kush Level 1 of the Dungeon (0, 0, D:1) 4 boomerangs (2, -17, D:1) a +0 robe (10, -23, D:1) a rimehorn talisman (15, 3, D:1) a +0 whip (17, 9, D:1) a +0 dagger (18, -23, D:1) a +0 club (26, 8, D:1) a frilled lizard corpse (skeletalised by now) (27, -20, D:1) a hobgoblin skeleton (28, 15, D:1) a quokka corpse (skeletalised by now) (32, -15, D:1) a naga skeleton (32, -14, D:1) a gnoll skeleton (32, -13, D:1) a spriggan skeleton (33, -15, D:1) a draconian skeleton (33, -13, D:1) a human skeleton (34, -15, D:1) a draconian skeleton (34, -14, D:1) a troll skeleton (34, -13, D:1) a barachi skeleton (35, 2, D:1) a +0 dagger a goblin skeleton (37, 7, D:1) a +0 trident (37, 10, D:1) a +0 sling (40, -8, D:1) a bat corpse (skeletalised by now) (42, -17, D:1) a +0 scale mail of willpower (56, -2, D:1) a bat skeleton (58, -2, D:1) a rat skeleton Level 2 of the Dungeon (16, 14, D:2) a hobgoblin corpse (skeletalised by now) (21, -9, D:2) a +0 dagger a +0 animal skin a +0 club a +0 dagger a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a ball python skeleton a goblin skeleton (21, 19, D:2) a quokka corpse (skeletalised by now) (23, -9, D:2) a +0 dagger of protection (30, 18, D:2) a ball python skeleton (30, 19, D:2) a +0 dagger (32, 0, D:2) a +0 rapier (40, -2, D:2) a jackal skeleton (40, -1, D:2) a jackal skeleton (40, 0, D:2) a jackal skeleton (41, -2, D:2) a rat skeleton (43, 20, D:2) a +0 dagger (44, 20, D:2) a +0 leather armour a +0 club a goblin skeleton (58, 1, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 rapier (3, 13, D:3) the +7 trident "Cied" {speed, rF+} rF+: It protects you from fire. (8, -4, D:3) a goblin skeleton (8, -3, D:3) a +0 dagger (8, -2, D:3) a +0 club a +0 dagger (11, 9, D:3) an adder corpse (skeletalised by now) (14, 17, D:3) a +2 vampiric halberd (16, 6, D:3) a +0 orcbow (22, 36, D:3) a +0 dagger (30, 24, D:3) 8 gold pieces (30, 25, D:3) 12 gold pieces (30, 26, D:3) a +0 robe (31, 24, D:3) a ring of magical power (31, 25, D:3) a +0 flail (31, 26, D:3) a potion of brilliance (32, 24, D:3) a scroll of teleportation (32, 25, D:3) a potion of attraction (32, 26, D:3) a scroll of identify (39, 7, D:3) a ball python skeleton (39, 9, D:3) a bat skeleton (46, 12, D:3) a +0 club (50, 15, D:3) a +0 robe (50, 20, D:3) a parchment of Lesser Beckoning Level 4 of the Dungeon (5, 13, D:4) a +0 short sword 4 poisoned darts (6, 4, D:4) a +1 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now) (8, 13, D:4) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (15, -2, D:4) a +0 whip an orc skeleton (16, -2, D:4) a +0 club a +0 whip an orc skeleton (21, -13, D:4) a +0 dagger (22, 28, D:4) 3 large rocks (26, 7, D:4) a +0 robe (26, 13, D:4) a +0 club (27, -17, D:4) a +0 robe (32, 8, D:4) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (34, -19, D:4) a +0 whip 2 stones (34, 1, D:4) a hound corpse (skeletalised by now) (39, 26, D:4) a +0 giant club (50, 6, D:4) a +0 dagger 5 stones a kobold skeleton (52, 25, D:4) a hound skeleton Level 5 of the Dungeon (0, 1, D:5) a +0 short sword (7, 8, D:5) a +0 club a +0 scale mail (18, -1, D:5) a +0 hand axe (23, 22, D:5) a +0 orcbow a centaur skeleton (24, 31, D:5) a +0 rapier (30, 11, D:5) a +0 robe a +0 dagger an orc skeleton (35, 29, D:5) a +0 leather armour a +0 dagger (38, 31, D:5) a +0 giant club an ogre skeleton (39, 29, D:5) an iguana skeleton (44, 31, D:5) 2 flux baubles (50, -5, D:5) the +5 sling of Dithmenos {freeze, rN+ Str+3 Dex-4} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (52, 23, D:5) a