lasso Level 1 of the Dungeon (0, 0, D:1) 20 stones (10, 14, D:1) a +0 club (10, 18, D:1) a +0 dagger (12, 4, D:1) a +0 dagger a stone (13, 14, D:1) a +0 ring mail (19, 30, D:1) 2 atropa-tipped darts (32, 1, D:1) 12 poisoned darts (35, 39, D:1) a +0 dagger 5 stones (36, -4, D:1) a +0 ring mail (36, 38, D:1) a +0 ring mail Level 2 of the Dungeon (1, 6, D:2) a +2 vampiric dagger (5, 27, D:2) a +0 dagger 4 stones (6, -3, D:2) a +0 flail (9, 0, D:2) a +0 whip (15, 16, D:2) a +0 dagger (17, 22, D:2) a +0 dagger a +0 robe (17, 26, D:2) a +0 ring mail (19, -7, D:2) a +2 mace of protection (21, 9, D:2) a +0 whip (22, 9, D:2) a +0 whip (26, 4, D:2) a +0 ring mail (30, -5, D:2) a +0 dagger 27 stones (34, 2, D:2) 24 stones (37, -5, D:2) a +0 short sword a +0 ring mail (38, -5, D:2) a +0 trident (38, 28, D:2) 16 arrows (39, -5, D:2) a +0 morningstar (40, 17, D:2) a +0 short sword (42, 29, D:2) a +0 club a +0 scale mail (44, -9, D:2) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, 0, D:5) a +0 rapier (14, 3, D:5) a +0 giant club (14, 16, D:5) a +0 ring mail (15, 21, D:5) a +2 war axe of venom (16, 17, D:5) a +0 long sword (17, 24, D:5) a +0 hand axe 20 arrows a +0 shortbow (20, 28, D:5) a +0 hand axe (24, 10, D:5) a +0 dagger (26, 14, D:5) a +0 chain mail (28, 23, D:5) a +0 robe (32, 16, D:5) a +0 robe a +2 whip of electrocution (35, -4, D:5) a +0 shortbow (37, 0, D:5) 17 arrows a +0 shortbow (38, 25, D:5) a +0 hand axe (52, 12, D:5) a +0 scale mail (53, 23, D:5) 16 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (1, 42, D:6) a +0 dagger (4, 45, D:6) a +0 dagger (15, 25, D:6) 17 stones (32, 23, D:6) a +0 giant spiked club (34, 40, D:6) a +0 short sword (42, 9, D:6) a +0 dire flail of protection a +2 leather armour of fire resistance (48, 16, D:6) 23 sling bullets (49, 33, D:6) a +0 shortbow 22 arrows (55, 30, D:6) a +0 robe (62, 1, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 falchion a +0 leather armour of cold resistance a +0 hand axe (62, 3, D:6) a +0 club (62, 30, D:6) 21 arrows Level 7 of the Dungeon (0, 0, D:7) 3 boomerangs (8, 26, D:7) 26 stones (11, 0, D:7) 12 bolts (26, -1, D:7) a +0 dagger a +0 robe (27, 63, D:7) a +0 cloak (28, 1, D:7) a +0 dagger (29, 2, D:7) a +0 club (29, 3, D:7) a +0 trident (30, 3, D:7) a +0 dagger a +0 leather armour (33, 42, D:7) a +0 hand axe (38, 35, D:7) a +0 shortbow 5 arrows (43, 59, D:7) a +0 short sword (45, 19, D:7) a +0 giant club (45, 42, D:7) a staff of earth (49, 43, D:7) +0 acid dragon scales (50, 41, D:7) a +0 whip (52, 41, D:7) a +1 flail of holy wrath a +0 leather armour (54, 32, D:7) a +0 shortbow a staff of air 30 arrows a +0 robe (55, 41, D:7) a +0 dagger of venom a +0 robe (56, 42, D:7) a +0 whip a +0 leather armour (57, 43, D:7) a +0 dagger a +0 robe (58, 1, D:7) a +0 club a +0 leather armour (61, 3, D:7) a +0 hunting sling (68, -1, D:7) a +0 giant club (75, -2, D:7) 9 arrows (75, 0, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 dagger 2 boomerangs (1, -13, D:8) a +0 plate armour (3, 35, D:8) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (8, 1, D:8) a +0 flail (9, -11, D:8) a +0 trident (11, -14, D:8) a +0 morningstar a +0 leather armour (11, -11, D:8) a +0 dagger a +0 robe (11, 22, D:8) a +0 long sword (32, 23, D:8) a +0 short sword (36, 23, D:8) a +0 hand axe a +0 trident a +0 leather armour (37, 23, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe Level 9 of the Dungeon (2, 15, D:9) 19 bolts (23, -30, D:9) 9 sling bullets (26, -9, D:9) a +0 dagger a +0 robe (26, -7, D:9) a +0 dagger a +0 robe (27, -7, D:9) a +0 dagger (41, -25, D:9) a +0 leather armour (41, -5, D:9) 5 boomerangs (42, -15, D:9) a +0 giant club a +0 giant club (44, -8, D:9) a +0 spear (55, -22, D:9) a +0 giant club a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 dagger a +0 robe (1, -1, D:10) a +0 dagger a +0 robe (2, 0, D:10) a +0 trident a +0 ring mail (4, -1, D:10) a +1 trident of venom a +0 scale mail (7, 8, D:10) 27 stones (8, -5, D:10) 22 stones (16, -47, D:10) 15 stones (17, -24, D:10) a +0 shortbow 8 arrows (23, -30, D:10) 21 stones (28, -6, D:10) a +0 chain mail (29, -16, D:10) a +0 shortbow 8 arrows (32, -10, D:10) a +0 leather armour (40, 3, D:10) a +0 ring mail (41, -1, D:10) +0 acid dragon scales (42, -37, D:10) 17 arrows (49, -17, D:10) a +0 leather armour (49, -9, D:10) a +0 dagger (52, -12, D:10) a +0 leather armour (55, -28, D:10) a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (5, 42, Lair:1) a +0 robe (11, 30, Lair:1) 22 arrows (15, 39, Lair:1) a +0 falchion (17, 34, Lair:1) 19 poisoned darts (20, 57, Lair:1) 17 stones (33, 53, Lair:1) a +0 club (40, 15, Lair:1) a +0 chain mail (45, 56, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a basilisk corpse (13, 9, Lair:2) a hydra corpse (skeletalised by now)