bites the bat. The bat dies! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - a chunk of flesh {@w0} Things that are here: a club; a hobgoblin skeleton Magic restored. A hobgoblin comes into view. It is wielding a club. Things that are here: a club; a hobgoblin skeleton You see here a bat corpse. You butcher the bat corpse. f - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. Save game and exit? Welcome back, kusayu the Octopode Summoner. Press ? for a list of commands and other information. Things that are here: a club; a hobgoblin skeleton The hobgoblin is too close now for your liking. The helpless hobgoblin fails to defend itself. You tentacle-slap the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. The hobgoblin is severely wounded. You constrict the hobgoblin. You kill the hobgoblin! You start resting. Your rat disappears in a puff of smoke! HP restored. You see here a club. g - a royal jelly Found a stone staircase leading down. There is a stone staircase leading down here. Found 18 stones and a club. You see here a club. e - a bubbling silvery potion You see here a club. You see here 18 stones. h - 18 stones h - 35 stones (gained 17) A bat comes into view. A bat is nearby! Throwing (i - inventory): h - 35 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You throw a stone. The stone closely misses the bat. You barely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. The bat hits you. Throwing (i - inventory): h - 34 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You throw a stone. The stone hits the bat but does no damage. The bat closely misses you. Throwing (i - inventory): h - 33 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You throw a stone. The stone barely misses the bat. The stone hits the plant but does no damage. You hear a splash. The bat completely misses you. Throwing (i - inventory): h - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You throw a stone. The stone hits the bat but does no damage. The bat misses you. The bat closely misses you. You see here a stone. You tentacle-slap the bat but do no damage. Your grab misses the bat. The bat misses you. The bat hits you but does no damage. You see here a stone. The bat barely misses you. The bat completely misses the plant. The bat closely misses you. The bat is sucked into a shaft! The shaft crumbles and collapses. h - 32 stones (gained 1) h - 33 stones (gained 1) All of the chunks of flesh in your inventory have rotted away. h - 52 stones (gained 19) A frilled lizard and a goblin come into view. Throwing (i - inventory): h - 52 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (resting) You throw a stone. The goblin shouts! The stone hits the frilled lizard. The frilled lizard hisses angrily. The frilled lizard is heavily wounded. The frilled lizard moves out of view. Throwing (i - inventory): h - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): h - 50 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): h - 49 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club You throw a stone. The stone closely misses the goblin. Throwing (i - inventory): h - 48 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club You throw a stone. The stone closely misses the goblin. You tentacle-slap the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you with a club. You closely miss the goblin. You grab the goblin. You squeeze the goblin. You kill the goblin! The frilled lizard closely misses you. Things that are here: a club; a goblin corpse You completely miss the frilled lizard. You grab the frilled lizard. Your squeeze misses the frilled lizard. You constrict the frilled lizard. The frilled lizard bites you. You tentacle-slap the frilled lizard. You kill the frilled lizard! No target in view! h - 50 stones (gained 3) 2 jackals come into view. Found a bread ration and 17 stones. You see here a stone. h - 51 stones (gained 1) Throwing (i - inventory): h - 51 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) You throw a stone. The jackal barks! The stone hits the jackal but does no damage. Throwing (i - inventory): h - 50 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The jackal barks! The stone hits the jackal. The jackal is moderately wounded. A jackal comes into view. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. The jackal barks! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal closely misses you. Your rat barely misses the jackal. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you but does no damage. Your rat bites the jackal. You tentacle-slap the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal barely misses you. Your rat bites the jackal but does no damage. You tentacle-slap the jackal but do no damage. You squeeze the jackal. You kill the jackal! You have reached level 2! Your rat barely misses the jackal. The jackal closely misses you. Your rat closely misses the jackal. You barely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. The jackal bites you. The jackal barely misses you. Your rat closely misses the jackal. The jackal closely misses you. Your rat bites the jackal. You tentacle-slap the jackal. You squeeze the jackal. You kill the jackal! The jackal bites you. Your rat bites the jackal. x2 You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. Your