hound skeleton (61, -8, D:5) a +0 giant spiked club (61, 4, D:5) a +0 scale mail (65, 3, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) an iguana skeleton (2, 18, D:6) an adder corpse (skeletalised by now) (7, -16, D:6) a +0 dagger (10, -38, D:6) a +0 whip (11, 1, D:6) a +0 halberd a gnoll skeleton (12, -38, D:6) a +0 long sword (12, -11, D:6) a +0 quarterstaff (16, -6, D:6) a +0 whip (18, 19, D:6) 2 boomerangs (29, 6, D:6) a +0 robe a +0 whip (29, 7, D:6) a +0 spear (29, 11, D:6) a +0 leather armour (31, 8, D:6) a +0 spear a gnoll corpse (skeletalised by now) (33, 8, D:6) a +0 halberd a gnoll corpse (skeletalised by now) (34, -21, D:6) a +0 hand axe an orc corpse (skeletalised by now) (36, 3, D:6) a black bear skeleton (41, -30, D:6) a +0 trident a +0 orcbow a +0 plate armour (41, -29, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (49, 13, D:6) a +0 long sword (58, 3, D:6) a +0 giant club Level 7 of the Dungeon (2, 1, D:7) a +0 quarterstaff (3, -9, D:7) a howler monkey corpse (skeletalised by now) (5, 22, D:7) a +0 plate armour (9, -12, D:7) a +0 barding of flying (12, -2, D:7) a +0 short sword (15, 12, D:7) a +0 sling (20, 21, D:7) a hound corpse (skeletalised by now) (28, 6, D:7) a +0 giant club an ogre skeleton (29, 4, D:7) a +0 mace a +0 dagger a +0 leather armour the goblin skeleton of Sprozz (38, 2, D:7) a +0 hand axe (39, 1, D:7) a +0 hand axe (39, 3, D:7) a +0 hand axe (39, 5, D:7) a yak skeleton (40, 2, D:7) a +0 hand axe (40, 5, D:7) a yak skeleton (40, 13, D:7) a +0 broad axe (41, 3, D:7) a yak skeleton (42, 1, D:7) +0 steam dragon scales a steam dragon skeleton (46, -19, D:7) a +0 robe (46, -10, D:7) a +0 short sword (52, -29, D:7) a ring of flight (52, -28, D:7) a +2 robe of positive energy (52, -27, D:7) the maw talisman "Lotehy" {-Tele Harm Dex+3 Slay+3} [maw talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (53, -29, D:7) the +1 battleaxe of Drought {chaos, Fly Will- Str+4} Fly: It grants you flight. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Level 8 of the Dungeon (0, 0, D:8) the +1 kite shield of the Moon {*Slow rF++ MP+9} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). a staff of earth a staff of cold a +1 dagger (4, -1, D:8) a staff of conjuration (5, -13, D:8) a +0 leather armour (5, 0, D:8) a +0 robe (6, -1, D:8) a +2 dagger of draining (6, 0, D:8) a +0 dagger (8, 2, D:8) a +0 hand axe a +0 leather armour an orc skeleton (8, 14, D:8) a +0 quarterstaff a gnoll skeleton (15, 7, D:8) a +0 club 5 poisoned darts a kobold skeleton (16, -16, D:8) a +2 quarterstaff of draining a +1 leather armour of willpower an orc skeleton (16, -11, D:8) a +2 great sword a +0 leather armour a yak skeleton (16, -10, D:8) a +0 mace (16, -8, D:8) a +0 dagger a +0 robe an orc skeleton (16, 4, D:8) a bullfrog skeleton an ugly thing skeleton (17, -10, D:8) a +0 dagger a +0 robe an orc skeleton (17, -7, D:8) a +0 dagger a +0 robe (17, 14, D:8) a blade talisman (18, -8, D:8) a bullfrog skeleton (18, 0, D:8) a +1 spear of freezing a +0 robe (18, 4, D:8) a +0 dagger a +0 robe (18, 14, D:8) the sanguine talisman of the Ecumenical Temple {Will+ Dex+6} [sanguine talisman] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (19, -8, D:8) a +1 morningstar of flaming a +0 robe (20, -10, D:8) a +3 scimitar of flaming (20, -3, D:8) a +0 hand axe a +0 ring mail (20, 3, D:8) a +0 dagger a +0 robe an orc skeleton (22, 6, D:8) a +0 dagger a +0 robe an orc skeleton (23, 5, D:8) a +0 dagger an orc skeleton (23, 14, D:8) a +0 club (24, 5, D:8) a +0 short