Dungeon Crawl Stone Soup version 0.28-a0-834-g1a73be5ee4 (webtiles) character file. Game seed: 1448200028797882104 0 kwasso the Grave Robber (level 1, 11/15 HPs) Began as a Deep Dwarf Necromancer on Nov 11, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (14 turns). kwasso the Grave Robber (Deep Dwarf Necromancer) Turns: 14, Time: 00:00:16 Health: 11/15 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 1/3 EV: 12 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.4 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 28% N/A 3% 1 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 7% N/A 36% 4 Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You add the spells Pain, Animate Skeleton, Vampiric Draining, Animate Dead and Agony to your library. Welcome, kwasso the Deep Dwarf Necromancer. Are you destined to find the legendary Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found 12 gold pieces. Found a staircase leading out of the dungeon. You now have 12 gold pieces. An endoplasm and a kobold come into view. There are monsters nearby! There are monsters nearby! The kobold shouts! Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 85%) The kobold writhes in agony. You kill the kobold! The endoplasm quivers. A frilled lizard comes into view. The frilled lizard hisses angrily. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 85%) The endoplasm barely resists. The endoplasm freezes you. You are frozen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * * , * ####### *.#.#*# , ..... , ,... .# * ** ##...## ,,..##.# #.....# ##.....## , * ##.<.## #........ , #.....###........ ####...##8......... .........@J.l..).... *##########8..###.### ##### * , , * , * , * , * You could see an endoplasm and a frilled lizard. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 14 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic, minmay_misc_feat_rows Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 2 Armor: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 4 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 4 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 14 daAuts