Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.31-a0-344-gd109795599 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15906264758968640829, deterministic pregen: 1 Version history: Game started: 0.31-a0-232-gb1c03b2570 0.31-a0-234-gad7ace16ef 0.31-a0-344-gd109795599 Command line: /usr/games/crawl-git-d109795599 -name kush -rc /dgldir/rcfiles/crawl-git/kush.rc -macro /dgldir/rcfiles/crawl-git/kush.macro -morgue /dgldir/morgue/kush/ -webtiles-socket /crawl-master/webserver/sockets/kush:2023-07-22.08:53:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 26 stack frames. /usr/games/crawl-git-d109795599(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55758389fab8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d109795599(_Z13do_crash_dumpv+0x49d) [0x5575838aa63d]: do_crash_dump() /usr/games/crawl-git-d109795599(_Z20crash_signal_handleri+0x7e) [0x55758389fdbe]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f510478d060]: /usr/games/crawl-git-d109795599(_Z9shop_nameB5cxx11RK11shop_struct+0x22) [0x557583d185b2]: shop_name[abi:cxx11](shop_struct const&) /usr/games/crawl-git-d109795599(_Z22feature_description_atB5cxx11RK9coord_defb22description_level_type+0x85c) [0x55758392a9dc]: feature_description_at[abi:cxx11](coord_def const&, bool, description_level_type) /usr/games/crawl-git-d109795599(_Z16get_feature_descRK9coord_defR13describe_infob+0x77) [0x5575838d3687]: get_feature_desc(coord_def const&, describe_info&, bool) /usr/games/crawl-git-d109795599(_Z21describe_feature_wideRK9coord_defb+0xf4) [0x5575838d9774]: describe_feature_wide(coord_def const&, bool) /usr/games/crawl-git-d109795599(_Z20full_describe_squareRK9coord_defb+0x686) [0x557583932066]: full_describe_square(coord_def const&, bool) /usr/games/crawl-git-d109795599(_ZN17direction_chooser15describe_targetEv+0x3f) [0x55758393231f]: direction_chooser::describe_target() /usr/games/crawl-git-d109795599(_ZN17direction_chooser15process_commandE12command_type+0xf5) [0x5575839351f5]: direction_chooser::process_command(command_type) /usr/games/crawl-git-d109795599(_ZN22UIDirectionChooserView15process_commandE12command_type+0x2c) [0x557583937d4c]: UIDirectionChooserView::process_command(command_type) /usr/games/crawl-git-d109795599(_ZN22UIDirectionChooserView8on_eventERKN2ui5EventE+0x125) [0x557583938045]: UIDirectionChooserView::on_event(ui::Event const&) /usr/games/crawl-git-d109795599(_ZN2ui6UIRoot13deliver_eventERNS_5EventE+0x13b) [0x557583e45ffb]: ui::UIRoot::deliver_event(ui::Event&) /usr/games/crawl-git-d109795599(_ZN2ui6UIRoot8on_eventER8wm_event+0xa2) [0x557583e46b42]: ui::UIRoot::on_event(wm_event&) /usr/games/crawl-git-d109795599(_ZN2ui11pump_eventsEi+0x87) [0x557583e46cb7]: ui::pump_events(int) /usr/games/crawl-git-d109795599(_ZN17direction_chooser16choose_directionEv+0x382) [0x5575839343b2]: direction_chooser::choose_direction() /usr/games/crawl-git-d109795599(_Z9directionR4distRK22direction_chooser_args+0x2b) [0x55758393473b]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-git-d109795599(+0x4508ca) [0x5575839348ca]: /usr/games/crawl-git-d109795599(_Z14do_look_aroundRK9coord_def+0x30) [0x557583934970]: do_look_around(coord_def const&) /usr/games/crawl-git-d109795599(_Z15process_command12command_typeS_+0x11b) [0x557583ed8d2b]: process_command(command_type, command_type) /usr/games/crawl-git-d109795599(+0x9f4061) [0x557583ed8061]: /usr/games/crawl-git-d109795599(+0x9f4655) [0x557583ed8655]: /usr/games/crawl-git-d109795599(main+0x37d) [0x5575837f4bed]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f510477a2e1]: /usr/games/crawl-git-d109795599(_start+0x2a) [0x5575837f55aa]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d109795599/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d109795599/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d109795599/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: layout_shoals ebering_ghost_gozag uniq_ilsuiw Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (33, 44): Terrain change marker (33->32, 40) Marker #1, type 9 at (34, 43): Terrain change marker (33->32, 63) Marker #2, type 9 at (34, 44): Terrain change marker (33->32, 73) Marker #3, type 9 at (35, 44): Terrain change marker (33->32, 61) Marker #4, type 9 at (35, 45): Terrain change marker (33->32, 19) Marker #5, type 9 at (36, 43): Terrain change marker (40->32, 40) Marker #6, type 9 at (36, 44): Terrain change marker (33->32, 17) Marker #7, type 9 at (36, 45): Terrain change marker (33->32, 5) Marker #8, type 9 at (37, 44): Terrain change marker (33->32, 33) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel your power returning. You start resting. Magic restored. You see here a snapping turtle corpse. Found 4 boomerangs of dispersal. You see here a harpy corpse. You see here a harpy corpse. You see here 4 boomerangs of dispersal. A merfolk comes into view. It is wielding a +0 trident. A snapping turtle comes into view. