laros Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (13, -13, D:1) a +0 whip (15, -6, D:1) a +0 animal skin (16, -3, D:1) a +0 spear (22, -8, D:1) a +0 dagger (27, 35, D:1) a +0 dagger (32, 2, D:1) a +0 dagger (32, 7, D:1) a +0 dagger (35, 38, D:1) a book of the Senses (36, 32, D:1) a +1 short sword of venom (46, 27, D:1) a +0 whip (50, 10, D:1) 9 stones (51, -2, D:1) a +0 pair of gloves (56, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (8, 12, D:2) a +0 club (9, 13, D:2) a +0 dagger (9, 14, D:2) a +0 club a +0 club (9, 15, D:2) a +0 dagger a +0 heavy spear a +0 animal skin the +0 helmet of the Boiling Point {-Tele Fly rF++ Stlth+} rF: It greatly protects you from fire. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (11, -20, D:2) a +0 short sword 5 stones (12, 22, D:2) a +0 whip (15, -1, D:2) a +0 robe (17, -2, D:2) the +4 dagger of the Wary Artists {holy, MP+9 Int+3} Int: It affects your intelligence (+3). MP: It affects your magic capacity (+9). (20, -10, D:2) a +0 dagger (35, -21, D:2) a +0 scale mail (36, -17, D:2) a +0 robe (38, -19, D:2) a book of Necromancy Level 3 of the Dungeon (9, 0, D:3) a +0 dagger (11, -24, D:3) a +0 rapier (21, -10, D:3) Maxwell's Memoranda (21, 8, D:3) a +0 club (25, 11, D:3) a +2 helmet (45, -5, D:3) a +0 short sword (46, -14, D:3) a +0 club (46, -12, D:3) a +0 spear (51, -16, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 32, D:4) a worm corpse (6, 28, D:4) a +6 ring of dexterity (13, -10, D:4) a +0 ring mail (13, 26, D:4) 18 gold pieces (13, 27, D:4) 8 gold pieces (13, 28, D:4) a +0 long sword (14, -5, D:4) 7 stones (18, -4, D:4) a +0 whip (18, -3, D:4) a +0 short sword (19, -3, D:4) a +0 dagger a +0 robe (22, 27, D:4) a +0 sling (37, 8, D:4) 5 stones (48, 39, D:4) a +0 short sword a kobold corpse (skeletalised by now) (59, 26, D:4) a +0 club