rat closely misses the jackal. x2 You barely miss the jackal. You grab the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. Your rat bites the jackal. The jackal dies! You see here a jackal corpse. You butcher the jackal corpse. f - a chunk of flesh {@w0} You swap places. You see here a jackal corpse. You butcher the jackal corpse. f - 2 chunks of flesh {@w0} (gained 1) You see here a jackal skeleton. You swap places. Found a scroll labeled XUESHRIAVIB. h - 50 stones (gained 1) h - 51 stones (gained 1) Found a cloak. b - 2 bread rations {@e1} (gained 1) Your rat disappears in a puff of smoke! You see here a cloak. Your rat disappears in a puff of smoke! h - 68 stones (gained 17) Found a stone staircase leading down. i - a scroll labeled POENEY ESAPP j - a scroll labeled XUESHRIAVIB Found a helmet. There is a stone staircase leading down here. k - a tourmaline ring Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. k - a ring of fire (left tentacle) Found a short sword. A goblin comes into view. A goblin is nearby! You see here 10 gold pieces. You now have 48 gold pieces (gained 10). Throwing (i - inventory): h - 68 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin (resting) You throw a stone. The stone completely misses the goblin. The goblin shouts! Throwing (i - inventory): h - 67 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin You throw a stone. The stone hits the goblin. The goblin is moderately wounded. Throwing (i - inventory): h - 66 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) You throw a stone. The stone barely misses the goblin. Throwing (i - inventory): h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) You throw a stone. The stone closely misses the goblin. Throwing (i - inventory): h - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (moderately wounded) You throw a stone. The stone completely misses the goblin. You closely miss the goblin. Your grab misses the goblin. The goblin is moderately wounded. The goblin hits you. You closely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin. The goblin hits you but does no damage. You tentacle-slap the goblin. You squeeze the goblin. You kill the goblin! No target in view! h - 64 stones (gained 1) h - 65 stones (gained 1) A kobold comes into view. It is wielding a whip. Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! Casting: Summon Small Mammal Confirm with . or Enter, or press ? or * to list all spells. Throwing (i - inventory): h - 65 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a whip You throw a stone. The stone barely misses the kobold. Throwing (i - inventory): h - 64 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a whip You throw a stone. The stone hits the kobold but does no damage. The kobold barely misses your quokka. Your quokka bites the kobold but does no damage. The kobold closely misses your quokka. Your quokka closely misses the kobold. The kobold barely misses your quokka. Your quokka closely misses the kobold. Your quokka barely misses the kobold. The kobold closely misses your quokka. Your quokka closely misses the kobold. The kobold completely misses your quokka. Your quokka bites the kobold. The kobold dies! You swap places. Things that are here: a whip; a kobold corpse h - 64 stones (gained 1) h - 65 stones (gained 1) Your magical contamination has completely faded away. Magic restored. Your quokka disappears in a puff of smoke! b - 3 bread rations {@e1} (gained 1) h - 76 stones (gained 11) All of the chunks of flesh in your inventory have rotted away. Found a runed centaur barding. Save game and exit? Welcome back, kusayu the Octopode Summoner. f - a club Drop what? 11/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. l - a club You see here a runed centaur barding. A goblin comes into view. It is wielding a dagger. The goblin shouts! Things that are here: a club; a goblin skeleton Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? [Y]es or [N]o only, please. Really attack barehanded? You miss the goblin. Your grab misses the goblin. The goblin hits you with a dagger. You take 1 damage, and have 16/17 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 club (weapon) You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin completely misses you. The goblin misses you. You hit the goblin. You constrict the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a dagger. Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a club. Things that are here: a club; a goblin skeleton Things that are here: a club; a goblin skeleton Things that are here: a club; a dagger You now have 59 gold pieces (gained 11). Things that are here: a club; a dagger Things that are here: a club; a goblin skeleton A goblin comes into view. It is wielding a dagger. Health restored: 17 Aim: a goblin, wielding a dagger (hasn't noticed you) You throw a stone. The goblin shouts! The stone hits the goblin. Aim: a goblin, wielding a dagger (moderately wounded) You throw a stone. The stone misses the goblin. The goblin drinks a potion. The goblin suddenly seems more resistant. Aim: a goblin, wielding a dagger (moderately wounded, unusually resistant) You throw a stone. The stone hits the goblin. Aim: a goblin, wielding a dagger (heavily wounded, unusually resistant) You throw a