Dungeon Crawl Stone Soup version 0.26.0-16-gc1dbca0489 (webtiles) character file. Game seed: 6808780885401302960 74 lasso the Conjurer (level 4, -5/27 HPs) Began as an Octopode Conjurer on Jan 20, 2021. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:25 (2183 turns). lasso the Conjurer (Octopode Conjurer) Turns: 2183, Time: 00:03:26 Health: -5/27 AC: 1 Str: 6 XL: 4 Next: 30% Magic: 1/7 EV: 13 Int: 21 God: Gold: 93 SH: 0 Dex: 10 Spells: 1/7 levels left rFire . . . SeeInvis . d - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword (weapon) Armour c - a +0 buckler Scrolls b - 3 scrolls of remove curse {unknown} g - 2 scrolls of identify {unknown} j - a scroll of enchant armour {unknown} Potions e - a potion of lignification {unknown} f - a potion of resistance {unknown} h - a potion of brilliance {unknown} i - a potion of degeneration {unknown} Skills: * Level 0.9 Fighting + Level 0.3 Short Blades * Level 2.3 Dodging + Level 2.8 Stealth * Level 0.9 Shields * Level 2.2 Spellcasting * Level 4.9 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 92% 1% 1 b - Searing Ray Conj 46% 2% 2 c - Dazzling Flash Conj/Hex 24% 16% 3 Your spell library contained the following spells: Spells Type Power Failure Level Fulminant Prism Conj/Hex 6% 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The gnoll seems to speed up. The gnoll shaman calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! There is an escape hatch in the ceiling here. You hit the gnoll shaman. Your grab misses the gnoll shaman. The gnoll shaman is heavily wounded. You hit the gnoll shaman but do no damage. Your grab misses the gnoll shaman. The gnoll shaman is heavily wounded. The gnoll barely misses you. The gnoll shaman closely misses you. You hit the gnoll shaman but do no damage. Your grab misses the gnoll shaman. The gnoll shaman is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 club! The gnoll shaman hits you with a cursed -1 club! * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll shaman closely misses you. The gnoll hits you with a +0 club. You die... # #.# ##..####.# .........#### ....###.....# 8 . #.###.# .#. #.###.#..©#© #