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the snapping turtle! The snapping turtle is moderately wounded. The snapping turtle hisses angrily. The fireball engulfs the merfolk!! The merfolk is heavily wounded. The merfolk shouts! Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the snapping turtle! The snapping turtle is moderately wounded. The fireball engulfs the merfolk!! You kill the merfolk! Vehumet accepts your kill. You feel your power returning. Unknown command. You feel a surge of power! The crystal spear hits the snapping turtle!!! You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. You start resting. A cyclops comes into view. A cyclops is nearby! The cyclops shouts! You feel a surge of power! The crystal spear hits the cyclops!!!! You kill the cyclops! Vehumet accepts your kill. You feel your power returning. You hear a splash. Magic restored. You now have 1356 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. A dream sheep comes into view. No reachable target in view! The dream sheep bleats! You hear a bleat! The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep The fireball explodes! The fireball engulfs the dream sheep! The dream sheep is severely wounded. You hear a bleat! A dream sheep comes into view. The dream sheep is engulfed in a cloud of scalding steam. You kill the dream sheep! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. Found 15 gold pieces. The dream sheep ruffles its wool and motes of dream dust sparkle, to no effect. A sea snake comes into view. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dream sheep Aim: a dream sheep The fireball explodes! The fireball engulfs the dream sheep!!! You kill the dream sheep! Vehumet accepts your kill. The fireball engulfs the sea snake! The sea snake is moderately wounded. The sea snake hisses angrily. Unknown command. The sea snake is engulfed in a cloud of scalding steam. You feel a surge of power! The crystal spear hits the sea snake!!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the floor. You now have 1371 gold pieces (gained 15). There is an escape hatch in the floor here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. A snapping turtle comes into view. You feel a surge of power! The crystal spear hits the snapping turtle!!! You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. A sea snake comes into view. The sea snake hisses angrily. The sea snake moves out of view. The sea snake bites you. You are poisoned. The sea snake poisons you! You feel a surge of power! The crystal spear hits the sea snake!!!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You feel extremely sick. You feel extremely sick. You feel very sick. You feel very sick. You feel very sick. You feel sick. You feel very sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. HP restored. You now have 1380 gold pieces (gained 9). You pick up a book of Flames and begin reading... You add the spell Flame Wave to your library. You enter the shallow water. Moving in this stuff is going to be slow. A snapping turtle comes into view. You feel a surge of power! The crystal spear hits the snapping turtle!!! You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. A skyshark comes into view. You feel a surge of power! The crystal spear hits the skyshark!!!! You kill the skyshark! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. The merfolk siren shouts! The sea snake hisses angrily. The merfolk siren shouts! Marking area around an obsidian statue as unsafe for travelling. Partly explored, can't reach some items and places. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:3, ? - help) There is a stone staircase leading down here. You climb downwards. Found a robe. There is a stone staircase leading up here. A snapping turtle is nearby! You hit the plant. The plant begins to die. You shatter the plant! You hit the plant but do no damage. You shatter the plant. The plant is lightly damaged. You hit the plant. The plant begins to die. You shatter the plant!! You hit the plant. You shatter the plant. You touch the plant!! The plant is moderately damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. You touch the plant! You hit the plant. The plant is lightly damaged. You hit the plant. The plant begins to die. You shatter the plant. You touch the plant. You hit the plant. You shatter the plant! The plant is lightly damaged. You hit the plant. You shatter the plant! You hit the plant. You shatter the