laros Level 1 of the Dungeon [Shop] Vidiodem's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Zuygot's Armour Shop a +0 plate armour (230 gold) a +0 robe (7 gold) the +0 chain mail of the Trilobite {rC+ rN+ Dex+3} (290 gold) Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. a +0 ring mail (40 gold) a +0 barding (230 gold) a +0 plate armour (230 gold) a +2 pair of boots of flying (215 gold) a +0 scale mail (40 gold) a +0 robe (7 gold) [Shop] Xaolip's Assorted Antiques a +3 rapier of venom (523 gold) a +6 vorpal shortbow (876 gold) a +0 mace (72 gold) a scroll of identify (48 gold) a scroll of vulnerability (96 gold) a +0 ring mail (96 gold) a scroll of identify (48 gold) a +0 ring mail (96 gold) a phantom mirror (960 gold) [Shop] Ociexzith's Weapon Boutique a +0 dagger (20 gold) a +0 hand axe (30 gold) a +1 short sword of speed (160 gold) a +0 spear (30 gold) a +0 club (10 gold) 6 stones (6 gold) 2 large rocks (14 gold) [Shop] Zoukoh's Armour Shop a +0 robe (7 gold) a +0 leather armour (20 gold) the +3 robe of Clouds {*Thunder rCloud rElec} (297 gold) It occasionally creates storm clouds above nearby enemies. It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 helmet (45 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +2 robe of positive energy (147 gold) the +3 plate armour "Joh Cor" {rF++ rN+} (667 gold) rF: It greatly protects you from fire. rN: It protects you from negative energy. a +0 ring mail (40 gold) [Shop] Zyca Ida's Weapon Shoppe a +0 flail (49 gold) a +5 vorpal hand axe (441 gold) a +0 trident (49 gold) a +0 sling (21 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1078 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. the +10 morningstar "Eos" {elec, Halo rElec} (1036 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 spear (42 gold) 7 stones (9 gold) (0, 0, D:1) a book of Frost (1, 2, D:1) a +0 hand axe (2, 27, D:1) a +0 sling (4, 20, D:1) a +0 club (5, 20, D:1) a +0 whip 4 stones (5, 22, D:1) a +0 dagger (24, 37, D:1) a +0 hand axe (28, 37, D:1) 6 stones (34, -3, D:1) a +0 dagger (39, -6, D:1) 7 stones (44, 22, D:1) a ring of wizardry Level 2 of the Dungeon (0, 0, D:2) a scroll of teleportation (1, -3, D:2) a potion of mutation (4, -2, D:2) a +0 club (4, -1, D:2) a +0 dagger a +0 club (4, 0, D:2) a +0 sling a +0 dagger (5, -2, D:2) a +0 dagger a goblin corpse (13, -18, D:2) a +0 leather armour (15, 5, D:2) a +0 short sword (22, 17, D:2) a rat corpse (27, -16, D:2) a +0 robe (31, -6, D:2) a jackal corpse (36, 20, D:2) a +0 dagger