kuzmorgo Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 50, D:1) a +0 leather armour (16, 39, D:1) a +0 dagger (17, 34, D:1) a +0 club (17, 41, D:1) 17 stones (18, 14, D:1) a +0 club (20, 9, D:1) a +0 club (25, 2, D:1) a +0 spear (26, 3, D:1) 3 stones (27, 4, D:1) a +0 plate armour (33, 9, D:1) a +0 dagger (38, 12, D:1) 25 stones (39, 18, D:1) a +0 club a +0 club (43, 4, D:1) a +0 hat (45, 18, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 12 poisoned darts (19, -43, D:2) a cursed +0 scythe a +0 robe (21, -3, D:2) a +0 dagger 3 stones (21, -2, D:2) a +0 short sword 3 stones (24, -25, D:2) 17 stones (24, -5, D:2) a stone (28, -2, D:2) a stone (30, -6, D:2) a +0 hunting sling a +0 dagger 34 stones (35, -17, D:2) a +0 robe (43, -39, D:2) a stone (45, -34, D:2) 22 sling bullets (46, -34, D:2) a stone (57, -50, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 12, D:3) an uncursed ring of attention a +0 shortbow 8 arrows (3, 10, D:3) an arrow (4, 11, D:3) an arrow (5, -1, D:3) a +0 ring mail a +0 hand axe (14, -4, D:3) a +0 club (16, -3, D:3) a +0 dagger (26, -14, D:3) a +0 club (31, 0, D:3) a stone (31, 36, D:3) a +0 giant spiked club (34, -5, D:3) a +0 short sword a stone (45, 20, D:3) a +0 club (48, 15, D:3) a +0 ring mail (52, 3, D:3) a +0 helmet (53, 4, D:3) a +0 dagger Level 4 of the Dungeon (5, 6, D:4) a +0 club (7, 9, D:4) a cursed -2 club (7, 18, D:4) 7 stones (12, 16, D:4) a +0 leather armour a +0 hand axe (17, 13, D:4) a cursed -1 club (21, 10, D:4) a +0 club a cursed -1 club (22, 9, D:4) a +0 club (28, -2, D:4) a +0 mace (28, 5, D:4) a +0 club (28, 17, D:4) a +0 leather armour a +0 whip (28, 18, D:4) a +0 dagger of venom (28, 20, D:4) a +0 hand axe (29, 4, D:4) a +0 scale mail (31, 16, D:4) a +0 leather armour a cursed +0 ring mail a +0 mace (36, 14, D:4) a +0 leather armour a +0 mace (38, 24, D:4) a +0 leather armour (39, 15, D:4) a cursed -2 dagger (47, 14, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) 23 arrows (4, 5, D:5) a +1 hand axe of chopping (7, 4, D:5) a +0 dagger a +0 robe (9, 5, D:5) a +0 club a +0 leather armour a +0 whip (19, 11, D:5) a +0 whip a +0 ring mail (21, -10, D:5) a +1 flail of venom a cursed +0 leather armour (21, 4, D:5) a potion of degeneration (29, -11, D:5) a +0 giant club (30, 12, D:5) a +0 ring mail (35, 0, D:5) a +1 short sword of protection a +0 leather armour Level 6 of the Dungeon [Shop] Maippawo's Gadget Shoppe a wand of paralysis (11) (169 gold) a phial of floods (520 gold) a crystal ball of energy (260 gold) a wand of clouds (6) (390 gold) a sack of spiders (260 gold) a wand of flame (20) (143 gold) a sack of spiders (260 gold) [Shop] Tasif's Book Boutique a book of Party Tricks (600 gold) a book of Transfigurations (660 gold) a book of Power (540 gold) a book of Misfortune (240 gold) a Young Poisoner's Handbook (480 gold) a book of Changes (300 gold) a book of Spatial Translocations (780 gold) a book of Flames (420 gold) a book of Maledictions (300 gold) a Grand Grimoire (1324 gold) a book of Death (840 gold) a book of Minor Magic (240 gold) a book of Maledictions (300 gold) [Shop] Mifyzas's Antique