larifari Level 1 of the Dungeon (2, 2, D:1) a +0 helmet (22, 28, D:1) a +0 dagger (22, 33, D:1) a +0 club (33, 12, D:1) a +0 dagger (35, -8, D:1) a +0 ring mail (50, 26, D:1) a book of Air Level 2 of the Dungeon [Shop] Hiops's Magic Scroll Boutique a scroll of torment (105 gold) (0, 0, D:2) 21 bolts (10, 1, D:2) 19 bolts (11, -2, D:2) a +0 leather armour (14, -3, D:2) a +0 club (22, 17, D:2) 9 poisoned darts (24, 30, D:2) a +0 ring mail (44, 8, D:2) a +0 robe (44, 12, D:2) 16 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (6, 14, D:3) a +0 chain mail (9, -24, D:3) 14 poisoned darts (10, 1, D:3) a +0 morningstar a +0 ring mail (11, 2, D:3) a +0 club a +0 ring mail (11, 15, D:3) a +0 club (12, 17, D:3) a +0 dagger (21, -22, D:3) 4 curare-tipped darts (23, -12, D:3) a +0 helmet (49, -14, D:3) 7 poisoned darts (62, 3, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, -20, D:4) 25 bolts (13, 19, D:4) 4 poisoned darts (16, 0, D:4) a +0 morningstar of protection (23, -14, D:4) a +0 vampiric falchion (27, -17, D:4) a +0 dagger (35, 23, D:4) a +0 robe (38, -2, D:4) a +0 dagger (39, -8, D:4) a +0 short sword (40, -12, D:4) a +0 scale mail (43, -13, D:4) a +0 plate armour (46, 2, D:4) a +0 robe (49, -8, D:4) a +0 tower shield Level 5 of the Dungeon (0, 0, D:5) 8 atropa-tipped darts (2, -19, D:5) 15 bolts (3, -18, D:5) a +1 vampiric great sword (21, -19, D:5) a +0 ring mail a +0 club (21, -5, D:5) a +0 shortbow (32, -13, D:5) 29 sling bullets (36, -2, D:5) a +0 club a +0 whip (37, -4, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Korylim's Antique Armour Emporium a +0 ring mail (72 gold) a +0 pair of boots (81 gold) a +0 helmet (81 gold) a +2 robe of willpower (318 gold) the +1 chain mail of the Iron Devil {+Blink rN+} (498 gold) rN: It protects you from negative energy. +Blink: It lets you blink. a +0 ring mail (72 gold) a +0 pair of gloves (81 gold) the +1 robe of Widiojiu {rC+} (354 gold) rC: It protects you from cold. (0, 0, D:6) a +0 spear (1, -44, D:6) a +0 plate armour a +1 vampiric short sword (2, 0, D:6) a +0 spear (3, 0, D:6) a +0 club a +0 leather armour a +3 whip (4, -46, D:6) a +0 leather armour a +0 mace (4, 1, D:6) a +0 halberd (5, 1, D:6) a +0 leather armour (10, -2, D:6) a +0 scale mail (10, 13, D:6) a +0 cloak (14, -38, D:6) a +0 robe a +3 dagger (15, -43, D:6) a +0 hunting sling a +0 club a +0 hand axe (16, 2, D:6) a +0 giant club (35, -23, D:6) a +0 quarterstaff (36, -10, D:6) a +0 long sword (38, -35, D:6) a +0 chain mail (40, -36, D:6) a +0 robe (42, 13, D:6) a +2 short sword of speed (51, 2, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (5, -11, D:7) 9 poisoned darts (12, -12, D:7) a +0 robe (13, -5, D:7) a +0 giant spiked club (21, -13, D:7) a +0 dagger a +0 hand axe (28, -25, D:7) 2 boomerangs (29, -21, D:7) 9 bolts a +0 ring mail 5 boomerangs a +0 dagger (36, -2, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, -7, D:8) a +0 scale mail a +0 ring mail a +0 spear a +0 chain mail a +0 spear a +0 scale mail a +0 spear a +0 ring mail a +0 trident a +0 chain mail a +0 halberd a +0 ring mail a +0 chain mail a +0 halberd a +0 spear a +0 chain mail 6 throwing nets a +0 chain mail a +0 glaive a +0 halberd a +0 chain mail a +0 trident a +0 glaive a +4 scale mail a +0 plate armour a +0 plate armour a +3 ring mail a +0 halberd a +4 spear of venom (6, 12, D:8) a +2 antimagic dagger a +0 scale mail a +0 dagger (12, 23, D:8) a +0 dagger a +0 robe (13, 15, D:8) a +0 hand axe (13, 16, D:8) a +0 club (20, -7, D:8) a +0 short sword (21, -11, D:8) a +0 short sword a curare-tipped