stone. The stone closely misses the goblin. Aim: a goblin, wielding a dagger (heavily wounded, unusually resistant) You throw a stone. The stone hits the goblin. You barely miss the goblin. You grab the goblin. You constrict the goblin, but do no damage. The goblin closely misses you. You hit the goblin. You kill the goblin! You see here a dagger. h - 72 stones (gained 1) h - 73 stones (gained 1) h - 75 stones (gained 2) h - 76 stones (gained 1) Partly explored, can't reach some items. Partly explored, can't reach some items. There is a stone staircase leading down here. You climb downwards. A bat, 2 worms and a hobgoblin come into view. Found 19 gold pieces, a whip and a leather armour. Found a stone staircase leading up. There is a stone staircase leading up here. The bat closely misses you. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A jackal comes into view. There is a stone staircase leading up here. Aim: a jackal (resting) You throw a stone. The stone hits the jackal but does no damage. The jackal barks! A jackal comes into view. Aim: a jackal You throw a stone. The jackal barks! The stone hits the jackal but does no damage. The jackal moves out of view. 2 jackals come into view. Aim: a jackal You throw a stone. The stone barely misses the jackal. The jackal barks! x2 Aim: a jackal You throw a stone. The stone hits the jackal but does no damage. The jackal closely misses you. x2 You climb upwards. There is a stone staircase leading down here. You hit the jackal but do no damage. You grab the jackal. You squeeze the jackal. You kill the jackal! You climb downwards. A quokka comes into view. The jackal bites you. The jackal misses you. There is a stone staircase leading up here. You take 3 damage, and have 14/17 hp. The jackal closely misses you. The jackal misses you. You climb upwards. There is a stone staircase leading down here. You completely miss the jackal. Your grab misses the jackal. The jackal barely misses you. x2; The jackal bites you. The jackal closely misses you. You take 2 damage, and have 12/17 hp. You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal bites you. The jackal misses you. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 9/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal bites you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 3/17 hp. MASSIVE DAMAGE!! You hit the jackal. You constrict the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. You squeeze the jackal. You kill the jackal! The jackal closely misses you. The jackal misses you. The jackal closely misses you. You now have 4/5 mp. You swap places. The jackal closely misses you. Your quokka bites the jackal. Your quokka bites the jackal. The jackal barely misses you. Your quokka barely misses the jackal. The jackal closely misses you. You now have 3/5 mp. You hit the jackal. You kill the jackal! Partly explored, can't reach some items. Partly explored, can't reach some items. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Input macro action: ===HDAtravel Created macro 'o' => '===HDAtravel'. You start resting. Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! You are feeling hungry. You regained 9 hp, and now have 12/17 hp. MP restored: 5 You start resting. Health restored: 17 You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. You see here a jackal skeleton. There is a stone staircase leading down, spattered with blood here. You climb downwards. There is a stone staircase leading up here. You completely miss the quokka. Your grab misses the quokka. The quokka closely misses you. You miss the quokka. You grab the quokka. You constrict the quokka. The quokka bites you. The quokka barely misses you. You take 3 damage, and have 14/17 hp. You hit the quokka but do no damage. You constrict the quokka. The quokka misses you. You completely miss the quokka. You constrict the quokka. The quokka barely misses you. The quokka bites you. You take 1 damage, and have 13/17 hp. You hit the quokka. You constrict the quokka. The quokka misses you. You barely miss the quokka. You constrict the quokka. You kill the quokka! You start resting. Health restored: 17 You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. You see here a quokka corpse. h - 73 stones (gained 1) You are feeling very hungry. h - 74 stones (gained 1) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kusayu] Species: Octopode Job: Summoner HP: 17/17; mods: 0/0 MP: 5/5; mod: 0 Stats: 7 (7) 17 (17) 12 (12) Position: (32, 30), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 25 | 2 | 201 | 51/150 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 2 | 199 | 21/178 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 2 | 50 | 4 | 621 | 121/250 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/35 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 59 #27: 27 #49: 116 #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +0 club eq slot #10, inv slot #10: ring of fire {rF+, rC-} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ####### #..... .. #....## #..# ###########.<#...## ...........†......$. #.......#........... ..!................. .......@.########... ........?....... #. .........####### .....(...# ........## ......... ......... .# ......... .## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>