laros Level 1 of the Dungeon (0, 0, D:1) a +0 animal skin (2, 46, D:1) a +0 whip (11, 34, D:1) a +0 dagger of electrocution (13, 46, D:1) a book of Displacement (26, 5, D:1) a +4 dagger (26, 41, D:1) a +0 mace (48, 51, D:1) a +0 dagger (51, 57, D:1) 3 stones (55, 39, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 animal skin a +0 helmet (1, 0, D:2) a +0 dagger a +0 dagger (1, 1, D:2) a +0 dagger a +0 club a +0 dagger (1, 2, D:2) a +0 club a +0 dagger (2, 1, D:2) a +0 club (3, -3, D:2) a +0 dagger (3, 0, D:2) a book of Armaments (12, 17, D:2) a +0 dagger 4 stones a +0 chain mail (15, 26, D:2) a +0 spear (22, 17, D:2) a +0 short sword 3 stones (24, -5, D:2) a +0 trident (30, -5, D:2) 6 stones (31, 21, D:2) 6 stones (33, 28, D:2) a +0 quarterstaff (36, 6, D:2) 4 stones (36, 25, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ring of wizardry (3, 12, D:3) 5 stones (4, 30, D:3) a +0 giant club (8, 10, D:3) a ring of see invisible (11, 19, D:3) a +0 leather armour (13, 17, D:3) 5 stones (14, 18, D:3) a +0 leather armour (26, 10, D:3) a +0 club a +0 scale mail (27, 38, D:3) a +0 hand axe (30, 6, D:3) the +6 dagger "Orb Guardian's Death" {protect, rElec Dex+4} It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. (31, 26, D:3) a Young Poisoner's Handbook (36, 33, D:3) 6 stones (40, 4, D:3) a +0 whip a +0 ring mail (41, 5, D:3) a +0 flail (43, 2, D:3) a +0 hand axe (43, 28, D:3) a +0 dagger (44, 11, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -28, D:4) a +0 whip (1, -27, D:4) a +0 spear (1, -26, D:4) a +0 spear (2, -10, D:4) 3 stones (4, 0, D:4) 5 stones (9, -12, D:4) a +0 short sword (still there?) 3 poisoned darts (still there?) (13, -37, D:4) 5 stones (22, -28, D:4) a +0 dagger (25, -7, D:4) a +0 leather armour (25, -6, D:4) a +0 hand axe a +0 ring mail (27, -2, D:4) a +0 ring mail (40, -23, D:4) a +0 dagger (45, -23, D:4) a +0 short sword 4 stones (49, -33, D:4) a +0 club a +0 leather armour a +0 dagger (49, -32, D:4) a +0 flail a +0 ring mail (53, -4, D:4) a staff of death Level 5 of the Dungeon (0, 0, D:5) 2 potions of berserk rage (7, -1, D:5) 4 stones (8, 5, D:5) a scroll of immolation (9, -3, D:5) a potion of attraction (10, -4, D:5) a +0 club an orc corpse (12, -8, D:5) 10 gold pieces (17, -3, D:5) an iguana corpse (28, 3, D:5) a +0 spear (34, 30, D:5) 4 stones (43, 4, D:5) a staff of poison (51, 23, D:5) a +0 dagger (54, 17, D:5) a quokka corpse (skeletalised by now) (58, 17, D:5) a +0 giant spiked club (58, 18, D:5) a jackal corpse (skeletalised by now) an iguana corpse (skeletalised by now) (58, 19, D:5) a hound corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 17, D:5) a +0 halberd