kutty Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 10, D:1) 23 arrows (21, -20, D:1) a +0 whip (28, -32, D:1) a +0 club (31, -39, D:1) a +0 ring mail (31, -38, D:1) a +0 ring mail (37, -26, D:1) a +0 short sword (38, -40, D:1) a cursed +0 club (40, -31, D:1) 14 bolts (46, -28, D:1) a +0 ring mail (51, -10, D:1) a +0 club (51, -9, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 bolts (0, 2, D:2) a +0 club (3, -8, D:2) a +0 flail (9, -25, D:2) a +0 club (10, -25, D:2) a +2 dagger of protection (15, -24, D:2) a +0 dagger (16, -5, D:2) 18 arrows (17, -22, D:2) a +0 dagger (18, 20, D:2) a +0 dagger (19, -19, D:2) a +0 dagger (22, -1, D:2) a +0 club (28, -9, D:2) a +0 club a +0 hunting sling (32, 4, D:2) a +0 helmet a cursed +0 animal skin a +0 dagger (32, 6, D:2) a +0 dagger (33, 6, D:2) a +0 club (34, 8, D:2) a +0 hunting sling (38, 5, D:2) a +0 spear (39, 5, D:2) a +0 spear (41, 13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -1, D:3) a +0 club a +0 scale mail (2, -12, D:3) 20 sling bullets (14, -22, D:3) 17 bolts (25, 23, D:3) a cursed +0 club (29, -5, D:3) a +0 dagger (30, -5, D:3) a +0 club (33, -7, D:3) a +0 short sword a +0 ring mail (38, -8, D:3) a +0 short sword (45, 11, D:3) 9 arrows (50, 30, D:3) a +0 short sword (51, -3, D:3) a +0 hand axe a +0 scale mail (55, -18, D:3) 23 bolts (55, -11, D:3) a +0 quarterstaff (56, -8, D:3) 19 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 28, D:4) 16 arrows (6, 20, D:4) a +0 giant club (6, 21, D:4) a +0 pair of gloves (7, 33, D:4) a +0 leather armour (9, 18, D:4) 18 arrows (10, 26, D:4) a +0 leather armour a +0 club a +0 chain mail (10, 33, D:4) a +0 leather armour (34, 15, D:4) a +0 leather armour (48, 35, D:4) a +0 quarterstaff (59, 19, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) the +1 ring mail of Ennui {Rampage rPois rCorr Stlth-} It protects you from poison. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. It makes you less stealthy. (5, 22, D:5) a +0 ring mail (6, 16, D:5) a +0 shortbow (7, 8, D:5) 18 sling bullets (15, 29, D:5) 26 arrows (15, 37, D:5) a cursed +0 leather armour (20, -4, D:5) a +0 quarterstaff (20, 21, D:5) a +0 giant club (27, 34, D:5) 18 bolts (37, 23, D:5) a +1 dagger of speed a +0 mace Level 6 of the Dungeon [Shop] Deilenk's Antique Weapon Shop a +0 dagger (50 gold) a +0 whip (62 gold) a +0 spear (75 gold) a +0 halberd (100 gold) a +0 quarterstaff (100 gold) a +3 morningstar of protection (545 gold) a +3 shortbow of freezing (560 gold) a +0 flail (87 gold) a +1 dire flail of venom (295 gold) a +0 fustibalus (375 gold) (0, 0, D:6) a +0 robe (25, -19, D:6) a +0 club (31, -3, D:6) a cursed +0 scimitar a +0 robe (32, 2, D:6) a cursed +0 morningstar a cursed +0 robe (33, -17, D:6) 20 arrows (33, 2, D:6) a +0 dagger a +0 robe (33, 4, D:6) a +0 short sword a +0 robe (34, 4, D:6) a cursed +2 short sword of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) 19 arrows (2, 18, D:7) a +0 spear (4, 17, D:7) a +0 halberd (5, 17, D:7) a +0 spear (6, 17, D:7) a +0 flail a +0 war axe (7, 16, D:7) a +0 robe (8, -5, D:7) 29 sling bullets (10, -7, D:7) a +2 scale mail of fire resistance (10, 7, D:7) a +0 scale mail a +0 trident (11, 8, D:7) a +0 robe a +0 dagger of protection (12, 8, D:7) a +0 chain mail a +0 hand axe (12, 9, D:7) a +0 leather armour a +0 long sword a +0 plate armour a +0 scimitar (18, 21, D:7) a +0 leather armour (23, 37, D:7) a scroll of amnesia (23, 38, D:7) 2 potions of degeneration 3 potions of brilliance (25, 38, D:7) an uncursed amulet of reflection (27, 2, D:7) a +0 short sword (35, -6, D:7) a +0 robe (35, 13, D:7) a +0 giant spiked club (36, -3, D:7) a +0 dagger (38, 0, D:7) 26 sling bullets (38, 