Dungeon Crawl Stone Soup version 0.31-a0-1412-g7b7c7d10e1 (webtiles) character file. Game seed: 1459057508677179717 0 kwanzabot the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Dec 26, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (22 turns). kwanzabot the Conjurer (Human Conjurer) Turns: 22, Time: 00:00:32 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites the plant. The jackal bites you. The rat bites the plant. A nearby plant withers and dies. The jackal bites the plant. The plant begins to die. The jackal bites the plant. x2; The plant begins to die. The jackal bites the plant. x2; The jackal barely misses you. The jackal bites the plant. The jackal bites the plant. The plant begins to die. The jackal bites the plant. x2 A nearby plant withers and dies. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites the plant. The plant begins to die. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is a staircase leading out of the dungeon, spattered with blood here. You barely miss the jackal. The jackal is moderately wounded. A nearby plant withers and dies. The jackal bites the plant. The plant begins to die. The jackal closely misses you. The jackal bites the plant. The plant begins to die. The rat bites the plant. The plant begins to die. You hit the jackal. Your punch misses the jackal. The jackal is heavily wounded. The jackal bites the plant. The plant begins to die. The jackal bites the plant. The plant begins to die. The jackal barely misses you. The jackal bites the plant. x2 The plant begins to die. The rat bites the plant. The jackal bites the plant. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. A nearby plant withers and dies. x2; The jackal bites the plant. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites the plant. The rat bites the plant. The plant begins to die. You closely miss the jackal. The jackal is heavily wounded. The jackal bites the plant. x2; The jackal bites you. You die... #...# #...# #...# #P..# #Phh# #PrP# #PhP# #PhP# #P@P# #P.P# #P.P# #P.P# #P.P# #P.P# #P.P# #P.P# You could see 4 jackals and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwanzabot the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 22 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, supply_closet_lemuel, roderic_lattice_a Action || total ---------------------------++------- Melee: Unarmed || 11 Armour: Robe || 13 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 20 | 2 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 20 | 2 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts