laros Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 short sword 5 stones (11, 0, D:1) a +0 dagger (13, -1, D:1) a +0 dagger (24, 4, D:1) 5 stones (24, 21, D:1) a +0 club (27, -3, D:1) a +0 club (28, -3, D:1) a +0 dagger (29, 7, D:1) a +0 dagger (41, -14, D:1) 5 stones (41, 10, D:1) a +0 dagger (44, -4, D:1) a +1 spear of venom (50, -26, D:1) a +0 club (53, -13, D:1) a book of Debilitation Level 2 of the Dungeon (3, -18, D:2) a +0 spear (13, -35, D:2) a +0 club (20, -34, D:2) a +0 mace (20, -18, D:2) a +0 club (21, -27, D:2) a +2 dagger of flaming (21, -17, D:2) a +0 dagger (22, -21, D:2) a +0 dagger a +0 sling (23, -27, D:2) a +0 animal skin (39, -22, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Biating's Weapon Emporium a +0 dagger (20 gold) a +0 hand axe (30 gold) a +0 long sword (35 gold) a +0 vampiric hand axe (110 gold) 6 stones (6 gold) a +0 hand axe (30 gold) a +0 rapier (40 gold) the +5 glaive of the Guard {elec, spectral, AC+5} (692 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +0 trident (35 gold) a +0 flail (35 gold) [Shop] Uzxod's General Store 8 stones (9 gold) a scroll of enchant armour (90 gold) a +0 leather armour (24 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (418 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 pair of gloves (54 gold) a potion of resistance (120 gold) a +2 pair of gloves of stealth (258 gold) a scroll of blinking (90 gold) 6 stones (7 gold) (11, 35, D:3) 6 stones (12, 20, D:3) a +0 scythe a +0 robe (14, -4, D:3) a +0 club (15, 13, D:3) a +0 ring mail (22, 36, D:3) a +0 ring mail (33, 2, D:3) 5 stones (38, 27, D:3) a +0 dagger Level 4 of the Dungeon (24, 4, D:4) a +0 dagger (34, -36, D:4) a +0 short sword a +0 leather armour (34, -35, D:4) a +0 dagger a +0 robe (38, -1, D:4) a +0 dagger (39, 0, D:4) a book of Iron (48, -8, D:4) a +0 whip a stone Level 5 of the Dungeon (0, 0, D:5) 3 stones (4, -29, D:5) a +0 club a +0 club a +0 ring mail a +0 dagger a +0 scale mail (5, -29, D:5) a +0 club (7, -23, D:5) a +0 ring mail (12, -24, D:5) a +0 sling (16, -46, D:5) a +0 robe (21, -32, D:5) a book of Spatial Translocations (21, -26, D:5) a +0 club (22, -24, D:5) a +0 spear (23, -14, D:5) 3 stones (38, -14, D:5) a +0 short sword a +0 leather armour (40, -23, D:5) a +0 leather armour (46, -32, D:5) a +0 spear (48, -16, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, 8, D:6) 2 stones (6, -6, D:6) a +0 ring mail (9, 13, D:6) a +0 hand axe (10, 19, D:6) a book of Necromancy (13, 15, D:6) a +0 ring mail (14, -24, D:6) 8 stones (19, 6, D:6) 2 potions of lignification (41, -16, D:6) a +0 flail a +0 flail a +0 falchion a +0 whip (41, -15, D:6) a +0 hand axe (51, 13, D:6) a +0 club (53, 25, D:6) a +0 spear (61, 24, D:6) a staff of air (65, -8, D:6) a +0 dagger (66, -10, D:6) a +0 short sword a +0 club (67, -9, D:6) a +0 flail (69, -9, D:6) a +1 dagger of protection a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of heal wounds (1, -12, D:7) a scroll of identify (1, -11, D:7) a scroll of blinking (2, 0, D:7) a potion of haste (5, 0, D:7) a +0 helmet (9, -2, D:7) 17 gold pieces (11, -4, D:7) a scroll of vulnerability (12, -4, D:7) a +0 chain mail