Weapon Shoppe a +1 mace of protection (286 gold) the +3 morningstar of Articulation {flame, rF++ rN+} (1374 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. It protects you from negative energy. a +0 broad axe (108 gold) a +0 rapier (108 gold) a +0 giant club (45 gold) a +0 shortbow of flaming (199 gold) a +0 flail (94 gold) a +0 flail (94 gold) (0, 0, D:6) 6 bolts (1, -10, D:6) 16 stones (2, -35, D:6) 23 stones (3, -41, D:6) a +0 hand axe (4, -12, D:6) a +0 trident (4, -10, D:6) a +0 trident a +0 ring mail (5, -37, D:6) a +0 dagger a +0 robe (5, -31, D:6) a +0 short sword the cursed +0 chain mail of the Beekeeper {*Corrode rPois rF+ Int+4} It affects your intelligence (+4). It protects you from fire. It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. (5, -9, D:6) a +0 giant spiked club (5, -8, D:6) a +0 giant spiked club (7, -37, D:6) a cursed -3 dagger a cursed +0 robe (7, -36, D:6) a cursed -1 scimitar a +0 plate armour (7, -28, D:6) a +0 club (9, -19, D:6) 25 arrows a +0 shortbow (9, -12, D:6) a +0 giant club a cursed -1 morningstar a +0 whip (11, -23, D:6) a +0 battleaxe (11, -14, D:6) 26 sling bullets (12, -23, D:6) a +0 leather armour a +0 short sword (12, -16, D:6) a +0 short sword (13, -17, D:6) an arrow (14, -17, D:6) a +0 leather armour a +0 flail (18, -38, D:6) 18 arrows (20, -40, D:6) a +0 leather armour (25, -19, D:6) a +2 dagger of venom Level 7 of the Dungeon (0, 0, D:7) a scroll of magic mapping Level 9 of the Dungeon (0, 0, D:9) a +0 robe (unseen) (26, 1, D:9) 2 scrolls of identify (27, -3, D:9) a +0 glaive (32, -5, D:9) a +0 shortbow (33, -5, D:9) a +0 dagger (unseen) (33, -3, D:9) a +0 club (unseen) (33, -1, D:9) a +0 trident (unseen) Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (18, -9, D:10) 13 stones (18, -1, D:10) a +0 mace (18, 0, D:10) a +0 morningstar (18, 3, D:10) a +0 leather armour a +2 trident of piercing (21, 7, D:10) a +0 giant club a +0 giant club (21, 8, D:10) a +0 chain mail (22, -8, D:10) a +0 longbow (26, -12, D:10) a +0 short sword of venom (unseen) (26, -11, D:10) an arrow (27, -13, D:10) a book of the Earth (28, -4, D:10) an arrow (29, 9, D:10) a +0 giant spiked club a +0 dire flail (30, -22, D:10) a cursed +0 great sword a +0 robe (31, -6, D:10) an arrow (35, -30, D:10) a +0 halberd a +0 robe (35, -29, D:10) a cursed -2 mace a +0 robe a +3 falchion a +0 robe (35, -1, D:10) a +4 great sword a +0 robe (38, -4, D:10) a kobold skeleton (41, -2, D:10) a kobold skeleton (42, -17, D:10) a +0 flail (42, -15, D:10) a +0 whip a +0 spear a throwing net (42, -14, D:10) a +0 club a +0 leather armour (42, -11, D:10) the +5 arbalest "Widowmaker" {elec, rElec MR- Dex+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (42, -5, D:10) a +0 dagger 18 stones a kobold corpse (skeletalised by now) (43, -20, D:10) a throwing net (43, -3, D:10) a cursed -1 halberd (43, -2, D:10) a +0 dagger a kobold corpse (skeletalised by now) (43, -1, D:10) a +0 whip 2 stones (44, -2, D:10) a +1 dagger of electrocution (45, 0, D:10) an iguana corpse (skeletalised by now) (46, 0, D:10) a stone (46, 1, D:10) 2 stones (48, -19, D:10) 20 sling bullets