Dungeon Crawl Stone Soup version 0.28-a0-863-g8cecda6153 (webtiles) character file. Game seed: 10267931657661917411 0 kwasso the Conjurer (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Nov 18, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). kwasso the Conjurer (Gnoll Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 7.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 3.6 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 2% 2 Dazzling Flash Conj/Hex 14% N/A 22% 3 Fulminant Prism Conj/Hex 3% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You add the spells Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism and Iskenderun's Mystic Blast to your library. Welcome, kwasso the Gnoll Wanderer. Are you destined to find the glorious Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a potion of lignification; and the following spell memorised: Magic Dart; and the following spells available to memorise: Searing Ray, Dazzling Flash, Fulminant Prism, Iskenderun's Mystic Blast. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ##...## ##..#..## ## ####..#.#..#... .....#...#..... #####.....##### .#...........#. ..#....@....#.. ..#.........#.. .#...........#. #####.....##### .....#...#..... ......#.#..#### ###....#..## ##.....## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | kwasso set off with the following items: a +0 club, a +0 | robe, a potion of lignification; and the following spell | memorised: Magic Dart; and the following spells available | to memorise: Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, hellmonk_ecumenical_altar_zigzags, kennysheep_decorative_pillar, minmay_heptomino_d4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+