Dungeon Crawl Stone Soup version 0.25-a0-705-ge9988fc0fb (webtiles) character file. Game seed: 5701630514610484234, levelgen mode: deterministic 158 larifari the Chopper (level 5, -1/41 HPs) Began as a Formicid Abyssal Knight on Apr 4, 2020. Was a Believer of Lugonu. Slain by a river rat (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:10 (2647 turns). larifari the Chopper (Formicid Abyssal Knight) Turns: 2647, Time: 00:09:11 Health: -1/41 AC: 4 Str: 17 XL: 5 Next: 66% Magic: 8/8 EV: 11 Int: 12 God: Lugonu [**....] Gold: 154 SH: 0 Dex: 10 Spells: 4/4 levels left rFire + . . SeeInvis + s - +0 hand axe (vorpal) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... h - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.13/turn q - ring of protection from fire MPRegen 0.11/turn m - ring of teleportation (curse) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Bend Space, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 hand axe s - a +0 vorpal hand axe (weapon) Missiles i - 20 arrows j - 119 stones u - 11 poisoned darts (quivered) Armour b - a +0 leather armour (worn) h - a +0 pair of boots (worn) n - a +0 scale mail Jewellery m - a cursed ring of teleportation (right hand) q - a ring of protection from fire (left hand) Scrolls f - 3 scrolls of amnesia g - a scroll of fog l - a scroll of blinking p - 2 scrolls of remove curse Potions e - a potion of magic {unknown} k - a potion of flight {unknown} o - a potion of might {unknown} t - a potion of cancellation {unknown} Comestibles c - 5 rations r - a chunk of flesh Skills: - Level 3.2 Fighting * Level 4.6 Axes - Level 2.1 Armour - Level 0.8 Dodging + Level 4.0 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 36% 1 ##..... Magic Dart Conj #... 36% 1 ##..... Call Imp Summ #....... 52% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 52% 2 ###.... Slow Hex #....... 52% 2 ###.... Confusing Touch Hex #....... 75% 3 ####... Conjure Flame Conj/Fire #....... 75% 3 ####... Dazzling Flash Conj/Hex #..... 75% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 75% 3 ####... Tukima's Dance Hex #....... 75% 3 ####... Blink Tloc Unusable N/A 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The river rat is heavily wounded. You hit the river rat but do no damage. The river rat closely misses you. The river rat bites you! You aren't carrying any items that you can evoke. Unknown command. Okay, then. You completely miss the river rat. You hit the river rat but do no damage. The river rat bites you. The river rat closely misses you. You closely miss the river rat. You hit the river rat. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat misses you. The river rat barely misses you. Unknown command. You feel better. The river rat bites you. x2 * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is heavily wounded. You closely miss the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... #.# #.......... { #.## ##..<....## # { #..#####.†##### #≈#≈####......##.## #≈r≈≈≈≈#.......#.÷#### #.#########≈##.#..........#. ...≈≈≈≈≈≈≈≈{##.#....##.##... .#.≈≈#≈#≈####....####....... #..≈.≈≈≈≈r@...........### . #......≈.r................. #.......................... ..#.#.#..##.........#....... # #.#...##............%..... . ###.............#....... ...######.#####....... ..## .... ....... ..# ..... ... You could see 2 river rats. Vanquished Creatures Terence (D:1) Jessica (D:2) Natasha (D:2) An adder (D:2) 2 oozes (D:2) 3 worms (D:3) 4 dart slugs A leopard gecko (D:1) 5 bats 3 giant cockroaches 6 goblins 7 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:2) 5 kobolds 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | larifari the Formicid Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 21 | D:1 | Escaped the Abyss 128 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/3 394 | D:1 | Reached XP level 3. HP: 20/29 MP: 5/5 1115 | D:2 | Noticed Terence 1133 | D:2 | Reached ** piety under Lugonu 1156 | D:1 | Killed Terence 1156 | D:1 | Reached XP level 4. HP: 17/35 MP: 6/6 1872 | D:2 | Noticed Jessica 1880 | D:2 | Killed Jessica 1880 | D:2 | Reached XP level 5. HP: 36/41 MP: 7/7 1930 | D:2 | Noticed Natasha 1952 | D:2 | Killed Natasha 2292 | D:2 | Found a runed translucent door. 2293 | D:2 | Noticed Crazy Yiuf 2647 | D:3 | Slain by a river rat Levels and vault maps discovered: D:1: ebering_hopf_link, layout_rooms D:2: layout_rooms, minmay_tiny_reverse_x, uniq_terence, uniq_natasha, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_rooms, lightli_sewer_entry_pipes, nicolae_tso_swordbearing_angel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 | 4.6 Invocations | 3 4 | 4.0 Fighting | | 3.2 Armour | | 2.1 Dodging | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 94 | 85 || 179 Throw: Stone | 10 | 8 || 18 Dart | | 25 || 25 Use: Scroll | 3 | 3 || 6 Potion | 1 | 1 || 2 Eat: Chunk | 1 | 4 || 5 Armor: Leather armour | 28 | 22 || 50 Dodge: Dodged | 50 | 55 || 105 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 96 | 130 | 57.5 | 41 | 9 | 18.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 38 | 52.1 | 19 | 1 | 5.0 D:2 | 57 | 76 | 57.1 | 19 | 4 | 17.4 D:3 | 4 | 16 | 80.0 | 3 | 4 | 57.1 +---------+---------+-------+---------+---------+-------