plant!! The plant is moderately damaged. You hit the plant. You shatter the plant! You hit the plant. You shatter the plant!! The plant is heavily damaged. A nearby plant withers and dies. x3; The snapping turtle bites the plant!! The plant begins to die. You hit the plant. The plant begins to die. You shatter the plant!! You touch the plant! You hit the plant. You touch the plant! The plant is moderately damaged. The snapping turtle bites the plant! The snapping turtle bites the plant. You hit the plant but do no damage. You hit the plant. You shatter the plant. You touch the plant! The plant is heavily damaged. The snapping turtle bites the plant! You hit the plant. You shatter the plant!! You hit the plant. You touch the plant! The plant is severely damaged. A nearby plant withers and dies. A snapping turtle is nearby! You feel a surge of power! The crystal spear hits the snapping turtle!!!! You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. A nearby plant withers and dies. You start resting. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. Found a potion of curing. You see here a snapping turtle corpse. You hit the plant. The plant begins to die. You hit the plant but do no damage. You shatter the plant. The plant is lightly damaged. You hit the plant but do no damage. You hit the plant. The plant begins to die. You shatter the plant!! The plant is lightly damaged. You hit the plant. The plant begins to die. You shatter the plant!! You touch the plant. You hit the plant. You shatter the plant! You touch the plant! The plant is moderately damaged. Found a book of Flames. You hit the plant. The plant begins to die. You hit the plant. You touch the plant! The plant is lightly damaged. A nearby plant withers and dies. x2 A nearby plant withers and dies. A nearby plant withers and dies. You hit the plant. The plant begins to die. You shatter the plant!! You touch the plant! You hit the plant. You touch the plant! The plant is moderately damaged. You hit the plant. The plant begins to die. You touch the plant! You punch the plant. You hit the plant. You shatter the plant! The plant is lightly damaged. You hit the plant. The plant begins to die. You punch the plant. You hit the plant. The plant is lightly damaged. You hit the plant. The plant begins to die. You shatter the plant. You punch the plant, but do no damage. You hit the plant. You touch the plant! The plant is lightly damaged. A nearby plant withers and dies. x3 You hit the plant. The plant begins to die. You shatter the plant!! You hit the plant. You shatter the plant. The plant is lightly damaged. A nearby plant withers and dies. You completely miss the plant. The plant begins to die. You touch the plant! You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. You shatter the plant!! You hit the plant but do no damage. You shatter the plant. You touch the plant! The plant is moderately damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. You shatter the plant!! You hit the plant. You touch the plant! The plant is lightly damaged. You hit the plant. The plant begins to die. You hit the plant. You shatter the plant!! You touch the plant. The plant is lightly damaged. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You hit the plant. The plant begins to die. You shatter the plant! You touch the plant! You hit the plant. You touch the plant! The plant is lightly damaged. A nearby plant withers and dies. A nearby plant withers and dies. x2 Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. You hit the plant. The plant begins to die. You shatter the plant! Your unstable footing causes you to fumble your attack. The plant is lightly damaged. You hit the plant. You shatter the plant!! Your unstable footing causes you to fumble your attack. The plant is lightly damaged. Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. You shatter the plant. You touch the plant! You hit the plant. You shatter the plant!! The plant is moderately damaged. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. You shatter the plant! You touch the plant! You punch the plant. Your unstable footing causes you to fumble your attack. The plant is lightly damaged. Your unstable footing causes you to fumble your attack. You hit the plant but do no damage. The plant begins to die. You touch the plant! You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. You hit the plant. The plant begins to die. You touch the plant! Your unstable footing causes you to fumble your attack. The plant is lightly damaged. Your unstable footing causes you to fumble your attack. You hit the plant. The plant begins to die. You hit the plant. The plant is lightly damaged. A nearby plant