kwasso Level 1 of the Dungeon (0, 0, D:1) 23 arrows (5, -22, D:1) 23 arrows (8, -7, D:1) a +0 ring mail (40, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a staff of fire (0, 12, D:2) a +0 mace (5, -6, D:2) a staff of death (7, 21, D:2) a +0 club (14, -8, D:2) a +0 ring mail (14, 35, D:2) a +0 short sword (17, 1, D:2) a +0 robe a +0 club (17, 34, D:2) a +0 whip (18, 8, D:2) a +0 ring mail (20, -13, D:2) a +0 club (20, 39, D:2) a staff of air (37, 18, D:2) a +0 dagger (37, 21, D:2) a +0 rapier (39, 38, D:2) a +0 club (46, 12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Dymuag's General Store a +2 broad axe of venom (184 gold) a +0 falchion (33 gold) 23 bolts (50 gold) the +4 falchion of Grace {vorpal, rN+ Str+3} (462 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. a +0 club (11 gold) a staff of conjuration (275 gold) a +0 great sword (71 gold) (1, -17, D:3) a +0 club a +0 chain mail a +0 hand axe (2, -18, D:3) a +0 chain mail (2, -17, D:3) a +0 club (2, -16, D:3) a +0 chain mail a +0 dagger (2, -14, D:3) a +0 trident (5, -35, D:3) a +0 dagger (6, -31, D:3) a +0 whip (6, -29, D:3) a +0 spear a +0 flail (8, -17, D:3) a -2 mace (15, -17, D:3) a +0 short sword (18, -20, D:3) a +0 club (32, -45, D:3) a +2 animal skin a +0 scale mail a +0 war axe (33, -34, D:3) a +0 dagger (33, -29, D:3) a +0 club a +0 dagger (34, -34, D:3) a +0 club (34, -32, D:3) a +0 club a +0 dagger a +0 club a +0 mace (35, -34, D:3) a +0 dagger (35, 3, D:3) a +0 short sword (44, -23, D:3) a +0 dagger Level 4 of the Dungeon (2, -9, D:4) a +0 dagger (6, -4, D:4) a +0 leather armour (10, 20, D:4) a +0 dagger (22, 16, D:4) a +0 hand axe (29, 6, D:4) a +0 dagger (31, 2, D:4) a +0 hunting sling (43, 16, D:4) a +0 dagger a +0 giant club (43, 29, D:4) a +0 dagger (60, 39, D:4) 23 arrows Level 5 of the Dungeon (3, 15, D:5) a +0 club a +0 chain mail (5, 14, D:5) a +0 hand axe a +0 leather armour (14, -20, D:5) a +0 giant club (22, 10, D:5) a +0 flail a +0 leather armour (23, -4, D:5) 26 arrows (27, -1, D:5) a +0 robe (35, -21, D:5) 29 arrows (35, 18, D:5) a +0 pair of boots (39, -9, D:5) a +0 shortbow 7 arrows (43, -4, D:5) a +0 mace (43, 0, D:5) a +0 robe (49, -7, D:5) a +0 giant club (66, 33, D:5) a +0 whip (70, 14, D:5) 22 arrows Level 6 of the Dungeon [Shop] Naeheis's Weapon Emporium a +2 dagger of venom (158 gold) a +0 flail (38 gold) a +2 antimagic hand axe (231 gold) 21 sling bullets (115 gold) the +11 rapier of Frustration {venom, *Noise rElec Will- Dex+9} (935 gold) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+9). rElec: It insulates you from electricity. *Noise: It may make noises in combat. Will: It decreases your willpower. a +0 halberd (44 gold) a +0 spear (33 gold) a +0 long sword (38 gold) a +0 battleaxe (71 gold) 21 bolts (46 gold) (12, 40, D:6) a +0 broad axe (28, 22, D:6) a +0 hand axe (30, 22, D:6) a +0 club (34, 26, D:6) a +0 spear (35, 26, D:6) a +0 rapier (46, 8, D:6) a +0 scimitar Level 7 of the Dungeon [Shop] Feabrej's Distillery a potion of lignification (48 gold) a potion of curing (48 gold) a potion of haste (160 gold) a potion of attraction (48 gold) a potion of might (64 gold) a potion of attraction (48 gold) a potion of curing (48 gold) 2 potions of degeneration (32 gold) (31, -47, D:7) a +0 hand axe (32, 1, D:7) a +0 trident a +0 plate armour (39, -41, D:7) a +0 giant spiked club a +0 giant club (41, -46, D:7) a +0 flail (41, -45, D:7) a +0 shortbow 12 arrows (42, -47, D:7) a +0 shortbow 9 arrows (44, -7, D:7) a +0 robe a +0 dagger (46, -49, D:7) a +0 club a +0 robe (46, -48, D:7) a +0 spear a +0 spear a +0 spear a +0 flail (50, -18, D:7) a +0 ring mail (51, 2, D:7) a +1 mace of freezing a +0 robe a +3 great sword a +0 robe (53, 0, D:7) a +0 hand axe a +0 robe a +0 mace a +0 robe (53, 2, D:7) a +1 spear a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 33, D:8) a +0 ring mail (3, 22, D:8) a +0 ring mail (4, 5, D:8) a +0 chain mail (8, 5, D:8) a +2 short sword a +0 robe a +0 war axe a +0 robe (10, 34, D:8) a +0 ring mail (11, 8, D:8) a +0 falchion a +0 robe (19, 44, D:8) a +0 shortbow 19 arrows (29, 26, D:8) a +0 leather armour (30, 22, D:8) a +0 spear (30, 23, D:8) a +0 spear a +0 ring mail a +0 flail (30, 24, D:8) a +2 whip of venom (40, 33, D:8) a +0 dagger (41, 31, D:8) a +0 shortbow 20 arrows (44, 32, D:8) the +0 leather armour of the Lute {*Slow Str+4 Dex+6} Str: It affects your strength (+4). Dex: It affects your dexterity (+6). *Slow: It may slow you when you take damage. (50, 38, D:8) a +0 short sword (50, 39, D:8) a +0 giant club a +0 giant spiked club Level 9 of the Dungeon (5, 6, D:9) a +0 chain mail (8, 0, D:9) a +0 dire flail a +0 robe (8, 1, D:9) a +4 battleaxe a +0 robe a +2 trident a +0 robe (10, -33, D:9) a +0 spear a +1 trident of venom a +0 scale mail a +0 spear (10, -32, D:9) a +0 club (10, -31, D:9) a +0 shortbow 19 arrows (10, 9, D:9) a +0 dagger the +0 leather armour of the Snail {+Blink Int+5 Dex+6} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+6). +Blink: It lets you blink. a scroll of fear (15, 6, D:9) a +0 dagger a +0 leather armour (17, -31, D:9) a +2 robe (17, -27, D:9) a +2 rapier of distortion 6 poisoned darts (20, -31, D:9) a +0 rapier of distortion a +2 short sword of distortion (21, -14, D:9) a +0 dagger a +0 robe a +0 short sword a +0 scale mail a +0 short sword a +0 chain mail (24, 6, D:9) a +0 flail of protection a +3 quarterstaff of chaos a +2 dagger of venom (29, -9, D:9) a +0 mace (36, -45, D:9) +0 steam dragon scales a +0 helmet (36, -27, D:9) a +0 war axe a +0 ring mail (39, -5, D:9) a +0 club a +0 ring mail a +0 hand axe (39, -4, D:9) a +0 flail a +0 leather armour (39, -3, D:9) a +0 flail (39, -2, D:9) a +0 dagger a +0 robe (40, -45, D:9) a +0 long sword (45, -17, D:9) a +0 club a +0 dagger a +0 robe (48, -15, D:9) a +0 dagger a +0 robe (49, -15, D:9) a +2 dagger of venom (50, -15, D:9) a +0 whip a +0 club a +0 leather armour Level 10 of the Dungeon (3, -18, D:10) a +4 war axe a +1 flail of protection a +0 robe a +0 robe a +3 war axe of freezing a +0 robe (4, -8, D:10) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a two-headed ogre corpse a two-headed ogre corpse (5, -18, D:10) a +0 hand axe a +0 robe (6, -17, D:10) a +2 dagger of freezing a +0 robe (6, -2, D:10) a +0 ring mail (9, -1, D:10) a +0 giant club a +0 giant club (10, -2, D:10) a +0 club 15 arrows a +0 shortbow a +0 giant club a +0 giant club a centaur corpse (18, -28, D:10) a +0 plate armour (19, -14, D:10) a +1 short sword of distortion the kobold skeleton of Sonja (19, -12, D:10) a +0 flail a +0 leather armour (24, -4, D:10) a +0 rapier (37, -14, D:10) the +0 leather armour of Reason {rElec rPois rN+ Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. Level 1 of the Orcish Mines (5, 0, Orc:1) a sling bullet (6, -2, Orc:1) 19 gold pieces (6, 0, Orc:1) a sling bullet (7, 1, Orc:1) a sling bullet (8, 2, Orc:1) a sling bullet (10, 2, Orc:1) a sling bullet (10, 3, Orc:1) a sling bullet