sword a +0 flail an orc skeleton (24, 6, D:8) a +0 dagger 2 boomerangs a +0 ring mail a +0 mace an orc skeleton (25, 4, D:8) a +0 short sword (26, 4, D:8) a +0 club (27, 0, D:8) a +0 flail a +0 scale mail an orc skeleton (28, 3, D:8) a +0 dagger a +0 robe (29, -1, D:8) a +0 short sword (29, 0, D:8) a +0 club (30, -2, D:8) a +0 mace an orc skeleton (31, -9, D:8) a +0 whip a +0 leather armour (31, 0, D:8) a +0 dagger a +0 falchion (32, 0, D:8) a +0 dagger a +0 robe an orc skeleton (36, -21, D:8) a +0 flail a +0 ring mail (43, -22, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 troll leather armour a troll skeleton (3, 9, D:9) a parchment of Call Canine Familiar (3, 22, D:9) a wyvern corpse (skeletalised by now) (14, -5, D:9) a +0 halberd (19, 21, D:9) a +0 helmet (22, 5, D:9) a +0 chain mail (24, 6, D:9) a +0 robe (29, 22, D:9) a +4 dagger of chaos a +0 short sword 10 poisoned darts a kobold skeleton (29, 24, D:9) a +0 dagger (31, 20, D:9) a +0 short sword a +0 short sword a kobold skeleton a yak skeleton (31, 21, D:9) a +0 hand axe a +0 leather armour a +0 falchion 2 boomerangs an orc skeleton a yak skeleton (31, 22, D:9) a +0 morningstar a +0 dagger a +0 dagger a +0 mace a +0 ring mail a +1 long sword a +0 robe an orc skeleton (31, 23, D:9) a +0 short sword a +0 ring mail a +0 mace a +2 battleaxe a +0 robe an orc skeleton an orc skeleton (31, 24, D:9) a +0 scimitar a +0 chain mail (32, 20, D:9) a yak skeleton (32, 23, D:9) a +0 dagger a +0 robe (38, 23, D:9) a +0 long sword (38, 26, D:9) a +0 spear (40, 12, D:9) a +0 robe (43, 22, D:9) a parchment of Shock (55, -4, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Mach's Antique Armour Shoppe a +0 leather armour (50 gold) a +3 ring mail of poison resistance (575 gold) a +0 leather armour (50 gold) a +2 plate armour of poison resistance (800 gold) a +0 tower shield (200 gold) the +9 scale mail of Loiprenet {Resonance, Harm rF+ Int-4} (1490 gold) Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). a +4 chain mail (700 gold) the +0 robe "Onweod" {rC+ Stlth+} (442 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. (0, 0, D:10) a +0 giant club an ogre skeleton a yak skeleton a yak skeleton (0, 1, D:10) a +0 dire flail a yak skeleton (1, -25, D:10) a +0 dagger 5 poisoned darts (1, 1, D:10) a +0 giant club a +0 giant club an ogre skeleton an ogre skeleton (1, 3, D:10) a +0 giant club (2, -26, D:10) a +0 short sword a stone (2, 3, D:10) a +0 giant club an ogre skeleton (2, 9, D:10) a +0 giant club (3, -26, D:10) a +0 dagger 5 stones a +0 vampiric short sword a kobold skeleton (8, -26, D:10) a parchment of Sticky Flame (11, 3, D:10) a +0 leather armour (14, 1, D:10) a +0 war axe (16, 2, D:10) a +0 dagger a +0 robe an orc skeleton (17, 2, D:10) a +0 hand axe a +0 whip a +0 leather armour an orc skeleton an orc skeleton (17, 3, D:10) a +0 whip a +0 ring mail (26, 7, D:10) a +0 short sword (32, 10, D:10) a +0 dagger a +0 robe a +0 dire flail of protection a +0 plate armour a +0 flail an orc skeleton an orc skeleton (33, 7, D:10) a +0 mace an orc skeleton (34, 11, D:10) a +0 whip an orc skeleton (35, -10, D:10) a +0 troll leather armour a troll skeleton (42, -5, D:10) 6 silver javelins (43, -14, D:10) a +0 robe (45, -15, D:10) a +3 flail of chaos Level 11 of the Dungeon (0, 0, D:11) a parchment of Sticky Flame (5, -13, D:11) 6 boomerangs (5, -3, D:11) a scroll of poison (6, -17, D:11) a +0 scale mail (7, -4, D:11) 6 gold pieces (9, -16, D:11) a +0 mace (11, -15, D:11) a +0 short sword the Ecumenical Temple