kwasso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 13, D:1) a +0 whip (20, 12, D:1) 6 stones (26, -14, D:1) a +0 spear (26, 6, D:1) a ring of willpower (31, -3, D:1) a +0 short sword a stone (42, 20, D:1) a +0 ring mail (44, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 vorpal quarterstaff (1, -5, D:2) 7 stones (8, -24, D:2) 6 stones (8, -20, D:2) a +0 short sword a +0 short sword (8, -19, D:2) a +0 flail (8, 1, D:2) a +0 club (9, 5, D:2) a +0 hand axe (10, 5, D:2) a +0 short sword a +0 ring mail (16, -20, D:2) a +0 short sword 5 stones (18, 4, D:2) a +0 club (33, -18, D:2) a +0 mace (41, -9, D:2) 6 stones (51, -6, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Jiug's General Store a potion of lignification (39 gold) a wand of flame (24) (218 gold) a potion of ambrosia (104 gold) the +9 arbalest of Xyss {freeze, Will- Str+2 Dex+5} (917 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). Will: It decreases your willpower. 5 stones (6 gold) the +8 plate armour "Okilir Byni" {Str+4} (1019 gold) Str: It affects your strength (+4). a potion of attraction (39 gold) a condenser vane (520 gold) (0, 0, D:3) a +0 dagger a +0 leather armour a +0 club 2 stones (3, 26, D:3) a +0 club (15, -11, D:3) a +0 long sword (23, -8, D:3) a +0 club (29, -3, D:3) a +0 dagger (30, -2, D:3) a +0 short sword a stone (42, -4, D:3) a +0 whip a stone (45, 10, D:3) a +3 chain mail of willpower (46, -5, D:3) a +0 dagger Level 4 of the Dungeon (13, -12, D:4) a staff of poison a +0 chain mail (13, -11, D:4) a +0 sling (14, -11, D:4) a +0 short sword 5 stones a +0 leather armour (17, 2, D:4) a +0 pair of boots (18, -38, D:4) a +0 short sword (25, 15, D:4) a +0 dagger (32, -11, D:4) a +0 hand axe (32, -10, D:4) a +0 hand axe a +0 leather armour (32, 11, D:4) a +0 club (33, -10, D:4) a +0 whip (34, -12, D:4) a +0 flail a +0 leather armour (34, -11, D:4) a +0 club (52, -35, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hammer (1, 0, D:5) a +2 quarterstaff of chaos a +0 cloak (5, 8, D:5) a +0 leather armour (13, 12, D:5) a +2 scythe of protection a +0 robe (14, -11, D:5) a +0 robe (16, 4, D:5) a +0 whip (18, 22, D:5) a +0 flail (25, 5, D:5) 4 stones (26, -11, D:5) a +0 giant club (28, -9, D:5) a +0 hand axe a +0 mace a +0 leather armour (28, -6, D:5) a +0 leather armour (30, -4, D:5) a +0 robe (31, -11, D:5) a +1 antimagic falchion (31, -4, D:5) a +0 robe (34, -9, D:5) a +1 hand axe of electrocution a +0 leather armour (35, -5, D:5) a +0 cloak (36, -7, D:5) a +0 club (36, 17, D:5) a +0 dagger a +0 robe (36, 19, D:5) a +0 dagger a +0 leather armour a +0 mace (37, 16, D:5) a +0 shortbow (38, -6, D:5) the +2 ring mail of the Morning {rPois rF+ rC- rCorr} rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (39, -7, D:5) a +0 falchion Level 6 of the Dungeon (3, -19, D:6) a +0 spear (3, -15, D:6) a +0 spear a +0 glaive a +0 chain mail (4, -23, D:6) a +0 short sword a +0 robe (4, -18, D:6) a +0 halberd (6, -26, D:6) a +0 giant spiked club (6, -22, D:6) a +0 battleaxe (7, -22, D:6) a +0 whip a +0 flail (8, -25, D:6) a +0 club a +0 robe (8, -24, D:6) a +0 short sword a +0 robe (8, -21, D:6) a +0 club (8, -13, D:6) a +0 dagger a +0 leather armour (8, -12, D:6) a +0 halberd (8, -10, D:6) a +0 halberd a gnoll skeleton (8, -9, D:6) a +0 club a +0 flail an orc skeleton (9, -14, D:6) a +0 whip a +0 robe (9, -10, D:6) a +0 dagger a +0 scale mail an orc skeleton (11, -22, D:6) a +0 dagger a +0 robe (11, -18, D:6) a +0 trident a +0 leather armour (12, -25, D:6) a +0 whip a +0 robe (13, -22, D:6) a +0 giant club (13, -19, D:6) a +0 whip (14, -22, D:6) a +0 club a +0 robe (15, -21, D:6) a +0 hand axe (15, -3, D:6) a +0 spear (16, -20, D:6) a +0 giant club (16, -19, D:6) a +0 flail (16, -3, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 spear 5 stones a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (21, -53, D:6) a +0 giant club (25, -11, D:6) a +0 dagger (25, -6, D:6) a +0 club a boomerang of dispersal (25, -3, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (26, -2, D:6) a +0 trident (28, -42, D:6) a +0 whip (35, -46, D:6) a +0 giant spiked club (38, -23, D:6) a +0 giant club (40, -41, D:6) 3 stones (40, -21, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (6, 11, D:7) the +1 leather armour of Recklessness {Regen+ Dex+4} Dex: It affects your dexterity (+4). Regen: It increases your rate of health regeneration. (6, 15, D:7) a +0 troll leather armour a troll corpse (15, -3, D:7) a howler monkey corpse the Ecumenical Temple