larpak Level 1 of the Dungeon (0, 0, D:1) a +0 whip (17, 6, D:1) a +0 club 3 stones (22, 57, D:1) a +1 dagger of protection (25, 44, D:1) a +0 leather armour (36, 26, D:1) 6 stones (40, 32, D:1) a +0 short sword (40, 33, D:1) a +0 short sword 2 stones (42, 18, D:1) 5 stones (43, 9, D:1) a +0 short sword a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 whip (1, -1, D:2) a +0 flail (1, 24, D:2) 2 potions of degeneration (2, -1, D:2) a +0 halberd (6, 18, D:2) a +0 dagger 6 stones (11, -1, D:2) a +0 club (19, 17, D:2) a +0 club a +0 sling (27, 16, D:2) the +2 helmet of Shadows and Fog {+Blink Str+2 Dex-5} Str: It affects your strength (+2). Dex: It affects your dexterity (-5). +Blink: It lets you blink. (29, 0, D:2) a +0 scale mail (29, 46, D:2) a +0 club (36, 8, D:2) a staff of death Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (0, 31, D:3) a +0 robe (1, 1, D:3) a +0 short sword (6, -2, D:3) a +0 whip (16, -6, D:3) a +0 club (20, -1, D:3) a stone (20, 4, D:3) a stone (21, 1, D:3) 5 large rocks (22, 3, D:3) a stone (23, -1, D:3) a stone (23, 0, D:3) a stone (24, 4, D:3) 3 large rocks (27, -5, D:3) a +0 club a +0 giant club (27, 13, D:3) a +0 mace (28, -2, D:3) 2 datura-tipped darts (34, -13, D:3) a +0 short sword (41, 32, D:3) a +0 club (42, 15, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a stone (1, 10, D:4) a +0 sling (13, 22, D:4) a +0 whip (14, -4, D:4) a +0 rapier (16, 35, D:4) a +0 hand axe a +0 ring mail (17, 37, D:4) a +0 spear (23, 38, D:4) a +0 giant club (26, -2, D:4) a +0 club (26, 0, D:4) a +0 club a +0 dagger a +0 robe a +0 war axe (27, 27, D:4) a +0 dagger (44, -4, D:4) a +0 kite shield (44, 1, D:4) a +0 flail (44, 28, D:4) a +0 leather armour (46, 0, D:4) a +0 flail a +0 spear (47, 0, D:4) a +0 halberd Level 5 of the Dungeon [Shop] Hameleoc's Antique Armour Shoppe a +2 plate armour of poison resistance (1184 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (643 gold) *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 ring mail (128 gold) a +0 robe (22 gold) a +0 robe (22 gold) the +1 ring mail "Erokoock" {rF+++ Will+ Str+3 Int-3} (1811 gold) Str: It affects your strength (+3). Int: It affects your intelligence (-3). rF: It renders you almost immune to fire. Will: It increases your willpower. a +0 scale mail (128 gold) a +0 cloak (144 gold) (0, 0, D:5) a +0 dagger a +1 robe of willpower (2, 1, D:5) a +0 short sword of flaming a +2 ring mail of willpower (4, 32, D:5) a +0 club a +0 club a +0 whip (4, 33, D:5) a +0 club (12, 16, D:5) a +0 ring mail (17, 7, D:5) a +0 whip a +0 leather armour (17, 8, D:5) a +0 flail (18, 7, D:5) a +0 halberd (18, 8, D:5) a +0 club (23, -13, D:5) a +0 mace a +0 scale mail a +0 trident (24, -13, D:5) a +0 dagger a +0 leather armour (24, -12, D:5) a +0 mace (30, 20, D:5) a +2 heavy mace (40, 25, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 8 stones (3, -20, D:6) 3 stones (11, 0, D:6) a scroll of amnesia (15, -7, D:6) 2 atropa-tipped darts (22, -8, D:6) a +0 dagger (23, -16, D:6) a staff of death (26, 25, D:6) a +0 pair of gloves (34, 16, D:6) 5 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (3, 30, D:7) a +0 mace (4, 30, D:7) a +0 dagger a +0 robe (6, 27, D:7) a +0 scale mail a +0 dagger (10, 10, D:7) a +0 club (11, 10, D:7) a +0 short sword a +0 short sword (12, 10, D:7) a +0 dagger of venom a +0 shortbow a +1 long sword of flaming +0 acid dragon scales a +0 dagger 10 poisoned darts a +0 dagger a +0 leather armour (12, 11, D:7) a +0 morningstar (12, 12, D:7) a +0 hand axe (13, 6, D:7) a +0 dagger (13, 8, D:7) a +0 dagger (13, 10, D:7) a +0 short sword (16, 10, D:7) a +0 dagger 4 stones (19, 34, D:7) a staff of air (41, 2, D:7) 2 poisoned darts (45, 9, D:7) 3 stones (48, 32, D:7) a +0 robe (55, 21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a staff of conjuration (25, 21, D:8) a +0 plate armour (26, -23, D:8) a +0 spear (31, 13, D:8) a +0 plate armour (32, 4, D:8) a +0 club (33, 0, D:8) 8 stones (34, 11, D:8) a +0 long sword a +0 robe (34, 12, D:8) a +3 great sword a +0 robe (36, 10, D:8) a +3 dagger of freezing a +0 robe (42, -7, D:8) a +2 long sword of electrocution (47, 18, D:8) a +0 flail a +0 plate armour (51, 14, D:8) a +0 scale mail (52, -25, D:8) 6 stones (67, -6, D:8) a +0 sling (69, 3, D:8) a +0 pair of gloves Level 9 of the Dungeon (0, 0, D:9) a +0 robe (4, -28, D:9) a +0 giant club a +0 robe (4, -6, D:9) a +0 leather armour a +0 whip (5, -16, D:9) 3 stones (7, -25, D:9) 5 stones a +3 short sword of draining (8, -25, D:9) 2 poisoned darts a +0 dagger (9, -25, D:9) 2 stones a +0 club (9, -24, D:9) a +0 mace (9, -22, D:9) a +0 quarterstaff a +0 plate armour a +0 arbalest (10, -22, D:9) a +0 short sword a +0 club (11, -21, D:9) a +0 robe a +0 trident (12, 7, D:9) a +0 shortbow (17, -2, D:9) a +0 leather armour a +0 mace (20, -27, D:9) a +0 war axe (27, -39, D:9) a +0 robe (31, -30, D:9) a +0 dagger (32, -2, D:9) a +0 robe a +0 dagger (46, 0, D:9) a +0 scale mail a +0 short sword Level 10 of the Dungeon (0, 0, D:10) the +0 leather armour "Duaq" {rF+ Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. (7, -1, D:10) a +0 whip (8, -29, D:10) a +7 quarterstaff (9, -29, D:10) a +0 dagger of draining a +1 robe a +0 buckler (10, 1, D:10) a +0 dagger 11 poisoned darts a +0 club (11, -2, D:10) a +0 shortbow (11, 1, D:10) 5 stones a +0 short sword a +0 short sword a +0 short sword a +0 short sword (11, 2, D:10) 5 stones a +0 club (13, -10, D:10) a scroll of vulnerability (32, 1, D:10) a +0 short sword a +0 whip 4 stones a +0 short sword a curare-tipped dart a +0 whip (33, 1, D:10) a +0 club a +0 club (46, -20, D:10) a +0 cloak (52, -34, D:10) 2 potions of degeneration (52, -33, D:10) 2 potions of degeneration (53, -38, D:10) 2 potions of degeneration (53, -37, D:10) 2 potions of degeneration (53, -34, D:10) 2 potions of degeneration (54, -32, D:10) a +0 spear (54, -31, D:10) 2 potions of degeneration (54, 0, D:10) a potion of degeneration (55, -35, D:10) 2 potions of degeneration (55, -34, D:10) a +0 spear 2 potions of degeneration (55, -33, D:10) a +0 spear (55, -32, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) 3 stones (16, 4, D:11) a +0 whip (16, 24, D:11) a +0 dagger a +0 robe (19, -8, D:11) a +0 leather armour (20, -18, D:11) 4 stones (22, 27, D:11) 5 stones (26, 20, D:11) a +0 club (27, 19, D:11) a +0 battleaxe a +0 arbalest a +0 chain mail (30, -5, D:11) a +0 battleaxe (32, 21, D:11) a +0 hand axe a +0 leather armour (34, 21, D:11) a +0 shortbow (36, -16, D:11) a +0 flail (37, -16, D:11) a +0 club (37, -14, D:11) a +0 mace (38, -18, D:11) a +0 spear (38, -17, D:11) a +2 antimagic spear a +0 scale mail (38, -16, D:11) a +0 club (38, -7, D:11) a +0 flail (50, -9, D:11) a +0 pair of boots Level 12 of the Dungeon (5, -54, D:12) a +0 short sword (7, -21, D:12) an atropa-tipped dart (13, -52, D:12) a +0 shortbow (22, -53, D:12) 3 stones (22, -29, D:12) a +0 ring mail (27, -40, D:12) a book of Beasts (27, -24, D:12) a +0 morningstar of protection (31, -20, D:12) a +0 halberd (32, -33, D:12) the +0 chain mail "Loewy" {rF+} rF: It protects you from fire. a +0 cloak (32, -28, D:12) 5 stones (39, -32, D:12) a +0 cloak (42, -12, D:12) a +0 dagger (46, 4, D:12) 3 large rocks (51, -34, D:12) a +0 short sword a +0 scale mail a +0 mace a scroll of amnesia a +2 hand axe of venom a +0 leather armour a +0 club a +0 leather armour a +0 hand axe a +0 leather armour a +0 mace of draining a +0 ring mail (51, -33, D:12) a +0 battleaxe a +0 chain mail a +0 dagger a +3 whip a +0 leather armour (51, -28, D:12) a +0 giant club a +0 giant club (51, -27, D:12) a +2 quick blade of venom (52, -34, D:12) a +0 club a +0 short sword a +0 whip a +0 leather armour a +0 flail (53, -34, D:12) a +0 short sword a +0 whip a +0 hand axe (53, -33, D:12) a +0 hand axe a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a scroll of amnesia (14, -2, D:13) a +0 shortbow (32, 13, D:13) a +0 dire flail of protection a +0 ring mail (32, 14, D:13) 6 large rocks (33, 5, D:13) a +0 giant club a +0 giant club (36, 2, D:13) a +0 glaive (47, -7, D:13) a +0 arbalest (50, 8, D:13) a +1 robe of willpower Level 14 of the Dungeon (0, 0, D:14) a scroll of noise (3, -6, D:14) a scroll of identify (7, 8, D:14) a +0 short sword an elf corpse (skeletalised by now) (8, -4, D:14) an ice dragon corpse an ice cave (0, 0, IceCv) a potion of mutation (0, 1, IceCv) a +2 cloak of cold resistance (unseen) (1, 0, IceCv) a +1 tower shield of cold resistance (unseen) (1, 1, IceCv) a scroll of identify