kuzmorgo Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 36, D:1) a +0 dagger (9, 35, D:1) 15 stones (14, 33, D:1) a +0 dagger (24, 47, D:1) 16 poisoned darts (25, 15, D:1) a +0 dagger (27, 18, D:1) 3 stones a +0 dagger (38, 4, D:1) a +0 club (47, 39, D:1) a +0 club (47, 49, D:1) a +0 leather armour (48, 41, D:1) a +0 leather armour (53, 58, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (3, -15, D:2) a +0 dagger (18, -35, D:2) a +0 short sword (22, -24, D:2) a +0 club 22 stones (25, -54, D:2) a +0 chain mail (26, -7, D:2) a +0 whip a stone (42, -43, D:2) a +0 long sword (43, -16, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, 3, D:3) 3 stones a +0 dagger (27, -19, D:3) 20 stones (38, 4, D:3) a +0 dagger (40, -8, D:3) a +0 leather armour a +0 flail (46, 14, D:3) a +0 dagger (48, 14, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Wilin's Armour Emporium a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the +2 leather armour of the Sky {Dex+4 Slay+3} (560 gold) It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +0 robe (9 gold) a +0 ring mail (56 gold) the +9 ice dragon scales of Tialun {rF- rC++ Int+4} (1596 gold) It affects your intelligence (+4). It makes you vulnerable to fire. It greatly protects you from cold. a +0 ring mail (56 gold) a +0 helmet (63 gold) (0, 0, D:4) a +0 club (5, -2, D:4) a +0 robe (16, -5, D:4) 16 stones (17, -16, D:4) a +0 hand axe (22, 0, D:4) a +0 rapier (27, -15, D:4) a +0 whip a +0 chain mail a +0 dagger a +0 robe (29, -17, D:4) a +0 hand axe (34, -2, D:4) a +0 club a +0 ring mail a +0 flail (39, -4, D:4) a +0 scale mail a +0 dagger a +0 robe a +0 dagger (39, -3, D:4) a +0 ring mail a +4 dire flail of venom (41, 11, D:4) a +0 whip of flaming a +0 robe (42, 4, D:4) 15 arrows (46, -5, D:4) 14 arrows (48, -11, D:4) a +0 ring mail (50, -7, D:4) 23 arrows (62, -3, D:4) a +0 mace a +0 trident a +0 leather armour (63, -24, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour (1, -8, D:5) a +0 whip (6, 6, D:5) 21 bolts (11, 10, D:5) 13 sling bullets (12, -17, D:5) a +0 club (16, -27, D:5) a +0 club (25, -27, D:5) a +0 robe (27, -19, D:5) 21 stones (27, -3, D:5) a +0 mace (28, 9, D:5) a +0 trident (30, 15, D:5) a +0 rapier (35, -17, D:5) a +0 whip a +0 halberd a +0 club a +0 chain mail (35, -15, D:5) a +0 war axe a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 hand axe (35, -14, D:5) a +0 halberd a +0 flail a +0 plate armour (37, -7, D:5) a +0 giant spiked club (38, -35, D:5) 21 bolts (38, 10, D:5) 27 stones (39, -38, D:5) a +0 helmet (40, -27, D:5) a +3 trident (44, -27, D:5) 18 arrows Level 6 of the Dungeon (4, 11, D:6) a +0 whip (8, -3, D:6) a +0 hand axe (10, 2, D:6) a ring of positive energy (10, 5, D:6) 26 arrows (10, 30, D:6) 18 poisoned darts (20, -6, D:6) a +0 scale mail (24, -6, D:6) 13 sling bullets (37, -4, D:6) a scroll of noise (42, 48, D:6) 22 arrows (50, 22, D:6) 2 boomerangs Level 7 of the Dungeon [Shop] Kimopik's Distillery a potion of heal wounds (70 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) a potion of brilliance (56 gold) a potion of flight (42 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of haste (140 gold) (0, 0, D:7) a +0 spear (3, 1, D:7) a +0 ring mail (3, 21, D:7) a +0 chain mail a +0 whip a +0 leather armour a +0 short sword (4, -1, D:7) 8 stones (4, 20, D:7) a +0 mace (5, 18, D:7) a +0 robe a +0 dagger (6, 18, D:7) a +0 robe a +0 dagger (7, 44, D:7) 16 stones (8, 34, D:7) a +0 whip a +0 robe (8, 35, D:7) a +0 flail a +0 whip (9, 35, D:7) a +0 whip a +0 whip a +0 flail (23, 41, D:7) 33 bolts (25, 29, D:7) a +0 dagger a +0 robe (29, 31, D:7) a +0 dagger a +0 hand axe 14 poisoned darts a +0 dagger a +0 robe (35, 32, D:7) a +0 spear (37, 6, D:7) a +0 mace (37, 7, D:7) a +0 robe a +0 dagger (37, 9, D:7) a +0 whip (41, 20, D:7) 18 bolts (46, 6, D:7) 10 bolts (46, 39, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (6, 12, D:8) a +0 whip (8, 14, D:8) a +0 short sword (9, 11, D:8) 2 poisoned darts a +0 whip (15, 11, D:8) a +0 plate armour a +0 halberd (16, -6, D:8) a +0 robe a +3 great sword a +0 robe a +1 short sword of draining (16, 5, D:8) a +0 robe a +0 morningstar (16, 9, D:8) a +0 whip (23, -2, D:8) a +0 halberd (25, 4, D:8) a +0 chain mail (26, 5, D:8) a +0 leather armour (29, -6, D:8) a +0 dagger (still there?) a +0 ring mail (still there?) (30, 22, D:8) a +0 hand axe (still there?) the +3 scale mail of Repulsion {-Tele rF+ Will+} (still there?) It protects you from fire. It prevents most forms of teleportation. It increases your willpower. an orc corpse (still there?) (30, 23, D:8) a +0 morningstar (31, 23, D:8) a +0 short sword (still there?) 3 boomerangs (still there?) (32, -3, D:8) a +0 halberd of venom a gnoll corpse (skeletalised by now) (32, 22, D:8) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (34, -21, D:8) a potion of flight (41, 16, D:8) a +0 pair of boots (43, 20, D:8) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (44, -10, D:8) 21 arrows the Ecumenical Temple