8, D:7) a +0 mace (40, 21, D:7) the +3 chain mail of the Orb Guardian {rElec rPois rN+ MP-9} It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). (45, 11, D:7) 12 arrows (49, 10, D:7) a +0 morningstar Level 8 of the Dungeon [Shop] Wupiffu's Assorted Antiques a +0 leather armour (50 gold) 2 potions of heal wounds (250 gold) 2 potions of attraction (150 gold) a potion of might (100 gold) a scroll of blinking (187 gold) a wand of enslavement (13) (375 gold) a box of beasts (1000 gold) [Shop] Latouc's Antique Weapon Boutique a +0 dagger (50 gold) a +0 longbow (112 gold) a +0 short sword (75 gold) a +0 scimitar (100 gold) a +0 mace (75 gold) a +0 hunting sling (37 gold) the +3 spear of Classification {elec, rN+} (842 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from negative energy. a +2 vorpal hand axe (412 gold) a +0 dagger of flaming (140 gold) the +1 whip of Floral Honour {protect, rPois Dex+3} (637 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+3). It protects you from poison. a +4 dagger of draining (640 gold) a +0 battleaxe (162 gold) a +0 short sword (75 gold) a +0 long sword (87 gold) [Shop] Rimun's Armour Emporium a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +3 ring mail of cold resistance (312 gold) a cursed +0 plate armour (240 gold) a +0 buckler (54 gold) [Shop] Doatu's Antique Weapon Emporium a +0 club (25 gold) a +0 hand crossbow (87 gold) a +0 halberd (100 gold) a +0 trident (87 gold) a +0 mace (75 gold) a +3 great mace (587 gold) a +2 lajatang of pain (1237 gold) a +2 shortbow of flaming (435 gold) a +0 hunting sling (37 gold) a +0 scythe (75 gold) a +0 flail (87 gold) a +0 club (25 gold) a +0 fustibalus (375 gold) a +0 shortbow (75 gold) (0, 0, D:8) a book of Necromancy (0, 18, D:8) a cursed +0 dire flail a +0 robe (17, 9, D:8) a +0 long sword (22, -2, D:8) a +0 flail a +0 chain mail (22, -1, D:8) a +0 club a +0 ring mail a +0 war axe (33, -9, D:8) a +0 short sword (33, -8, D:8) a +0 dagger a +0 short sword a +0 short sword (33, -7, D:8) a +0 short sword (38, -8, D:8) a +0 dagger a +0 robe (44, -1, D:8) a +0 club (44, 1, D:8) a +0 dagger a +0 dagger (45, -12, D:8) a +0 short sword (45, 0, D:8) a +0 dagger a +0 club (46, -11, D:8) a +0 short sword a +0 short sword a +0 dagger a +0 dagger a +0 short sword a +0 short sword a +0 dagger (46, -1, D:8) a +0 club (46, 11, D:8) a +0 robe a +0 dagger (46, 12, D:8) a +0 leather armour a +0 club Level 9 of the Dungeon [Shop] Igeum's Weapon Emporium a +3 hand axe (320 gold) 21 arrows (67 gold) 24 stones (38 gold) a +0 arbalest (72 gold) a +0 flail (56 gold) a +0 spear (48 gold) the +7 hand crossbow of Embarrassment {freeze, rPois} (840 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. a +2 vorpal great sword (347 gold) a +0 shortbow (48 gold) a +0 flail (56 gold) a +0 war axe (56 gold) a +0 falchion (48 gold) (0, 0, D:9) a +0 shortbow 16 arrows (1, -9, D:9) a +2 vorpal mace a +2 great mace of flaming (9, -37, D:9) a +0 robe (23, -30, D:9) a +0 club (26, -32, D:9) a potion of attraction (32, -28, D:9) a book of Cantrips (34, -9, D:9) a stone (38, -18, D:9) 9 arrows (43, -13, D:9) a +0 whip (43, -11, D:9) a cursed +0 spear a +0 robe (43, -10, D:9) a cursed +3 flail a +0 robe of fire resistance (44, -19, D:9) a +0 hunting sling a +0 flail (44, -18, D:9) a kobold skeleton (44, -16, D:9) a cursed -3 whip a kobold skeleton (44, -15, D:9) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold skeleton (44, -14, D:9) a cursed +3 long sword of freezing a cursed +0 robe (44, -13, D:9) a curare-tipped dart (44, -12, D:9) a curare-tipped dart a +0 war axe a +0 robe (52, -28, D:9) a +0 flail a +0 leather armour (52, -27, D:9) a +0 short sword