laial Level 1 of the Dungeon [Shop] Kanoplyf's General Store 2 stones (2 gold) a +0 ring mail (44 gold) a scroll of vulnerability (44 gold) a potion of haste (110 gold) the +3 pair of mountain boots {steadfast, rC+} (368 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC: It protects you from cold. a scroll of fear (44 gold) a +0 chain mail (49 gold) a wand of iceblast (8) (211 gold) a scroll of immolation (44 gold) a scroll of poison (44 gold) 2 scrolls of poison (88 gold) (2, 18, D:1) a +0 hand axe (5, 5, D:1) a +0 ring mail (7, -16, D:1) a +0 dagger (8, -17, D:1) a +0 dagger (9, -17, D:1) a +0 short sword (14, -2, D:1) a +0 club (20, 12, D:1) a +0 short sword (23, 22, D:1) a +0 dagger a +0 whip (24, -16, D:1) a +0 scale mail (31, -6, D:1) a +0 short sword (36, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Vuicwali's Weapon Emporium a +0 flail (35 gold) a +0 long sword (35 gold) a +0 mace (30 gold) a +0 falchion (30 gold) a +0 dagger (20 gold) the +0 dagger of Harmony {venom, Will+ Dex+3 SInv} (255 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. Will: It increases your willpower. a +0 club (10 gold) a +0 club (10 gold) (2, 3, D:2) a +0 ring mail (27, 12, D:2) a +0 plate armour (28, 6, D:2) a +0 whip 4 stones a potion of flight (29, 32, D:2) a +0 mace (31, 15, D:2) a +0 dagger (31, 34, D:2) a staff of poison (41, 5, D:2) a +0 dagger (43, 11, D:2) a +0 mace (49, -3, D:2) a +0 club Level 3 of the Dungeon (11, 28, D:3) a +0 dagger (13, 4, D:3) a +0 club a +0 leather armour (15, 27, D:3) a +0 cloak (22, 23, D:3) a +0 mace (30, 31, D:3) a +0 club (44, 23, D:3) a bat corpse (skeletalised by now) (44, 49, D:3) a +0 dagger (46, 16, D:3) a +0 club (46, 20, D:3) a +0 long sword (54, 39, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (29, -9, D:4) a potion of invisibility (32, 0, D:4) a +0 club (35, -8, D:4) a potion of curing (38, 0, D:4) a quokka corpse (44, -2, D:4) a +0 flail