lamer6 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, -19, D:1) a +0 club (17, -27, D:1) a +0 dagger (20, -36, D:1) a +0 dagger (25, -14, D:1) a +0 club (33, -33, D:1) a +0 short sword (34, -33, D:1) a +0 club (34, -26, D:1) a +0 mace (36, -20, D:1) a +0 scale mail (37, -37, D:1) a +0 leather armour (39, 17, D:1) 23 bolts (46, -12, D:1) a +0 club (52, -31, D:1) a +0 ring mail (53, -43, D:1) a +0 hunting sling (53, -7, D:1) a +0 ring mail (61, -19, D:1) a +0 dagger (65, -26, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -28, D:2) a +0 club (3, -11, D:2) a +0 short sword (4, -28, D:2) a +0 short sword (4, -8, D:2) a +0 mace (5, -6, D:2) a +0 leather armour (7, -28, D:2) a +0 hunting sling (8, -27, D:2) a +0 club (23, -16, D:2) a +0 spear (23, 5, D:2) a +0 hunting sling (27, -17, D:2) a +0 dagger Level 3 of the Dungeon (1, -9, D:3) 26 arrows (3, 6, D:3) a +0 mace a +0 dagger a +0 robe a +0 leather armour (4, 5, D:3) a +0 leather armour a cursed -2 whip (9, 7, D:3) a +0 hand axe a +0 ring mail (11, -2, D:3) a +0 spear (12, 0, D:3) a +0 scimitar (26, 8, D:3) a +0 dagger (34, 18, D:3) a scroll of random uselessness (39, 32, D:3) 11 sling bullets (49, 16, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Tutraus's Weapon Shoppe a +0 quarterstaff (56 gold) 25 arrows (70 gold) 16 stones (22 gold) the +6 rapier of Indomitability {elec, rF+ rC+} (854 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. a +0 short sword (42 gold) a +2 hunting sling of freezing (205 gold) a +0 rapier (56 gold) a +0 war axe (49 gold) a +0 hunting sling (21 gold) a +4 vampiric battleaxe (581 gold) 12 stones (16 gold) 16 stones (22 gold) a +0 falchion (42 gold) 23 stones (32 gold) (0, 0, D:4) 22 arrows (6, -10, D:4) a cursed -3 dagger (18, -10, D:4) 17 sling bullets (19, 1, D:4) 18 arrows (26, -2, D:4) a +0 morningstar (29, 10, D:4) a +0 mace a +0 leather armour (31, 18, D:4) a +0 falchion (42, -14, D:4) 17 arrows (44, 18, D:4) a scroll of random uselessness (45, -18, D:4) a +0 dagger a +0 robe (46, -18, D:4) a +0 falchion (47, -18, D:4) a +0 giant spiked club (48, -20, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, 2, D:5) a +0 ring mail (15, 15, D:5) 16 sling bullets (23, 29, D:5) a +0 hand axe (32, 31, D:5) a +0 spear (33, 29, D:5) a +0 scale mail a +0 whip (33, 31, D:5) a +0 spear (34, 30, D:5) a +0 flail (50, 17, D:5) the cursed +0 robe of Duck's Teeth {rF+ Will++ Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from fire. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (6, -14, D:6) 12 arrows a +0 shortbow (6, -13, D:6) an arrow (7, -14, D:6) 2 arrows (8, -14, D:6) 2 arrows (9, -14, D:6) 3 arrows (10, -22, D:6) a +0 giant spiked club (10, -14, D:6) 3 arrows (12, -45, D:6) a +0 club (43, -32, D:6) a +0 giant club (44, -36, D:6) 19 sling bullets Level 7 of the Dungeon (0, 0, D:7) a potion of might (0, 3, D:7) a scroll of identify the Ecumenical Temple (16, -10, Temple) a scroll of identify