laros Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, -36, D:1) a +0 short sword (4, -29, D:1) a +0 leather armour (7, -22, D:1) a book of Conjurations (11, 1, D:1) 6 stones (13, -11, D:1) a book of the Hunter (24, -10, D:1) a +0 short sword 4 stones (28, -10, D:1) a +0 animal skin (31, -15, D:1) a +0 club (36, -33, D:1) 4 stones (39, -7, D:1) a +0 robe (40, -23, D:1) a +1 dagger of electrocution (40, -4, D:1) a +0 dagger (43, -32, D:1) a +0 club (43, -30, D:1) a +0 club a +0 leather armour Level 2 of the Dungeon (1, 5, D:2) a +0 ring mail (7, 9, D:2) an Everburning Encyclopedia (21, -11, D:2) a +0 club (23, 12, D:2) a +0 short sword (26, -2, D:2) a +0 hand axe (29, -4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 16, D:3) a +0 club a +0 sling (10, 20, D:3) a +0 dagger a +0 sling (14, 30, D:3) a +0 scale mail (32, -10, D:3) a +0 ring mail (32, 7, D:3) 5 stones (41, 7, D:3) 5 large rocks (41, 12, D:3) a stone (43, 11, D:3) a stone (44, 8, D:3) a stone (45, 10, D:3) a stone (45, 12, D:3) a stone Level 4 of the Dungeon (13, -2, D:4) a +0 war axe (18, -2, D:4) 5 stones (36, -38, D:4) a +0 lajatang (38, -12, D:4) a +0 dagger (40, -33, D:4) a +0 flail (40, 1, D:4) a +0 dagger a +0 robe (40, 2, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 1, D:4) a +0 short sword a +0 leather armour (41, 2, D:4) a +0 short sword (42, -5, D:4) a +0 spear (49, -8, D:4) a +0 whip (54, -3, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) the +1 ring mail of the Endless Mystics {rElec rC- Regen+} rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. (5, 51, D:5) a +0 club a +0 club a +0 club a +0 club (5, 55, D:5) a +0 spear (6, 52, D:5) a +0 club (6, 53, D:5) a +0 club (6, 54, D:5) a +0 club a +0 dagger (8, 42, D:5) a +0 robe (8, 55, D:5) a +0 club (10, 54, D:5) 7 stones (10, 55, D:5) a stone (10, 56, D:5) 7 stones (16, 37, D:5) a +2 vampiric hand axe (17, 35, D:5) 5 stones (17, 36, D:5) a +0 club (17, 37, D:5) a +0 scale mail a +0 mace a +0 robe a +0 dagger (23, 55, D:5) a +0 spear (24, 54, D:5) 7 stones a +0 club a +0 club (25, 53, D:5) 6 stones (25, 56, D:5) a +0 club a +0 club a +0 club (25, 57, D:5) a +0 club 13 stones (26, 50, D:5) a +0 club (33, 50, D:5) a +0 club (34, 50, D:5) a +0 club (34, 51, D:5) a stone (35, 51, D:5) 5 stones (35, 53, D:5) a Young Poisoner's Handbook (36, 22, D:5) a +0 robe (42, 50, D:5) a +0 club (45, 50, D:5) a +0 club (46, 24, D:5) a +0 giant club (49, 24, D:5) a +0 club a +0 robe (49, 25, D:5) a +0 spear (51, 23, D:5) a +0 flail a +0 spear (51, 24, D:5) a +0 spear (51, 25, D:5) a +0 club (53, 50, D:5) 7 stones (54, 51, D:5) a +0 club (55, 50, D:5) 2 stones (55, 51, D:5) 3 stones (57, 52, D:5) a +0 club (58, 52, D:5) a +0 club (59, 53, D:5) a +0 spear (61, 52, D:5) a +0 vampiric short sword (61, 53, D:5) a +1 halberd of venom (61, 54, D:5) a +0 spear (62, 51, D:5) a +0 club a +0 club a +0 club a +0 club (62, 54, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Hotit's Overcharged Wands a wand of flame (40) (420 gold) a wand of charming (18) (648 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) (7, -3, D:6) a +0 long sword (11, 19, D:6) 5 stones (19, 10, D:6) a +0 spear of distortion a +0 scale mail (20, 8, D:6) a +0 whip (21, 7, D:6) a +0 flail (22, 6, D:6) a +0 spear (23, 38, D:6) a +0 chain mail (25, 13, D:6) a +0 dagger (25, 14, D:6) a +0 whip a +0 club 4 stones a +0 short sword (25, 15, D:6) a +0 short sword a +0 short sword a +0 whip a +0 dagger 6 stones (45, -15, D:6) a +0 scale mail (55, 14, D:6) a +0 pair of gloves (56, 27, D:6) 6 stones (66, 35, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 mace a +0 leather armour (4, -8, D:7) a staff of conjuration (12, -14, D:7) a +0 whip (12, -13, D:7) a +0 scimitar 4 stones a +0 chain mail (12, -12, D:7) a +0 flail a +0 leather armour (17, -17, D:7) a +3 scimitar a +0 robe a +2 short sword of freezing a +0 robe (18, -25, D:7) a +0 mace (18, -17, D:7) a +0 vorpal battleaxe a +0 robe (38, 9, D:7) a +0 dagger (39, -18, D:7) the ring of Democracy {Fire Contam Int+5} [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). rF: It protects you from fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. (45, -21, D:7) the +0 helmet of Virtue {rF- rN++ Str+3} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Level 8 of the Dungeon (0, 0, D:8) a +0 trident (8, -9, D:8) a +0 hand axe (12, 7, D:8) a +0 giant spiked club a +0 giant club (25, -28, D:8) a +0 dagger (53, 18, D:8) a +0 whip (54, -11, D:8) a +0 mace a +0 robe a large rock (54, -10, D:8) 4 stones (56, -15, D:8) 8 stones (58, -14, D:8) 5 stones (59, -11, D:8) a +5 spear a +0 robe (60, -10, D:8) 3 stones (64, -15, D:8) 4 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, -1, Lair:1) a +0 helmet (8, 3, Lair:1) a poisoned dart (10, 3, Lair:1) a poisoned dart (11, 3, Lair:1) a poisoned dart (24, -9, Lair:1) a hell rat corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (4, -5, Lair:2) a scroll of acquirement