withers and dies. x2 A nearby plant withers and dies. You start removing your armour. You continue taking off the +7 ring mail of Gravity {rElec rF+ Int+5}. x4 You finish taking off the +7 ring mail of Gravity {rElec rF+ Int+5}. You start putting on your armour. You continue putting on the +7 ring mail of Gravity {rElec rF+ Int+5}. x4 You finish putting on the +7 ring mail of Gravity {rElec rF+ Int+5}. You feel clever. Unknown command. i - 10 potions of curing (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. A manticore, a snapping turtle, a sea snake, a wind drake and 2 harpies come into view. Found a glowing flail. The snapping turtle hisses angrily. The sea snake hisses angrily. The harpy attacks as you move away! The harpy claws you! The harpy claws you. You enter the shallow water. Moving in this stuff is going to be slow. The harpy claws you but does no damage. x2 You hit the harpy but do no damage. You shatter the harpy!! You hit the harpy. You shatter the harpy! You kill the harpy! Vehumet accepts your kill. You block the sea snake's attack. Your Earth Magic skill increases to level 19! You feel a surge of power! The crystal spear hits the sea snake!!! The sea snake is almost dead. You hear an angry hiss. You hear a screech! The sea snake bites you! You feel a surge of power! The crystal spear hits the sea snake!!!! You kill the sea snake! Vehumet accepts your kill. You feel a surge of power! The wind drake repels the crystal spear! The wind drake bites you but does no damage. The wind drake bites you. The snapping turtle bites you but does no damage. The wind drake closely misses you. The snapping turtle closely misses you. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wind drake Aim: a wind drake (repelling missiles) The sticky flame hits the wind drake! The wind drake is moderately wounded. The wind drake is covered in liquid flames! The wind drake burns! The wind drake bites you. The snapping turtle bites you but does no damage. The wind drake bites you but does no damage. You hit the wind drake but do no damage. You shatter the wind drake. You hit the wind drake. You shatter the wind drake!! The wind drake is almost dead. The wind drake burns! The wind drake bites you but does no damage. The snapping turtle bites you but does no damage. The wind drake burns! You kill the wind drake! Vehumet accepts your kill. You feel your power returning. The snapping turtle bites you from afar. Unknown command. You feel a surge of power! The crystal spear hits the snapping turtle!!!! You kill the snapping turtle! Vehumet accepts your kill. The manticore closely misses you. The manticore barely misses you. The manticore claws you but does no damage. You hit the manticore. You touch the manticore! You sap its willpower! You hit the manticore but do no damage. You shatter the manticore. The manticore is heavily wounded. The manticore bites you but does no damage. The manticore claws you but does no damage. The manticore barely misses you. You hit the manticore. You hit the manticore but do no damage. You shatter the manticore! The manticore is almost dead. The manticore bites you but does no damage. The manticore closely misses you. The manticore claws you but does no damage. You hit the manticore but do no damage. You shatter the manticore. You hit the manticore. You shatter the manticore!! You kill the manticore! Vehumet accepts your kill. You feel your power returning. The harpy completely misses you. The harpy claws you but does no damage. You hit the harpy but do no damage. You touch the harpy. You sap its willpower! You hit the harpy but do no damage. You shatter the harpy! The harpy is heavily wounded. The harpy claws you. You block the harpy's attack. The harpy claws you. The harpy claws you but does no damage. The harpy claws you but does no damage. The harpy barely misses you. You hit the harpy. You touch the harpy! You sap its willpower! You hit the harpy. You shatter the harpy! You kill the harpy! Vehumet accepts your kill. You feel your power returning. You see here a snapping turtle corpse. There is a stone staircase leading up here. You start resting. Magic restored. You see here a snapping turtle skeleton. You are studying Fire Magic and Poison Magic. Your movement speed is average. Your attack delay is about 1.2. Your damage rating with your staff of earth is about 5 (Base 5 x 100% (Str) x 117% (Skill)). Your base attributes are Str 8, Int 24, Dex 15. Things that are here: a snapping turtle corpse; a sea snake corpse; a harpy corpse Found a condenser vane. You see here a condenser vane. C - a condenser vane Search for what [Enter for "rpois", or ? for help]? misc Search for what [Enter for "misc", or ? for help]? Unknown command. