lambdanil Level 1 of the Dungeon [Shop] Hankeh's General Store a +0 ring mail (52 gold) a throwing net (39 gold) a potion of lignification (39 gold) a scroll of magic mapping (97 gold) a scroll of fear (52 gold) a ring of willpower (325 gold) a potion of curing (39 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) [Shop] Ifopye's Magic Scroll Shop a scroll of silence (104 gold) a scroll of blinking (82 gold) a scroll of vulnerability (44 gold) 2 scrolls of blinking (165 gold) [Shop] Anoisus's Jewellery Shop a ring of magical power (200 gold) the ring of Descent {*Slow Int+5 SInv} (269 gold) [ring of see invisible] Int: It affects your intelligence (+5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a ring of ice (250 gold) the ring of Utoph {Slay+5 SInv} (430 gold) [ring of see invisible] Slay: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. a ring of magical power (200 gold) an amulet of magic regeneration (300 gold) a ring of willpower (250 gold) a ring of poison resistance (200 gold) a ring of flight (175 gold) [Shop] Rewkaaf's Antique Armour Shoppe a +0 robe (15 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 pair of gloves (99 gold) a +2 pair of boots of flying (473 gold) a +0 pair of gloves (99 gold) a +0 pair of gloves (99 gold) the +1 chain mail of the Dungeon {Contam rElec rCorr} (517 gold) rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (3, 28, D:1) 6 poisoned darts (5, 12, D:1) a +0 dagger (5, 13, D:1) a +0 club (7, 12, D:1) a +0 short sword a stone (14, 14, D:1) a +0 club (20, 7, D:1) a +0 ring mail (26, 3, D:1) a +0 ring mail a +0 robe (32, 30, D:1) a +0 leather armour (46, 13, D:1) a +0 hand axe (47, 24, D:1) 7 stones (49, 19, D:1) a book of Air Level 2 of the Dungeon (0, 0, D:2) the +3 sling "Qaenoikk" {freeze, rF+ Will- Str+6 Int-2} Str: It affects your strength (+6). Int: It affects your intelligence (-2). rF: It protects you from fire. Will: It decreases your willpower. (2, 8, D:2) a +0 robe (14, 0, D:2) a +0 whip (18, 33, D:2) a +0 hand axe (20, 30, D:2) 3 stones (37, 10, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (10, -32, D:3) a +0 dagger (28, -35, D:3) a +0 leather armour (29, -30, D:3) a +0 rapier (43, -1, D:3) a stone a +0 dagger (49, -7, D:3) a book of Weapons Level 4 of the Dungeon [Shop] Aluizath's Book Shop Great Wizards, Vol. VII (420 gold) a book of the Earth (504 gold) a book of Frost (280 gold) a book of Dreams (336 gold) a book of Necromancy (336 gold) a book of the Spheres (756 gold) a book of Spatial Translocations (252 gold) a book of Changes (252 gold) (0, 0, D:4) a +0 flail (2, -23, D:4) a +0 dagger (3, 13, D:4) a +0 club (29, -21, D:4) a +0 club a +0 leather armour (29, -6, D:4) 6 stones (35, -4, D:4) a +0 short sword 7 poisoned darts (36, 24, D:4) a +0 whip (42, 8, D:4) 5 stones (47, 6, D:4) a +0 dagger (62, 26, D:4) a +0 dagger 6 poisoned darts (63, 26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 34, D:5) +0 steam dragon scales (4, 20, D:5) a +0 short sword 3 boomerangs a +0 chain mail (10, 16, D:5) a +0 trident a +0 leather armour (11, -1, D:5) a +0 hand axe (17, 21, D:5) a scroll of teleportation (18, -6, D:5) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (18, 20, D:5) the ring of Discretion {Contam rElec rPois Will++ Dex+6} [ring of dexterity] Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (unseen) (18, 21, D:5) 16 gold pieces (21, 21, D:5) a potion of might (21, 40, D:5) a +0 robe a +0 whip of flaming (22, 35, D:5) a +0 short sword (23, 36, D:5) a +0 robe (25, 12, D:5) a +0 flail (27, 3, D:5) 6 javelins (27, 11, D:5) a +0 flail of draining (27, 42, D:5) 6 stones (37, 6, D:5) a +0 mace a +0 hand axe a +0 leather armour (37, 7, D:5) a +0 dagger (38, 8, D:5) a +0 short sword a +0 leather armour (45, 13, D:5) a hound corpse Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (9, 3, D:6) a throwing net