dart a +0 whip (21, -9, D:8) a +0 dagger (21, -8, D:8) a +0 club (21, -7, D:8) a +0 short sword (26, -8, D:8) a +0 spear (27, -12, D:8) an amulet of the acrobat (27, -9, D:8) the +11 halberd of Battle {spect, rF+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. (27, -7, D:8) a +0 spear (27, -1, D:8) a staff of death (28, -8, D:8) a +0 spear (29, -18, D:8) a +0 quarterstaff (30, 20, D:8) 16 gold pieces (32, -13, D:8) a +0 plate armour (32, -9, D:8) a +0 giant club (32, 5, D:8) a +2 vorpal shortbow (33, -7, D:8) a +0 giant spiked club (36, 6, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 great mace (1, -11, D:9) a +0 leather armour (8, 31, D:9) a +0 spear (12, 21, D:9) a +0 dagger (25, 8, D:9) a scroll of amnesia (27, 5, D:9) a +2 leather armour of positive energy (42, 16, D:9) 14 sling bullets (46, -6, D:9) 13 poisoned darts (52, -1, D:9) a +0 robe a +3 dagger of chaos (57, 31, D:9) a +0 shortbow (60, -18, D:9) a +2 falchion a +0 robe (63, -15, D:9) a +4 dagger a +0 robe (63, -12, D:9) a +0 falchion a +0 robe (63, -4, D:9) a +0 flail a +0 robe (63, -1, D:9) a +4 morningstar a +0 robe Level 10 of the Dungeon (3, 4, D:10) a +0 ring mail (6, 0, D:10) a +0 falchion (14, 19, D:10) a +0 barding (15, 32, D:10) a +0 whip 6 poisoned darts (18, 7, D:10) a +0 hand crossbow (30, 39, D:10) a +0 rapier (31, 33, D:10) a +0 giant spiked club (36, 38, D:10) a +0 shortbow (36, 40, D:10) a +2 pair of gloves (37, 33, D:10) the +2 long sword of Checks and Balances {antimagic, *Noise rN+ Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). rN: It protects you from negative energy. *Noise: It may make noises in combat. (37, 36, D:10) 3 large rocks (37, 39, D:10) the +7 flail of Painted Valiance {holy, rElec Str+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+5). rElec: It insulates you from electricity. (39, 34, D:10) a +0 giant club (49, 3, D:10) a +0 plate armour (still there?) an orc skeleton (still there?) (55, 3, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 7, D:11) a +0 chain mail (2, 10, D:11) a +0 trident (7, 36, D:11) a +0 war axe (9, 34, D:11) a +0 hand axe (15, 33, D:11) a +0 robe a +1 dagger of protection (16, 31, D:11) a +0 dagger (16, 33, D:11) a +0 robe a +0 dagger (19, 27, D:11) a +0 shortbow (22, 5, D:11) the +2 arbalest "Funur Boch" {speed, Fly rCorr Int+2 Dex-2} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). Dex: It affects your dexterity (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (26, 10, D:11) a +0 dagger (30, 15, D:11) a +0 giant spiked club (31, 14, D:11) a +0 giant club (32, 28, D:11) a +0 spear (37, 32, D:11) a +0 giant spiked club a +0 robe Level 12 of the Dungeon (0, 0, D:12) a wand of flame (16) (7, -41, D:12) a +6 ring of strength (9, -20, D:12) 16 poisoned darts (10, -17, D:12) 18 bolts (11, -9, D:12) a scarf of repulsion (15, -32, D:12) a +0 flail (18, -32, D:12) 13 gold pieces (still there?) a +0 ring mail (still there?) a +3 spear of venom (still there?) (18, -31, D:12) a +0 flail (unseen) (19, -32, D:12) a +0 club (20, -31, D:12) a +0 club (21, -31, D:12) a throwing net (still there?) a +0 flail (still there?) (23, -18, D:12) a +0 giant club a +0 giant club (23, -8, D:12) a +0 pair of boots of flying (25, -10, D:12) 8 silver javelins (26, -6, D:12) 19 gold pieces (29, -10, D:12) a piece from Xom's chessboard (15/15) (35, -11, D:12) 9 sling bullets (38, -20, D:12) a +0 shortbow (39, -17, D:12) 13 poisoned darts (47, -44, D:12) a +0 trident (48, -21, D:12) a potion of invisibility (50, -9, D:12) a howler monkey corpse the Ecumenical Temple