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You see here a +1 flail of protection. You now have 1409 gold pieces (gained 29). D - 6 potions of haste (gained 1) You now have 1430 gold pieces (gained 21). D - 7 potions of haste (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. A wind drake, a merfolk javelineer and Mlioglotl come into view. The merfolk javelineer is wielding a +4 spear of flaming and quivering silver javelins. The wind drake hisses angrily. The merfolk javelineer shouts! The merfolk javelineer throws a silver javelin. The silver javelin barely misses you. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you but does no damage. The silver sears you! Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! You hear a shout! Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Mlioglotl Aim: Mlioglotl The fireball explodes! The fireball engulfs Mlioglotl!!! Mlioglotl is moderately wounded. Unknown command. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Mlioglotl Aim: Mlioglotl (steam, moderately wounded, 94% to hit) You feel a surge of power! The crystal spear hits Mlioglotl!!!! Mlioglotl is almost dead. Mlioglotl is engulfed in a cloud of scalding steam. The wind drake bites you but does no damage. Mlioglotl churns violently! Mlioglotl corrupts the dungeon around him! The ynoxinul bellows! Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Mlioglotl The fireball explodes! The fireball engulfs the wind drake!! The wind drake is moderately wounded. The fireball engulfs Mlioglotl!! You kill Mlioglotl! Vehumet accepts your kill. You feel your power returning. The small abomination disappears in a puff of smoke! The ynoxinul disappears in a puff of smoke! You hear an angry hiss. x2 The wind drake is engulfed in a cloud of scalding steam. The wind drake exhales a fierce blast of wind! You are knocked back by the gust of wind. Unknown command. You feel a surge of power! The crystal spear hits the merfolk javelineer!!!! You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wind drake Aim: a wind drake (heavily wounded, repelling missiles) The sticky flame hits the wind drake! The wind drake is severely wounded. The wind drake is covered in liquid flames! The wind drake burns! The wind drake closely misses you. An alligator snapping turtle comes into view. You hit the wind drake but do no damage. You shatter the wind drake! You barely miss the wind drake. The wind drake is almost dead. The wind drake burns! The wind drake flaps its wings at you. The air twists around and strikes you! The wind drake bites you but does no damage. The wind drake burns! You kill the wind drake! Vehumet accepts your kill. Unknown command. You feel a surge of power! You miscast Lehudib's Crystal Spear. You are very lightly contaminated with residual magic. Energy rips through your body!! A snapping turtle comes into view. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (100% to hit) You feel a surge of power! You miscast Lehudib's Crystal Spear. You are lightly contaminated with residual magic. You are blasted with sand. The snapping turtle hisses angrily. The alligator snapping turtle closely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - alligator snapping turtle Aim: an alligator snapping turtle (chance to affect: 17%) Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: 3 runed translucent doors, exclusion: obsidian statue, Ilsuiw; Usearite's ghost, adept KoBr There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Level map cleared. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. The water nymph shouts! The merfolk siren shouts! The merfolk shouts! The merfolk siren shouts! Usearite's ghost turns its malevolent gaze towards you. The sea snake hisses angrily. The obsidian statue slips into the dungeon's darkness for a moment. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Usearite's ghost turns its malevolent gaze towards you. The merfolk siren shouts! x2 You enter the shallow water. Moving in this stuff is going to be slow. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You see here a +0 war axe. A manticore comes into view. You start waiting. A manticore is nearby! You feel a surge of power! The crystal spear hits the manticore!!! You kill the manticore! Vehumet accepts your kill. You feel your power returning. Magic restored. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. Ilsuiw is nearby! Ilsuiw gestures at you while chanting. The shard of ice hits you! You feel a surge of power! The crystal spear hits Ilsuiw!!! Ilsuiw is moderately wounded. You hear a shout! You feel a surge of power! The crystal spear hits Ilsuiw!!!! Ilsuiw is almost dead. The merfolk siren chants a haunting song. You resist with almost no effort. A merfolk impaler comes into view. It is wielding a +0 broad axe. The merfolk siren chants a haunting song. You easily resist. The merfolk impaler shouts! You feel a surge of power! The crystal spear misses Ilsuiw. Ilsuiw hits you from afar with a +0 trident of freezing. Ilsuiw freezes you. A demonic guardian appears! The merfolk siren chants a haunting song. You resist with almost no effort. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Ilsuiw The fireball explodes! The fireball engulfs Ilsuiw! You kill Ilsuiw! Vehumet accepts your kill. You hear a splash. x2 You break out of your daze! The merfolk siren chants a haunting song. You resist. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the merfolk siren!!! The merfolk siren is almost dead. The fireball engulfs the merfolk impaler!! The merfolk impaler is heavily wounded. The merfolk impaler is engulfed in a cloud of scalding steam. x2 Your reaper closely misses the merfolk impaler. Unknown command. You swap places. The merfolk siren is engulfed in a cloud of scalding steam. You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. You hear a splash. The merfolk impaler closely misses your reaper. Your reaper hits the merfolk impaler with a +1 scythe of protection! The merfolk impaler hits your reaper but does no damage. The merfolk siren is engulfed in a cloud of scalding steam. The merfolk impaler barely misses your reaper. The merfolk siren is engulfed in a cloud of scalding steam. The merfolk siren chants a haunting song. You resist. Your reaper hits the merfolk impaler but does no damage. The merfolk impaler barely misses your reaper. Your reaper hits the merfolk impaler with a +1 scythe of protection! The merfolk impaler hits your reaper but does no damage. The merfolk siren is engulfed in a cloud of scalding steam. The merfolk siren chants a haunting song. You resist with almost no effort. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - merfolk siren Aim: a merfolk siren, wielding a +0 trident (steam, severely wounded) The fireball explodes! The fireball engulfs the merfolk siren!!! You kill the merfolk siren! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The fireball engulfs the merfolk impaler!!! You kill the merfolk impaler! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 Unknown command. You start resting. HP restored. You start resting. Your reaper disappears in a puff of smoke! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 broad axe; a +0 leather armour You now have 1457 gold pieces (gained 27). Items here: )) [ †. Things that are here: a +0 spear; a merfolk corpse Items here: )) [ †. Okay, then. Unknown command. You start resting. Magic restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) There is a stone staircase leading down here. You climb downwards. The death yak bellows! x2; The catoblepas bellows! The death yak bellows! The death yak gores you! There is a stone staircase leading up here. Unknown command. The death yak gores you but does no damage. The catoblepas closely misses you. Polyphemus hits you. x2 You climb upwards. Level annotation: 3 runed translucent doors, exclusion: obsidian statue, Usearite's ghost, adept KoBr There is a stone staircase leading down here. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Polyphemus throws the death yak at you! The death yak gores you but does no damage. Unknown command. You block the death yak's attack. There is an escape hatch in the ceiling here. You feel a surge of power! The crystal spear hits the death yak!!! The death yak is severely wounded. You feel stable enough to blink again. The death yak gores you but does no damage. You feel a surge of power! The crystal spear hits the death yak!!!! You kill the death yak! Vehumet accepts your kill. You feel a surge of power! The crystal spear hits the catoblepas!!! The catoblepas is almost dead. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you. Polyphemus throws a large rock. The large rock hits you but does no damage. