larifari Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 1, D:1) a +0 short sword (9, 14, D:1) a +0 club (9, 17, D:1) a +0 club (18, 35, D:1) a +0 leather armour (37, 27, D:1) a +0 club (46, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 11, D:2) a +0 dagger (7, -5, D:2) a +0 hunting sling (9, -6, D:2) a +0 dagger (33, 24, D:2) a +0 scale mail (35, 27, D:2) a +0 pair of boots (44, 26, D:2) a +0 club (45, -9, D:2) a +0 dagger (50, 6, D:2) a +0 club (54, 15, D:2) a +0 robe a +0 club (57, 8, D:2) a +0 whip (63, 15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, -26, D:3) a +0 flail (20, -27, D:3) a +0 chain mail (23, -40, D:3) a +0 short sword (29, -14, D:3) a +0 dagger (30, 9, D:3) a +0 robe (40, -36, D:3) a +0 hand axe (49, -15, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (1, -21, D:4) a +0 dagger a +0 falchion (5, -29, D:4) a +0 leather armour a +0 spear (14, -25, D:4) a +0 long sword (21, -10, D:4) 24 stones (29, -1, D:4) a +0 giant club (30, -26, D:4) a +0 robe (33, -13, D:4) 18 arrows (37, -5, D:4) a +0 leather armour a +0 club a +0 hand axe (37, -1, D:4) a +0 leather armour a +0 flail a +0 dagger (37, 3, D:4) a +0 robe a +0 dagger (39, -10, D:4) a +0 leather armour a +0 mace (39, -9, D:4) a +0 ring mail a +0 flail Level 5 of the Dungeon [Shop] Tore's Antique Weapon Shop a +0 short sword (72 gold) a +0 short sword (72 gold) a +0 short sword (72 gold) the +3 spear of Makhleb {protect, MR+ Stlth+} (816 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your resistance to hostile enchantments. It makes you more stealthy. a +3 hand crossbow of flaming (559 gold) a +2 hunting sling of freezing (352 gold) a +0 short sword (72 gold) a +0 trident (84 gold) the +9 long sword of Geupp {freeze, rPois} (1500 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. a +3 giant spiked club (453 gold) (8, -38, D:5) a cursed -1 falchion (13, -37, D:5) a +0 leather armour (13, -36, D:5) a +0 quarterstaff (26, -12, D:5) a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 6, D:6) a +1 dagger of electrocution (2, 4, D:6) a +0 robe a +0 dagger (4, 2, D:6) a +0 ring mail a +0 dagger a +0 club a +0 ring mail (9, -20, D:6) a -2 ring of slaying (25, -18, D:6) a +0 chain mail (37, 8, D:6) a +0 hunting sling Level 7 of the Dungeon [Shop] Numaij's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:7) a +0 flail a +0 leather armour (0, 1, D:7) a +0 flail a +0 leather armour (2, 4, D:7) a +0 scale mail a +0 mace (4, 16, D:7) a +0 giant club (12, 15, D:7) 2 boomerangs a +2 vorpal hand axe (17, 33, D:7) a +0 morningstar (18, 19, D:7) a +0 battleaxe (18, 33, D:7) a +0 chain mail a +0 war axe (25, 26, D:7) a sling bullet (26, 27, D:7) a sling bullet (26, 30, D:7) a sling bullet (26, 39, D:7) an uncursed ring of attention (27, 25, D:7) a +0 flail (33, 4, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 glaive a +0 chain mail (0, 3, D:8) a +0 dagger a +0 robe (13, 14, D:8) a cursed +0 chain mail a +0 club (13, 16, D:8) a +0 short sword (19, 19, D:8) a +0 giant club (29, 33, D:8) a +0 mace (37, 8, D:8) a +0 giant spiked club (38, 8, D:8) a +0 spear a +0 halberd (51, -1, D:8) a +0 robe a +0 dagger (52, -1, D:8) a +0 club (54, -6, D:8) a +0 short sword (59, 20, D:8) a +0 halberd a +0 chain mail an orc skeleton (65, 48, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Goinoor's Armour Shop a +1 chain mail of fire resistance (165 gold) the +3 chain mail "Reishre" {-Tele rN++ Str+5} (419 gold) It affects your strength (+5). It greatly protects you from negative energy. It prevents most forms of teleportation. If you switch to wearing this armour, your AC will increase by 6 (12 -> 18). a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) the +0 helmet of Fortification {rF+} (185 gold) It protects you from fire. If you switch to wearing this armour, your AC will remain unchanged. a +0 leather armour (20 gold) a +0 crystal plate armour (800 gold) a +0 ring mail (40 gold) a +3 leather armour (190 gold) a +0 chain mail (45 gold) a +1 chain mail of positive energy (135 gold) (0, 0, D:9) a +0 flail an orc skeleton (1, -4, D:9) a +0 robe a +0 dagger an orc corpse (skeletalised by now) (4, -1, D:9) a +0 leather armour an orc skeleton (5, -2, D:9) a +0 trident an orc corpse (12, -6, D:9) a +0 hand axe an orc skeleton Level 10 of the Dungeon (0, 0, D:10) 7 arrows (0, 1, D:10) an arrow (still there?) a +0 rapier (still there?) (0, 2, D:10) an arrow (0, 3, D:10) 3 arrows (0, 4, D:10) 2 arrows the Ecumenical Temple