kwasso Level 1 of the Dungeon (12, 11, D:1) a staff of poison (14, -13, D:1) a +0 ring mail (16, -15, D:1) a +0 short sword a +0 dagger a stone (17, -16, D:1) a +0 dagger (24, -18, D:1) a +0 mace (24, 17, D:1) a +0 club (28, -3, D:1) 3 stones (29, 20, D:1) 5 stones (32, -13, D:1) a +0 hand axe (33, 25, D:1) a +0 dagger (41, 26, D:1) a +0 dagger (46, 26, D:1) a +0 dagger (49, 9, D:1) a +0 club (49, 10, D:1) a +0 club (53, 16, D:1) a +0 ring mail Level 2 of the Dungeon (2, 27, D:2) 5 stones (21, -5, D:2) a +0 dagger 3 stones (50, 13, D:2) a +0 dagger (57, 9, D:2) a +0 club Level 3 of the Dungeon (6, 38, D:3) 4 stones (9, 6, D:3) a +0 dagger 5 stones (24, 0, D:3) a +0 robe (41, 16, D:3) a +0 sling (44, 30, D:3) 9 stones (47, 21, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 6, D:4) a +0 dagger (6, 14, D:4) a +0 short sword (8, -1, D:4) a +0 whip 5 stones (10, -2, D:4) 8 stones (11, 12, D:4) a +0 robe (12, -3, D:4) a gold piece (13, -3, D:4) a gold piece (13, -2, D:4) 2 gold pieces (14, -3, D:4) 2 gold pieces (25, 23, D:4) a +1 dagger of venom (26, 14, D:4) a +0 scale mail (32, 11, D:4) a +0 ring mail (37, 6, D:4) a +0 ring mail (37, 18, D:4) a +0 spear (38, 26, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (12, -14, D:5) 6 stones (15, -14, D:5) a +0 falchion (17, -14, D:5) a +0 whip a +0 whip (17, -2, D:5) 2 stones (33, -8, D:5) a +0 giant club (36, -35, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (39, -24, D:5) 4 stones (44, -9, D:5) a +0 flail (44, -5, D:5) a +0 scimitar a +0 robe (46, -29, D:5) a +0 rapier a +0 leather armour (58, -29, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (0, 8, D:6) a +0 broad axe (1, 6, D:6) a +0 dagger (1, 8, D:6) a +0 dagger a +3 short sword a +0 vampiric dagger a stone (2, 8, D:6) a +0 club a +0 dagger (18, 51, D:6) a +0 war axe (22, 39, D:6) a +0 short sword (27, 0, D:6) a +0 ring mail (30, 20, D:6) a scroll of enchant weapon (31, 18, D:6) 12 gold pieces (32, 16, D:6) a stone (33, 16, D:6) a +0 plate armour (34, 16, D:6) a potion of resistance (43, -8, D:6) a +0 whip (45, 18, D:6) a +0 ring mail (47, 41, D:6) 4 stones Level 7 of the Dungeon [Shop] Mionkeaf's Weapon Emporium a +0 quarterstaff (48 gold) the +9 staff of Olgreb {rPois∞} (1200 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. the +6 great sword "Hepheof" {freeze, Dex+4} (685 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). a +2 falchion of draining (208 gold) a +0 flail (42 gold) a +0 scimitar (48 gold) a +0 mace (36 gold) a +2 demon trident of electrocution (594 gold) a +3 dire flail of protection (261 gold) the +4 mace "Jayrhystroub" {drain, *Rage rPois rF+++ MP+9} (1060 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It renders you almost immune to fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (0, 0, D:7) a +0 trident (1, 0, D:7) a +0 mace a +0 short sword (1, 1, D:7) a +0 club a +0 war axe (5, -1, D:7) a +0 sling (5, 18, D:7) a +0 robe (12, 8, D:7) a +0 dagger (13, -11, D:7) a +0 morningstar (13, 19, D:7) 4 stones (17, 4, D:7) a +0 club (17, 5, D:7) a +0 dagger a +1 robe of positive energy (17, 6, D:7) a +0 hand axe a +0 chain mail (19, 4, D:7) a +0 whip 4 stones a +0 dagger a +0 leather armour (19, 5, D:7) a +0 falchion a +0 club (21, 3, D:7) a +0 dagger (21, 4, D:7) a +0 club a +0 chain mail a +0 short sword a +0 club a +0 short sword 8 stones (21, 5, D:7) a +0 dagger (22, -7, D:7) a +0 dagger a +0 robe (22, 23, D:7) a +0 hand axe (23, -7, D:7) a +0 dagger a +0 club (23, -1, D:7) a +0 hand axe (24, -9, D:7) a +0 dagger a +0 robe a +0 giant club a +0 giant club (27, -9, D:7) a +1 dagger of holy wrath (27, 15, D:7) a +0 dagger a +0 robe (28, 15, D:7) a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe (30, 13, D:7) a +0 flail (34, 6, D:7) a +0 leather armour (37, 24, D:7) a +0 leather armour (40, 6, D:7) a +0 club (40, 11, D:7) an amulet of reflection (41, 7, D:7) a +0 whip a +0 short sword (41, 17, D:7) a +0 dagger (42, 6, D:7) a +0 club 2 stones (42, 7, D:7) a +1 dagger of speed a stone (42, 9, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Zykh's Jewellery Emporium a ring of magical power (300 gold) a +6 ring of strength (540 gold) the ring of Oshriecke {Fly rN+ Will- MP+9} (436 gold) [ring of magical power] rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Fly: It grants you flight. Will: It decreases your willpower. an amulet of guardian spirit (450 gold) a +4 ring of evasion (540 gold) a ring of magical power (300 gold) an amulet of the acrobat (450 gold) the ring "Nopint" {rF+++ rC- rN+ Dex+6 Stlth-} (1107 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you less stealthy. a ring of poison resistance (300 gold) an amulet of faith (600 gold) (0, 0, D:8) a +0 leather armour (17, -5, D:8) a +0 dagger (17, 32, D:8) a +5 flail a +0 robe a +0 morningstar a +0 robe (20, 29, D:8) a +0 broad axe a +0 trident of freezing a +0 war axe a +0 robe (22, 31, D:8) a +0 scimitar a +0 robe (23, 30, D:8) a +0 halberd a +0 robe (31, 6, D:8) a +0 spear (32, 6, D:8) a +0 club a +0 club a +0 leather armour (32, 7, D:8) a +0 whip (33, 6, D:8) a +0 club (41, 3, D:8) a +0 morningstar (41, 38, D:8) a +0 quarterstaff (42, 2, D:8) a +0 shortbow (63, 13, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (1, -1, D:9) a +0 short sword (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (3, -1, D:9) a +0 hand axe (4, -3, D:9) 5 stones a +0 whip a +0 short sword a +0 club a +0 short sword a +0 giant club a +0 giant spiked club (4, -2, D:9) a stone a +0 dagger (4, -1, D:9) a +0 robe a +0 dagger (8, -43, D:9) 5 stones (12, -50, D:9) a +2 battleaxe of venom a +0 chain mail (12, 4, D:9) a +0 dagger (14, 5, D:9) a +2 short sword of speed (14, 6, D:9) a +0 dagger (16, -54, D:9) a +3 flail of protection (16, -28, D:9) a +0 rapier (19, -36, D:9) a +0 hand axe a +0 plate armour (22, -42, D:9) a +0 mace a +0 plate armour (22, -41, D:9) a +0 dagger (23, -41, D:9) a +0 short sword a +0 leather armour (27, -3, D:9) a +0 robe (29, -8, D:9) a +0 club a +0 robe a +0 dagger (29, -7, D:9) a +0 dagger a +0 short sword a +0 robe a +0 dagger (31, -39, D:9) an amulet of reflection (31, -9, D:9) a +0 dagger a +0 robe (41, -42, D:9) a +0 giant club a +0 giant club a +0 quarterstaff of holy wrath a +0 sling a +0 ring mail (42, -6, D:9) a +0 robe a +0 spear (42, -5, D:9) a +0 robe a +3 spear (42, -4, D:9) a +0 robe a +0 scimitar a +0 robe a +2 falchion of draining a +0 robe a +4 mace of freezing (44, 1, D:9) a +0 sling Level 10 of the Dungeon (0, 0, D:10) a +2 vorpal spear a +0 scale mail (0, 4, D:10) a +0 club (0, 6, D:10) a +0 whip (5, 8, D:10) a +0 flail (6, 21, D:10) 5 gold pieces (14, 41, D:10) a +0 leather armour (20, 34, D:10) 2 stones (21, 47, D:10) a +0 robe (22, 38, D:10) a staff of earth (26, 2, D:10) a +0 sling (31, 54, D:10) a staff of conjuration (37, 13, D:10) a +0 rapier (41, 40, D:10) a +0 trident (41, 41, D:10) 4 potions of flight