Dungeon Sprint DCSS version 0.31-a0-8-gd14b0f4ee2 (webtiles) character file. Game seed: 7459162441268513189 25 kveze13 the Gusty (level 2, -15/21 HPs) Began as a Vampire Wanderer on May 6, 2023. Demolished by an ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:04:23 (84 turns). kveze13 the Gusty (Vampire Wanderer) Turns: 84, Time: 00:04:23 Health: -15/21 AC: 3 Str: 7 XL: 2 Next: 82% Magic: 6/6 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.10/turn %: no teleportation @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) l - a +0 dagger Armour b - a +0 cloak (worn) d - a +0 robe (worn) m - a +0 ring mail Wands k - a wand of polymorph (6) Scrolls c - 2 scrolls of blinking e - a scroll of vulnerability Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.2 Fighting + Level 1.1 Armour + Level 0.5 Dodging + Level 4.0 Stealth + Level 1.1 Unarmed Combat * Level 3.1 Spellcasting * Level 1.4 Conjurations + Level 4.4 Air Magic + Level 1.0 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 2-3/arc 9% 2 Vhi's Electric Charge Tloc/Air 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You stop sporulating. Your +0 dagger unmelds from your body. Your +0 cloak unmelds from your body. Your +0 robe unmelds from your body. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is an open door here. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre closely misses you. There is an open door here. You hit the ogre. The ogre is lightly wounded. The ogre barely misses you. You completely miss the ogre. The ogre is lightly wounded. You hit the ogre but do no damage. The ogre is lightly wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..O..# #..'.@#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | kveze13 the Vampire Wanderer began the quest for the Orb. 0 | D | kveze13 set off with the following items: a +0 dagger, a +0 | cloak, 2 scrolls of blinking, a +0 robe, a scroll of | vulnerability, a potion of curing, a potion of heal wounds, | a potion of haste, 2 potions of magic, a potion of berserk | rage; and the following spell memorised: Shock; and the | following spells available to memorise: Static Discharge, | Vhi's Electric Charge. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 29 | D | Noticed Ijyb 64 | D | Killed Ijyb 65 | D | Reached skill level 1 in Unarmed Combat 65 | D | Reached skill level 1 in Conjurations 65 | D | Reached XP level 2. HP: 21/21 MP: 4/6 78 | D | Noticed an ogre 84 | D | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.0 Unarmed Combat | 1 | 1.1 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.4 Air Magic | 4 | 4.4 Fighting | | 1.2 Armour | | 1.1 Dodging | | 0.5 Evocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 24 Unarmed || 12 Bite || 1 Stab: Confused || 1 Armour: Skin || 14 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 61 | 22 | 0 | 0 | 1 | 83.0 | Dungeon | 83 | 61 | 22 | 0 | 0 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 83 daAuts