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - catoblepas The fireball explodes! The fireball engulfs the catoblepas!! You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. The fireball engulfs Polyphemus. Polyphemus is lightly wounded. Polyphemus is engulfed in a cloud of scalding steam. You feel a surge of power! The crystal spear hits Polyphemus!!! Polyphemus is moderately wounded. Polyphemus throws a large rock. The large rock hits you! A demonic guardian appears! Polyphemus throws a large rock. The large rock barely misses you. Polyphemus throws a large rock. The large rock hits you. Your balrug hits Polyphemus with a +2 demon whip of pain!! Polyphemus is engulfed in flames!! Polyphemus writhes in agony. Polyphemus misses your balrug. Polyphemus hits your balrug!! Your balrug barely misses Polyphemus. Polyphemus throws a large rock. The large rock hits your balrug!! Your balrug hits Polyphemus with a +2 demon whip of pain! Polyphemus is engulfed in flames!! Polyphemus writhes in agony. Polyphemus closely misses your balrug. Polyphemus hits your balrug! Your balrug gestures at Polyphemus. The sticky flame hits Polyphemus. Polyphemus is covered in liquid flames! Polyphemus burns! Polyphemus yells, "Attack, my pets! Attack!" Polyphemus hits your balrug!! Your balrug dies! Your balrug disappears in a puff of smoke! Polyphemus is nearby! Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - Polyphemus Aim: Polyphemus, quivering large rocks (almost dead, unaware, covered in liquid flames, hasn't noticed you, 98% to hit) The bolt of dispelling energy hits Polyphemus! You kill Polyphemus! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. Magic restored. (D) Dungeon (T) Temple (L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (U) Depths Where to? (Enter - Shoals:4, ? - help) There is a stone staircase leading down here. You climb downwards. The death yak closely misses you. The death yak gores you! There is a stone staircase leading up here. The death yak gores you. You block the death yak's attack. The death yak gores you. You climb upwards. Level annotation: 3 runed translucent doors, exclusion: obsidian statue, Usearite's ghost, adept KoBr There is a stone staircase leading down here. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Unknown command. You feel a surge of power! The crystal spear hits the death yak!!! The death yak is almost dead. Casting: Lehudib's Crystal Spear (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - death yak The fireball explodes! The fireball engulfs the death yak!! The death yak is moderately wounded. The fireball engulfs the death yak!!! The death yak is heavily wounded. The fireball engulfs the death yak!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Casting: Fireball (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - death yak Aim: a death yak (moderately wounded) The fireball explodes! The fireball engulfs the death yak! The death yak is heavily wounded. The fireball engulfs the death yak!!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. You feel stable enough to blink again. You feel a surge of power! The crystal spear hits the death yak!!!! You kill the death yak! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. There is a stone staircase leading up here. You start waiting. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring of wizardry. Found a chain mail. You enter the shallow water. Moving in this stuff is going to be slow. You see here a ring of wizardry. A manticore comes into view. You feel a surge of power! The crystal spear hits the manticore!!!! You kill the manticore! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. Found a scroll of vulnerability. Found 13 gold pieces. A merfolk impaler comes into view. It is wielding a +3 vampiric trident. 3 merfolk impalers and a water nymph come into view. A merfolk impaler is wielding a +1 trident of freezing. A merfolk impaler is wielding a +2 trident of freezing. A merfolk impaler is wielding a +4 trident of freezing. Found 14 gold pieces. The water nymph shouts! The merfolk impaler shouts! You hear an angry hiss. Unknown command. You hear a shout! You start waiting. You hear a splash. A merfolk aquamancer comes into view. It is wielding a +0 rapier of speed. A sea snake comes into view. The sea snake hisses angrily. You feel a surge of power! The crystal spear hits the sea snake!!!! You kill the sea snake! Vehumet accepts your kill. You feel your power returning. You start resting. A merfolk aquamancer is nearby! The merfolk aquamancer shouts! You feel a surge of power! The crystal spear hits the merfolk aquamancer!!!! You kill the merfolk aquamancer! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. You see here a sea snake corpse. Things that are here: a +0 rapier of speed; a +0 robe; a merfolk corpse What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! x3 You start waiting. A frost giant comes into view. It is wielding a +1 battleaxe of freezing. You feel a surge of power! The crystal spear hits the frost giant!!!! The frost giant is almost dead. Unknown command. You feel a surge of power! The crystal spear hits the frost giant!!!! You kill the frost giant! Vehumet accepts your kill. Unknown command. Things that are here: a +0 rapier of speed; a +0 robe; a merfolk corpse You see here a sea snake corpse. The snapping turtle hisses angrily. You feel a surge of power! You miscast Lehudib's Crystal Spear. You are very lightly contaminated with residual magic. You are caught in a violent explosion! You feel a surge of power! The crystal spear hits the snapping turtle!!! The snapping turtle is severely wounded. The snapping turtle bites you from afar. You don't have enough magic to cast this spell. You block the snapping turtle's attack. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Press: ? - help, v - describe, . - travel Here: a merfolk impaler, wielding a +4 trident of freezing and wearing a +0 leather armour The floor. You feel a surge of power! The crystal spear hits the snapping turtle!!!! You kill the snapping turtle! Vehumet accepts your kill. Unknown command. The merfolk impaler hits you but does no damage. The merfolk impaler closely misses you. The merfolk impaler hits you but does no damage. x2 The merfolk impaler hits you from afar with a +4 trident of freezing! The merfolk impaler freezes you. The merfolk impaler hits you but does no damage. The merfolk impaler hits you from afar with a +4 trident of freezing! The merfolk impaler freezes you. Your magical contamination has completely faded away. The merfolk impaler closely misses you. The merfolk impaler hits you but does no damage. The merfolk impaler closely misses you. The merfolk impaler hits you from afar with a +4 trident of freezing. The merfolk impaler freezes you. The merfolk impaler hits you but does no damage. You see here a +0 robe. You block the merfolk impaler's attack. The merfolk impaler barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The merfolk impaler hits you from afar with a +4 trident of freezing. The merfolk impaler freezes you. There is a stone staircase leading up here. The merfolk impaler hits you from afar with a +4 trident of freezing. The merfolk impaler freezes you. The merfolk impaler hits you but does no damage. You climb upwards. Level annotation: 3 runed translucent doors, exclusion: obsidian statue, Usearite's ghost, adept KoBr There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. Press: ? - help, . - travel You can't see that place. [a shop.] >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-232-gb1c03b2570 0.31-a0-234-gad7ace16ef 0.31-a0-344-gd109795599 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_LOOK_AROUND repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [kush] Species: Demonspawn Job: Necromancer HP: 136/136; mods: 0/0 MP: 36/36; mod: 0 Stats: 10 (10) 35 (35) 15 (15) Position: (37, 41), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 10 | 3132 | 357/600 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 4 | 726 | 132/297 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 14 | 6785 | 96/1070 Conjurations | X | 0 | 0 | 18 | 10366 | 691/1225 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 7 | 1347 | 170/336 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Transmutations | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 7 | 2118 | 454/476 Ice Magic | X | 0 | 0 | 1 | 160 | 101/119 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 2 | 100 | 19 | 13840 | 878/1576 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: Attributes: #12: 4519 #13: 3062 #23: 54118 #24: 1543630853 #49: 5103 Mutations: thin metallic scales: 3 (innate) demonic guardian: 3 (innate) icemail: 1 (innate) condensation shield: 1 (innate) demonic touch: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: staff of earth eq slot #1, inv slot #6: +0 cloak eq slot #2, inv slot #3: +2 hat eq slot #4, inv slot #34: +2 pair of boots of the Reasonable God {rF+ Regen+ Str+2} eq slot #6, inv slot #15: +7 ring mail of Gravity {rElec rF+ Int+5} eq slot #7, inv slot #19: ring of willpower eq slot #8, inv slot #21: +6 ring of intelligence eq slot #9, inv slot #45: amulet of the Gastropod {Regen+ Stlth+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~≈≈≈≈~~....# ##.## #..## ##.~~ ~~≈≈≈≈~~.<..# ##...###...# ##.~. ≈≈≈≈≈≈~~~...###....##....####.... ≈≈≈≈≈≈~~~.....<...........#...... ≈≈≈≈≈≈~~~~.............~.....~~.~ ≈≈≈≈≈≈~~~~~.#.....###.....~~~~~~~ ~~~~~~~~~~~.......##.....~~~~~~~~ ~....~~~~~....~~~.........~~~~~~~ ~~....~~~~~..~~~@....~~.~~~~~~~~~ ~......~~~~~#####..~~~..~~~~≈≈~~~ ~......~~~~##.8∩##~~~~.~~~~≈≈≈~.~ ~......~~~~#mS~..#~~~~~~~~≈≈≈≈~.. .......~~~.+SH$.8#~~~~~~~≈≈≈≈≈~~~ ~......~~..+$~8.∩#~~~~~≈≈≈≈≈≈≈≈~~ ~~.....~...+$$$$8#~~~~≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~...#$$$$!#~~~≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~~~..##.8.##~≈≈≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>