kush Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, -1, D:1) a +0 club a goblin skeleton (3, 4, D:1) a ball python corpse (skeletalised by now) (12, -4, D:1) a +0 scale mail (21, 6, D:1) a +0 short sword of freezing (21, 13, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 7, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (24, 8, D:1) a ball python corpse (skeletalised by now) (25, 37, D:1) a +0 short sword (31, 15, D:1) a +0 scale mail (32, 3, D:1) a +0 whip (35, 25, D:1) a +0 club (42, 30, D:1) 3 stones (48, 2, D:1) a rat skeleton (49, 8, D:1) a +0 whip 2 stones Level 2 of the Dungeon (4, -6, D:2) 4 stones (5, 7, D:2) a bat corpse (8, 23, D:2) a +0 short sword (10, -1, D:2) a rat corpse (12, 9, D:2) the quill talisman "Xeum" {rPois Dex-5 Stlth+} [quill talisman] rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (13, -3, D:2) a rat corpse (17, 34, D:2) a +0 falchion a +0 chain mail a potion of curing the human corpse of Terence (42, 5, D:2) a +0 club a goblin corpse