laros Level 1 of the Dungeon (10, 11, D:1) a +0 animal skin (12, 44, D:1) a +0 dagger (15, 31, D:1) a +0 sling (31, 6, D:1) a +0 short sword 4 stones (35, 21, D:1) a stone (46, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 7 stones (3, 0, D:2) the Unrestrained Analects (6, 16, D:2) a book of Changes (11, 11, D:2) 5 stones (25, 13, D:2) a +0 spear (30, 10, D:2) a +0 short sword (33, 11, D:2) 2 stones (39, -10, D:2) a +0 chain mail (41, -26, D:2) a +0 ring mail (57, -6, D:2) a +0 robe (61, 11, D:2) an orb of light Level 3 of the Dungeon (11, -4, D:3) 5 stones (17, -20, D:3) 7 stones (19, -29, D:3) a +0 dagger a +0 robe (20, -29, D:3) a +0 short sword 2 stones (21, -42, D:3) a +0 dagger (23, -29, D:3) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail (25, -28, D:3) a +0 leather armour a +0 club a +0 morningstar (28, -26, D:3) a +0 robe (32, 4, D:3) a +0 hand axe (43, -30, D:3) a +0 chain mail (44, -29, D:3) a +0 mace (44, -10, D:3) the +1 robe of Yredelemnul's Outrage {rElec Regen+ Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (46, -23, D:3) a +0 short sword (49, -38, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +2 whip of electrocution (1, 1, D:4) a +0 club (1, 10, D:4) a +0 dagger (9, -26, D:4) a +0 chain mail (11, 9, D:4) a +0 mace a +0 dagger a +0 robe (12, 8, D:4) a +0 falchion a +0 flail (14, 5, D:4) a +1 vorpal mace a +0 ring mail (20, -14, D:4) a +0 quarterstaff a +0 robe (26, -1, D:4) a scroll of butterflies (29, -5, D:4) 4 gold pieces (29, 0, D:4) a wand of polymorph (12) (31, -37, D:4) a +0 flail (32, -38, D:4) a +0 halberd (32, -37, D:4) a +0 whip a +0 spear (40, -42, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) 6 stones (0, 13, D:5) a +0 leather armour (12, 6, D:5) a +0 giant club (14, 15, D:5) 5 stones (15, 12, D:5) 5 stones (16, 12, D:5) 5 stones (16, 13, D:5) 5 stones (16, 14, D:5) 5 stones (16, 15, D:5) 5 stones (26, -1, D:5) the +4 flail of the Hand {flame, *Noise rElec rPois SInv} It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. *Noise: It may make noises in combat. (29, 17, D:5) a +0 hand axe a +0 leather armour a +0 scale mail (29, 18, D:5) a +0 dagger a +0 robe (29, 19, D:5) a +0 short sword (30, 17, D:5) a +0 dagger a +0 robe (30, 18, D:5) a +0 club (40, 20, D:5) 5 stones (47, -15, D:5) a +0 halberd (48, 37, D:5) a +0 whip a +0 flail (49, 37, D:5) a +0 flail (50, 36, D:5) a +0 spear (53, 5, D:5) a +0 short sword a +0 hand axe (57, 3, D:5) a +0 halberd (57, 5, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 mace an orc corpse (skeletalised by now) (2, -18, D:6) a +0 trident (2, 0, D:6) 3 stones (8, -11, D:6) 7 stones (10, -26, D:6) an adder corpse (16, -30, D:6) a +0 long sword (20, -13, D:6) 6 stones (20, -10, D:6) 2 stones (22, -14, D:6) 2 potions of curing (23, -3, D:6) a +0 scale mail (24, -14, D:6) 4 poisoned darts (26, -42, D:6) 4 stones (26, -11, D:6) a +7 dire flail (unseen) (26, -9, D:6) a +0 leather armour (27, -12, D:6) a scroll of identify (27, -11, D:6) a +0 giant club an ogre corpse (27, -9, D:6) a scroll of identify (28, -9, D:6) a scroll of identify (31, -9, D:6) 13 gold pieces (46, -36, D:6) a +0 dagger a +0 robe (46, -35, D:6) a +0 rapier (48, -35, D:6) a +0 club a +0 ring mail a +0 dagger 5 stones (49, -35, D:6) a +0 dagger a +0 hand axe (49, -34, D:6) a +0 short sword of flaming (49, -33, D:6) a +0 dagger 5 stones