laros Level 1 of the Dungeon (23, 13, D:1) a +0 dagger of draining (25, -11, D:1) a +0 dagger (29, -13, D:1) a +0 dagger (31, 4, D:1) a +0 short sword 5 stones (45, -25, D:1) a +0 dagger (58, -13, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) a +0 giant club (7, 1, D:2) a +0 dagger (23, 8, D:2) 4 stones (27, -5, D:2) a +0 leather armour a +0 animal skin (32, -3, D:2) a +0 dagger (36, 9, D:2) the +2 trident of Zeng {elec, Contam rC++ rCorr SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It greatly protects you from cold. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (37, 30, D:2) a +0 helmet (39, -5, D:2) a +0 robe (43, -10, D:2) a +0 leather armour (49, 32, D:2) 8 stones (53, 24, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, 12, D:3) a +0 robe (11, 0, D:3) a +0 long sword (15, 1, D:3) a +0 whip (16, -5, D:3) a +0 club (18, -7, D:3) a +0 spear (21, 8, D:3) a +0 dagger 2 stones (28, 5, D:3) 6 stones (29, 18, D:3) a +0 quarterstaff (35, -16, D:3) a +0 leather armour (35, 14, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 5 large rocks (2, -8, D:4) a ball python corpse (skeletalised by now) (12, -24, D:4) a hobgoblin skeleton (15, -11, D:4) a +0 club (16, -10, D:4) a jackal corpse (skeletalised by now) (16, -2, D:4) a +0 giant club (17, -11, D:4) a hobgoblin corpse (skeletalised by now) (22, -18, D:4) 4 stones (27, -28, D:4) 4 stones (33, -27, D:4) a +0 hand axe (33, -4, D:4) a staff of earth (39, -19, D:4) a +0 trident (39, -15, D:4) a ball python corpse (skeletalised by now) (44, -13, D:4) a +0 club a goblin corpse Level 5 of the Dungeon (0, 0, D:5) a howler monkey corpse (6, 0, D:5) a scroll of teleportation (6, 4, D:5) a +0 club (7, 4, D:5) a +0 flail a +0 ring mail an orc corpse (8, 4, D:5) a +0 falchion an orc corpse (10, 6, D:5) a +0 short sword an orc corpse