laros Level 1 of the Dungeon [Shop] Dumer's Antique Weapon Emporium a +0 hand axe (63 gold) a +5 halberd of venom (667 gold) a +0 scimitar (84 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +3 shortbow of freezing (470 gold) a +3 sling (388 gold) (0, 0, D:1) 4 stones (1, -9, D:1) a +0 mace (2, -6, D:1) a +0 ring mail (7, -7, D:1) a +0 short sword (8, -8, D:1) a +0 dagger 5 stones (16, -5, D:1) a +0 animal skin (16, -4, D:1) a +0 whip (18, -5, D:1) 4 stones (30, -3, D:1) a +0 dagger (33, 14, D:1) a +0 leather armour (35, 19, D:1) a +0 short sword (47, -6, D:1) a stone (47, -5, D:1) a +0 ring mail (47, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (7, 18, D:2) 4 large rocks (24, 27, D:2) a +0 leather armour (32, 13, D:2) a +0 sling (36, 10, D:2) a +0 robe Level 3 of the Dungeon [Shop] Painep's Jewellery Boutique a ring of resist corrosion (220 gold) a +6 ring of dexterity (396 gold) an amulet of magic regeneration (330 gold) a +6 ring of strength (396 gold) the amulet of the Marlin {RegenMP -Tele rC++ rN+} (568 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It greatly protects you from cold. rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. an amulet of faith (440 gold) a ring of see invisible (165 gold) a ring of flight (192 gold) (6, 41, D:3) a +0 spear (11, 16, D:3) a +0 ring mail (15, 12, D:3) a +3 halberd (16, 11, D:3) a +0 flail (16, 12, D:3) a +0 spear (16, 13, D:3) a +0 flail (17, 28, D:3) a +0 club a +2 ring mail of fire resistance (18, -1, D:3) a +0 robe (18, 35, D:3) 6 stones (23, 23, D:3) a +0 robe (23, 32, D:3) a +0 scale mail (24, -1, D:3) a +0 club (25, 35, D:3) a +0 chain mail (29, 47, D:3) a +0 robe (31, 22, D:3) a +0 dagger (32, 22, D:3) a +0 hand axe a +0 scale mail (34, 27, D:3) a +0 scale mail (36, 24, D:3) 6 stones (39, 5, D:3) 4 stones (56, 6, D:3) a +0 ring mail (64, 26, D:3) the +1 dagger "Minotaur's Curse" {elec, Str+4 Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Int: It affects your intelligence (+2). Level 4 of the Dungeon (5, 4, D:4) a +0 dagger (12, 15, D:4) a +1 halberd of venom a +0 robe of positive energy (13, -16, D:4) 5 stones (19, 10, D:4) a +0 club (48, 0, D:4) a +0 hand axe a +0 leather armour (49, -1, D:4) a +0 whip (49, 0, D:4) a +0 mace a +0 scale mail (50, 16, D:4) a +0 falchion a +0 leather armour (56, 12, D:4) a +0 club (57, 11, D:4) a +0 spear (57, 12, D:4) a +0 flail a +0 whip (65, 5, D:4) a +4 spear Level 5 of the Dungeon (0, 0, D:5) a book of the Sky (9, -28, D:5) 5 stones (13, -11, D:5) a +0 dagger (15, -4, D:5) a staff of poison (15, 1, D:5) the +2 helmet of Zizueg {MP+9 Int+2} Int: It affects your intelligence (+2). MP: It affects your magic capacity (+9). (21, -38, D:5) a +0 robe (22, 7, D:5) a +0 long sword (27, -25, D:5) 3 stones (41, 5, D:5) 3 stones Level 6 of the Dungeon (3, 3, D:6) a +0 chain mail (8, 19, D:6) a +0 dagger (22, -22, D:6) a +0 quarterstaff (25, 26, D:6) a +0 ring mail (28, -8, D:6) a +0 scale mail (29, 11, D:6) 2 stones (51, 9, D:6) 7 stones Level 7 of the Dungeon [Shop] Ceratsol's Jewellery Emporium a +6 ring of intelligence (432 gold) a ring of poison resistance (240 gold) an amulet of regeneration (360 gold) a ring of protection from cold (300 gold) a ring of resist corrosion (240 gold) a ring of protection from fire (300 gold) a ring of resist corrosion (240 gold) a ring of flight (210 gold) a ring of protection from cold (300 gold) a ring of protection from cold (300 gold) (3, -9, D:7) a +0 shortbow a +0 plate armour (6, 18, D:7) a book of Rime (7, 21, D:7) 7 stones (9, 16, D:7) a +0 shortbow (21, -7, D:7) a +0 chain mail (24, 21, D:7) 3 stones (30, -1, D:7) 5 stones (31, 4, D:7) a +1 whip of distortion (33, 3, D:7) a +0 flail (40, -8, D:7) a +0 cloak Level 8 of the Dungeon [Shop] Fugitt's Weapon Boutique a +0 rapier (40 gold) a +0 spear (30 gold) a +0 dagger (20 gold) a +0 dagger (20 gold) a +0 club (10 gold) a +0 short sword (30 gold) a +2 vorpal trident (172 gold) the +3 flail "Akoaw" {pain, rCorr} (363 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. a +0 dagger (20 gold) (0, 0, D:8) a +0 sling (2, 8, D:8) a +2 whip of electrocution a +0 robe (5, 15, D:8) a -1 demon whip of venom (20, 44, D:8) a +0 spear (21, 19, D:8) a +2 vampiric dagger (21, 36, D:8) a +0 chain mail (22, 18, D:8) a +0 shortbow (24, 0, D:8) +0 acid dragon scales (24, 20, D:8) a +0 leather armour a +0 club (25, 20, D:8) a +0 mace a +0 whip a +0 chain mail a +0 short sword (26, 20, D:8) 3 boomerangs a +0 falchion of freezing a +0 whip (27, 20, D:8) a +1 dagger of speed (28, 44, D:8) an amulet of magic regeneration (36, 30, D:8) 3 stones (38, 41, D:8) 5 stones (39, 2, D:8) a +0 club (40, 17, D:8) a +0 hand axe (49, 7, D:8) 4 stones (51, 40, D:8) a +0 club a +0 dagger a +0 leather armour (51, 41, D:8) a +0 dagger a +0 robe (51, 42, D:8) a +0 glaive a +0 plate armour (52, 41, D:8) a +0 mace a +0 leather armour (54, 23, D:8) a +2 dagger of chaos (55, 3, D:8) a +0 scimitar (64, 2, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 scale mail (19, -34, D:9) a +0 leather armour (19, -18, D:9) a +0 arbalest (25, -22, D:9) a +0 giant spiked club a +0 robe (35, -16, D:9) a +0 ring mail (44, -28, D:9) 6 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of conjuration (0, 12, Lair:1) a +0 robe (2, 37, Lair:1) 6 poisoned darts (35, 43, Lair:1) a book of Death (36, 42, Lair:1) 2 boomerangs (38, 48, Lair:1) a +0 ring mail (42, 45, Lair:1) a book of Dreams (43, 42, Lair:1) a scroll of amnesia (53, 33, Lair:1) a book of Death (54, 3, Lair:1) a scroll of amnesia (58, 3, Lair:1) a +0 helmet (58, 11, Lair:1) a +0 sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 gold pieces (0, 4, Lair:2) a +0 flail (1, -8, Lair:2) a blink frog corpse (10, 29, Lair:2) a book of the Senses (14, 5, Lair:2) a black bear corpse