laial Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 3, D:1) a +0 trident (4, 14, D:1) a +0 leather armour (6, 3, D:1) a +0 dagger (8, 18, D:1) a +0 club (14, 23, D:1) a +0 dagger 3 stones (20, 19, D:1) a +0 club (24, 22, D:1) 9 stones (30, -1, D:1) a +0 whip 4 stones a +0 scale mail (31, 26, D:1) a +0 mace (32, 0, D:1) a +0 whip (32, 30, D:1) a +0 chain mail (34, 5, D:1) a +0 club (36, 33, D:1) a +0 dagger (45, 26, D:1) 6 stones (52, 9, D:1) a +0 robe Level 2 of the Dungeon [Shop] Ahecirea's Book Shop a book of Debilitation (280 gold) a Trismegistus Codex (364 gold) a There-And-Back Book (420 gold) Maxwell's Memoranda (532 gold) a book of Transfigurations (560 gold) a book of Alchemy (392 gold) a Young Poisoner's Handbook (280 gold) a book of Dreams (336 gold) a book of Changes (252 gold) (0, 0, D:2) a +0 scale mail (5, -2, D:2) a +0 mace (6, 15, D:2) a +0 dagger (7, 17, D:2) a +0 mace (19, 29, D:2) a +0 broad axe (20, 17, D:2) a +0 dagger (25, 18, D:2) 4 stones (30, -3, D:2) a +0 dagger a stone (31, -9, D:2) a +0 robe (33, -2, D:2) a +0 flail (45, 10, D:2) a +0 club (48, 14, D:2) a +0 dagger (57, 8, D:2) an orb of light Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 2, D:3) a +0 rapier (11, 6, D:3) a +0 club (12, -1, D:3) a +0 dagger (23, 15, D:3) a +0 leather armour (32, 4, D:3) a +0 dagger (33, 3, D:3) a +0 whip (42, 3, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ottuecs's General Store a scroll of torment (133 gold) 6 curare-tipped darts (100 gold) an amulet of guardian spirit (420 gold) a scroll of teleportation (42 gold) a +0 ring mail (56 gold) a book of Storms (364 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) [Shop] Qasiuma's Assorted Antiques a scroll of enchant armour (255 gold) a potion of haste (340 gold) a scroll of amnesia (136 gold) a +0 ring mail (136 gold) +1 swamp dragon scales (1938 gold) the +5 flail "Coinyty" {freeze, Str+2} (1445 gold) Str: It affects your strength (+2). a scroll of identify (68 gold) the +1 ring mail of the Wilderness {Rampage rC+ Regen+ SInv} (924 gold) rC: It protects you from cold. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. a potion of curing (102 gold) (0, 0, D:4) a +0 scale mail (0, 2, D:4) a +0 club (9, -6, D:4) a +0 sling (9, -4, D:4) a +0 club (9, 31, D:4) a +0 spear (11, 0, D:4) a +0 short sword (15, 13, D:4) a +0 ring mail (16, 18, D:4) a +0 club (26, 22, D:4) a +0 club (26, 34, D:4) a +0 dagger (27, 1, D:4) a +0 club (42, -1, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a potion of heal wounds (6, -25, D:5) a +0 shortbow (7, -21, D:5) a +0 flail (10, -12, D:5) a +0 flail a gnoll corpse (skeletalised by now) (11, -12, D:5) a +0 club a +0 flail a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (12, -13, D:5) a +0 whip (15, -19, D:5) a +0 robe (23, -25, D:5) a +0 chain mail (32, -33, D:5) a staff of air (32, -32, D:5) a +0 club (32, -31, D:5) a +0 shortbow (32, -21, D:5) a +0 spear (36, -18, D:5) a +0 mace (45, -31, D:5) a +0 leather armour (46, -4, D:5) a +0 dagger a +0 leather armour (54, -18, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe an orc corpse (1, 0, D:6) a +0 dagger a +0 flail (1, 24, D:6) a +4 battleaxe (still there?) a +0 robe (still there?) (1, 30, D:6) 2 javelins (2, 0, D:6) a +0 flail a +0 ring mail of cold resistance (8, 10, D:6) a +0 leather armour