laros Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, 19, D:1) a +0 dagger (4, 21, D:1) a +0 short sword (6, 30, D:1) a +0 dagger (15, -1, D:1) a +0 whip (18, 25, D:1) a +0 spear (23, 29, D:1) a +0 dagger (39, 24, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -7, D:2) 7 stones (10, -7, D:2) 3 stones (16, 2, D:2) a +0 dagger (25, 6, D:2) a +0 dagger (28, 21, D:2) a +0 leather armour (28, 22, D:2) 4 stones (29, 20, D:2) a +0 sling (29, 23, D:2) a book of Spatial Translocations (29, 24, D:2) a +0 short sword (30, -20, D:2) a +0 mace (30, 20, D:2) a +0 ring mail (30, 24, D:2) a +0 dagger (31, -4, D:2) 5 stones (33, 5, D:2) a +0 animal skin (35, 21, D:2) a +0 whip (37, 22, D:2) a +0 short sword (40, -19, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 2 scrolls of vulnerability (1, -4, D:3) a +0 robe (11, -25, D:3) a +0 dagger (19, 9, D:3) a +0 club (23, 20, D:3) a +0 leather armour (27, -29, D:3) a +0 club a +0 sling (28, -23, D:3) a +0 dagger (28, -9, D:3) a +0 short sword (31, -22, D:3) a book of Party Tricks (31, 2, D:3) a +0 dagger (37, -1, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Mait's Weapon Shoppe 7 stones (9 gold) a +1 rapier of electrocution (238 gold) the +0 falchion "Miokem" {flame, rElec rF- Str+4 Int+2} (350 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. a +0 spear (42 gold) the +5 shortbow of the Sky {freeze, rCorr} (602 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. a +0 flail (49 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) (0, 0, D:4) a +0 dagger (5, -19, D:4) a +0 club (13, -11, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 trident a +0 chain mail (13, -10, D:4) a +0 dagger a +0 robe (15, -26, D:4) 7 stones (15, -12, D:4) a +0 mace a +0 chain mail (15, 9, D:4) a +0 trident (20, -30, D:4) a +0 trident (25, 8, D:4) a +0 robe (28, -26, D:4) 5 stones (28, -13, D:4) a +0 short sword (36, -18, D:4) 4 stones (37, 10, D:4) a +0 club a +0 leather armour (41, -19, D:4) a +0 dagger (43, -16, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, -1, D:5) a +0 spear a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (1, 0, D:5) a +0 dagger a +0 robe (2, 0, D:5) a +0 mace (3, 18, D:5) a +0 sling (7, 28, D:5) 5 stones (8, 3, D:5) a +0 whip (18, 13, D:5) a scroll of vulnerability (31, 26, D:5) a +0 flail (35, 25, D:5) a +0 club a +0 robe a +0 halberd (36, 24, D:5) a +0 club (36, 25, D:5) a +0 spear (50, 27, D:5) a book of Touch (55, 10, D:5) a scroll of torment (56, 5, D:5) a +0 scale mail a +0 short sword (58, 16, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (14, 3, D:6) a +0 short sword a +0 chain mail (17, 3, D:6) a +0 hand axe a +0 short sword a +0 ring mail a +0 dagger (17, 4, D:6) a +0 dagger a +0 robe (17, 5, D:6) a +0 arbalest a +0 chain mail (17, 6, D:6) a +0 club (18, -24, D:6) a +0 short sword (35, 20, D:6) Iruko Nerr's So You Want to Learn Magic Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Apportation Translocation 1 Trog disapproves of the use of such an item. (45, -1, D:6) a +0 ring mail (50, 12, D:6) a +0 dagger Level 7 of the Dungeon (8, 0, D:7) 2 stones (12, -19, D:7) a +0 falchion a +0 leather armour (12, -18, D:7) a +0 hand axe a +0 chain mail (12, -17, D:7) a +0 dagger a +0 leather armour (14, -19, D:7) a +0 dagger a +0 robe (19, -24, D:7) a +0 dagger (19, -5, D:7) a +0 chain mail (21, 1, D:7) 2 potions of degeneration (25, 8, D:7) an orb of energy (27, -36, D:7) a +0 robe (32, -27, D:7) 4 stones (36, -35, D:7) a +1 whip of freezing a +1 robe of willpower (38, 1, D:7) a +1 pair of gloves (46, 2, D:7) a +0 scale mail (51, -5, D:7) a +0 short sword (51, 0, D:7) a +0 short sword (54, -22, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) 3 stones (4, 11, D:8) a +0 giant spiked club a +0 giant club (8, -25, D:8) a +4 flail a +0 robe (9, -25, D:8) a +4 halberd a +0 robe (9, -24, D:8) a +2 long sword of distortion a +0 robe (10, -23, D:8) a +3 scimitar a +0 robe (11, 8, D:8) a +0 shortbow (13, -23, D:8) a +4 scimitar a +0 robe (24, -22, D:8) a +2 vampiric halberd a +0 plate armour (25, -22, D:8) a +0 whip a +0 leather armour (25, -8, D:8) 7 stones (26, -22, D:8) a +0 club (36, -30, D:8) a +0 pair of gloves (36, 7, D:8) a book of Rime (41, -14, D:8) a +0 short sword a +0 ring mail (41, -13, D:8) a +0 short sword (43, 2, D:8) a +0 dagger (49, -38, D:8) a +0 short sword (60, 1, D:8) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 stones (0, 4, Lair:1) a staff of poison (unseen) (2, -24, Lair:1) an amulet of reflection (12, -31, Lair:1) an Everburning Encyclopedia (12, -28, Lair:1) the +9 mace of the Beast {flame, rElec Str+5 Stlth-} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (19, -31, Lair:1) a +0 robe (32, 6, Lair:1) a +0 scale mail (37, 1, Lair:1) a +0 spear (41, -12, Lair:1) a potion of degeneration (54, -9, Lair:1) a +0 trident